audio policy: finish audio record op when silencing recording

In order to correctly reflect microphone access, the permission
service must be notified of operation finish/start when an AudioRecord
is silenced/unsilenced by the concurrent capture policy.

Bug: 190517602
Test: smoke audio tests for audio capture
Change-Id: Ia4a09111735356d11c6c8c794048e32dbc29bdcd
diff --git a/services/audiopolicy/service/AudioPolicyService.cpp b/services/audiopolicy/service/AudioPolicyService.cpp
index cd50e21..201273e 100644
--- a/services/audiopolicy/service/AudioPolicyService.cpp
+++ b/services/audiopolicy/service/AudioPolicyService.cpp
@@ -786,7 +786,7 @@
                 allowCapture = true;
             }
         }
-        setAppState_l(current->portId,
+        setAppState_l(current,
                       allowCapture ? apmStatFromAmState(mUidPolicy->getUidState(currentUid)) :
                                 APP_STATE_IDLE);
     }
@@ -796,7 +796,7 @@
     for (size_t i = 0; i < mAudioRecordClients.size(); i++) {
         sp<AudioRecordClient> current = mAudioRecordClients[i];
         if (!isVirtualSource(current->attributes.source)) {
-            setAppState_l(current->portId, APP_STATE_IDLE);
+            setAppState_l(current, APP_STATE_IDLE);
         }
     }
 }
@@ -830,17 +830,32 @@
     return false;
 }
 
-void AudioPolicyService::setAppState_l(audio_port_handle_t portId, app_state_t state)
+void AudioPolicyService::setAppState_l(sp<AudioRecordClient> client, app_state_t state)
 {
     AutoCallerClear acc;
 
     if (mAudioPolicyManager) {
-        mAudioPolicyManager->setAppState(portId, state);
+        mAudioPolicyManager->setAppState(client->portId, state);
     }
     sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
     if (af) {
         bool silenced = state == APP_STATE_IDLE;
-        af->setRecordSilenced(portId, silenced);
+        if (client->silenced != silenced) {
+            if (client->active) {
+                if (silenced) {
+                    finishRecording(client->attributionSource, client->attributes.source);
+                } else {
+                    std::stringstream msg;
+                    msg << "Audio recording un-silenced on session " << client->session;
+                    if (!startRecording(client->attributionSource, String16(msg.str().c_str()),
+                            client->attributes.source)) {
+                        silenced = true;
+                    }
+                }
+            }
+            af->setRecordSilenced(client->portId, silenced);
+            client->silenced = silenced;
+        }
     }
 }
 
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
index 48da40c..ac9c20f 100644
--- a/services/audiopolicy/service/AudioPolicyService.h
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -324,8 +324,10 @@
     // Handles binder shell commands
     virtual status_t shellCommand(int in, int out, int err, Vector<String16>& args);
 
+    class AudioRecordClient;
+
     // Sets whether the given UID records only silence
-    virtual void setAppState_l(audio_port_handle_t portId, app_state_t state) REQUIRES(mLock);
+    virtual void setAppState_l(sp<AudioRecordClient> client, app_state_t state) REQUIRES(mLock);
 
     // Overrides the UID state as if it is idle
     status_t handleSetUidState(Vector<String16>& args, int err);
@@ -826,13 +828,14 @@
                     AudioClient(attributes, io, attributionSource,
                         session, portId, deviceId), attributionSource(attributionSource),
                         startTimeNs(0), canCaptureOutput(canCaptureOutput),
-                        canCaptureHotword(canCaptureHotword) {}
+                        canCaptureHotword(canCaptureHotword), silenced(false) {}
                 ~AudioRecordClient() override = default;
 
         const AttributionSourceState attributionSource; // attribution source of client
         nsecs_t startTimeNs;
         const bool canCaptureOutput;
         const bool canCaptureHotword;
+        bool silenced;
     };
 
     // --- AudioPlaybackClient ---