audio policy: finish audio record op when silencing recording

In order to correctly reflect microphone access, the permission
service must be notified of operation finish/start when an AudioRecord
is silenced/unsilenced by the concurrent capture policy.

Bug: 190517602
Test: smoke audio tests for audio capture
Change-Id: Ia4a09111735356d11c6c8c794048e32dbc29bdcd
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
index 48da40c..ac9c20f 100644
--- a/services/audiopolicy/service/AudioPolicyService.h
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -324,8 +324,10 @@
     // Handles binder shell commands
     virtual status_t shellCommand(int in, int out, int err, Vector<String16>& args);
 
+    class AudioRecordClient;
+
     // Sets whether the given UID records only silence
-    virtual void setAppState_l(audio_port_handle_t portId, app_state_t state) REQUIRES(mLock);
+    virtual void setAppState_l(sp<AudioRecordClient> client, app_state_t state) REQUIRES(mLock);
 
     // Overrides the UID state as if it is idle
     status_t handleSetUidState(Vector<String16>& args, int err);
@@ -826,13 +828,14 @@
                     AudioClient(attributes, io, attributionSource,
                         session, portId, deviceId), attributionSource(attributionSource),
                         startTimeNs(0), canCaptureOutput(canCaptureOutput),
-                        canCaptureHotword(canCaptureHotword) {}
+                        canCaptureHotword(canCaptureHotword), silenced(false) {}
                 ~AudioRecordClient() override = default;
 
         const AttributionSourceState attributionSource; // attribution source of client
         nsecs_t startTimeNs;
         const bool canCaptureOutput;
         const bool canCaptureHotword;
+        bool silenced;
     };
 
     // --- AudioPlaybackClient ---