Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/media/libmediaplayerservice/MidiFile.h b/media/libmediaplayerservice/MidiFile.h
index f6f8f7b..24d59b4 100644
--- a/media/libmediaplayerservice/MidiFile.h
+++ b/media/libmediaplayerservice/MidiFile.h
@@ -36,7 +36,7 @@
virtual status_t setDataSource(int fd, int64_t offset, int64_t length);
virtual status_t setVideoSurfaceTexture(
- const sp<ISurfaceTexture>& surfaceTexture)
+ const sp<IGraphicBufferProducer>& bufferProducer)
{ return UNKNOWN_ERROR; }
virtual status_t prepare();
virtual status_t prepareAsync();