Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/services/camera/libcameraservice/Camera2Client.h b/services/camera/libcameraservice/Camera2Client.h
index 55ead02..4669958 100644
--- a/services/camera/libcameraservice/Camera2Client.h
+++ b/services/camera/libcameraservice/Camera2Client.h
@@ -49,7 +49,7 @@
virtual status_t unlock();
virtual status_t setPreviewDisplay(const sp<Surface>& surface);
virtual status_t setPreviewTexture(
- const sp<ISurfaceTexture>& surfaceTexture);
+ const sp<IGraphicBufferProducer>& bufferProducer);
virtual void setPreviewCallbackFlag(int flag);
virtual status_t startPreview();
virtual void stopPreview();