audio policy: session routes continued.
- Clear session routes when client process dies.
- Enforce the route only when the requesting session is active.
- Fix requested route not working if an output mix change is required
(e.g forcing to SPEAKER when the default route is USB or A2DP).
- Make sure all sessions sharing the strategy with a rerouted session
have the same route (needed for volume control consistency)
Change-Id: I0ab347a8fb97e73e2c5965374544c5f4fe509ef1
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index a454481..7b24e09 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -224,6 +224,7 @@
audio_io_handle_t *output,
audio_session_t session,
audio_stream_type_t *stream,
+ uid_t uid,
uint32_t samplingRate = 0,
audio_format_t format = AUDIO_FORMAT_DEFAULT,
audio_channel_mask_t channelMask = AUDIO_CHANNEL_OUT_STEREO,
@@ -245,6 +246,7 @@
static status_t getInputForAttr(const audio_attributes_t *attr,
audio_io_handle_t *input,
audio_session_t session,
+ uid_t uid,
uint32_t samplingRate,
audio_format_t format,
audio_channel_mask_t channelMask,