Rename ISurfaceTexture and SurfaceTexture

The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/media/libmediaplayerservice/MediaPlayerService.cpp b/media/libmediaplayerservice/MediaPlayerService.cpp
index c3e5c40..4ca0811 100644
--- a/media/libmediaplayerservice/MediaPlayerService.cpp
+++ b/media/libmediaplayerservice/MediaPlayerService.cpp
@@ -714,21 +714,21 @@
 }
 
 status_t MediaPlayerService::Client::setVideoSurfaceTexture(
-        const sp<ISurfaceTexture>& surfaceTexture)
+        const sp<IGraphicBufferProducer>& bufferProducer)
 {
-    ALOGV("[%d] setVideoSurfaceTexture(%p)", mConnId, surfaceTexture.get());
+    ALOGV("[%d] setVideoSurfaceTexture(%p)", mConnId, bufferProducer.get());
     sp<MediaPlayerBase> p = getPlayer();
     if (p == 0) return UNKNOWN_ERROR;
 
-    sp<IBinder> binder(surfaceTexture == NULL ? NULL :
-            surfaceTexture->asBinder());
+    sp<IBinder> binder(bufferProducer == NULL ? NULL :
+            bufferProducer->asBinder());
     if (mConnectedWindowBinder == binder) {
         return OK;
     }
 
     sp<ANativeWindow> anw;
-    if (surfaceTexture != NULL) {
-        anw = new SurfaceTextureClient(surfaceTexture);
+    if (bufferProducer != NULL) {
+        anw = new SurfaceTextureClient(bufferProducer);
         status_t err = native_window_api_connect(anw.get(),
                 NATIVE_WINDOW_API_MEDIA);
 
@@ -745,10 +745,10 @@
         }
     }
 
-    // Note that we must set the player's new SurfaceTexture before
+    // Note that we must set the player's new GraphicBufferProducer before
     // disconnecting the old one.  Otherwise queue/dequeue calls could be made
     // on the disconnected ANW, which may result in errors.
-    status_t err = p->setVideoSurfaceTexture(surfaceTexture);
+    status_t err = p->setVideoSurfaceTexture(bufferProducer);
 
     disconnectNativeWindow();