Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayer.cpp b/media/libmediaplayerservice/nuplayer/NuPlayer.cpp
index 0f30372..517fb34 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayer.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayer.cpp
@@ -41,7 +41,7 @@
#include <media/stagefright/MediaDefs.h>
#include <media/stagefright/MediaErrors.h>
#include <media/stagefright/MetaData.h>
-#include <gui/ISurfaceTexture.h>
+#include <gui/IGraphicBufferProducer.h>
#include "avc_utils.h"
@@ -198,16 +198,16 @@
}
void NuPlayer::setVideoSurfaceTextureAsync(
- const sp<ISurfaceTexture> &surfaceTexture) {
+ const sp<IGraphicBufferProducer> &bufferProducer) {
sp<AMessage> msg = new AMessage(kWhatSetVideoNativeWindow, id());
- if (surfaceTexture == NULL) {
+ if (bufferProducer == NULL) {
msg->setObject("native-window", NULL);
} else {
msg->setObject(
"native-window",
new NativeWindowWrapper(
- new SurfaceTextureClient(surfaceTexture)));
+ new SurfaceTextureClient(bufferProducer)));
}
msg->post();