Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/include/camera/ICamera.h b/include/camera/ICamera.h
index 3d18837..eccaa41 100644
--- a/include/camera/ICamera.h
+++ b/include/camera/ICamera.h
@@ -27,7 +27,7 @@
namespace android {
class ICameraClient;
-class ISurfaceTexture;
+class IGraphicBufferProducer;
class Surface;
class ICamera: public IInterface
@@ -49,9 +49,9 @@
// pass the buffered Surface to the camera service
virtual status_t setPreviewDisplay(const sp<Surface>& surface) = 0;
- // pass the buffered ISurfaceTexture to the camera service
+ // pass the buffered IGraphicBufferProducer to the camera service
virtual status_t setPreviewTexture(
- const sp<ISurfaceTexture>& surfaceTexture) = 0;
+ const sp<IGraphicBufferProducer>& bufferProducer) = 0;
// set the preview callback flag to affect how the received frames from
// preview are handled.