Rename ISurfaceTexture and SurfaceTexture

The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/libvideoeditor/lvpp/VideoEditorPlayer.h b/libvideoeditor/lvpp/VideoEditorPlayer.h
index 2ab4eef..77194ab 100755
--- a/libvideoeditor/lvpp/VideoEditorPlayer.h
+++ b/libvideoeditor/lvpp/VideoEditorPlayer.h
@@ -99,7 +99,7 @@
 
     virtual status_t setDataSource(int fd, int64_t offset, int64_t length);
     virtual status_t setVideoSurface(const sp<Surface> &surface);
-    virtual status_t setVideoSurfaceTexture(const sp<ISurfaceTexture> &surfaceTexture);
+    virtual status_t setVideoSurfaceTexture(const sp<IGraphicBufferProducer> &bufferProducer);
     virtual status_t prepare();
     virtual status_t prepareAsync();
     virtual status_t start();