Send audio patch in recording callback
Remove direct access to patch handle in AudioInputDescriptor, replace with
set / get functions.
Add interface for AudioSession to query configuration from enclosing
input descriptor.
When input descriptor's patch handle changes during a recording, propagate
the change through the recording notification callback.
Bug 26798796
Change-Id: Ia1395d44da7ccfe69ca46877638d1eb49b3935ad
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index 7011858..e3f2d60 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -32,8 +32,8 @@
typedef void (*audio_error_callback)(status_t err);
typedef void (*dynamic_policy_callback)(int event, String8 regId, int val);
typedef void (*record_config_callback)(int event, int session, int source,
- const audio_config_base_t *clientConfig,
- const audio_config_base_t *deviceConfig);
+ const audio_config_base_t *clientConfig, const audio_config_base_t *deviceConfig,
+ audio_patch_handle_t patchHandle);
class IAudioFlinger;
class IAudioPolicyService;
@@ -427,7 +427,7 @@
virtual void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
virtual void onRecordingConfigurationUpdate(int event, audio_session_t session,
audio_source_t source, const audio_config_base_t *clientConfig,
- const audio_config_base_t *deviceConfig);
+ const audio_config_base_t *deviceConfig, audio_patch_handle_t patchHandle);
private:
Mutex mLock;