Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/libvideoeditor/lvpp/PreviewPlayer.h b/libvideoeditor/lvpp/PreviewPlayer.h
index 177853f..5a13b58 100755
--- a/libvideoeditor/lvpp/PreviewPlayer.h
+++ b/libvideoeditor/lvpp/PreviewPlayer.h
@@ -44,7 +44,7 @@
bool isPlaying() const;
void setSurface(const sp<Surface> &surface);
- void setSurfaceTexture(const sp<ISurfaceTexture> &surfaceTexture);
+ void setSurfaceTexture(const sp<IGraphicBufferProducer> &bufferProducer);
status_t seekTo(int64_t timeUs);
status_t getVideoDimensions(int32_t *width, int32_t *height) const;