audio policy: finish audio record op when silencing recording
In order to correctly reflect microphone access, the permission
service must be notified of operation finish/start when an AudioRecord
is silenced/unsilenced by the concurrent capture policy.
Bug: 190517602
Test: smoke audio tests for audio capture
Change-Id: Ia4a09111735356d11c6c8c794048e32dbc29bdcd
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
index 48da40c..ac9c20f 100644
--- a/services/audiopolicy/service/AudioPolicyService.h
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -324,8 +324,10 @@
// Handles binder shell commands
virtual status_t shellCommand(int in, int out, int err, Vector<String16>& args);
+ class AudioRecordClient;
+
// Sets whether the given UID records only silence
- virtual void setAppState_l(audio_port_handle_t portId, app_state_t state) REQUIRES(mLock);
+ virtual void setAppState_l(sp<AudioRecordClient> client, app_state_t state) REQUIRES(mLock);
// Overrides the UID state as if it is idle
status_t handleSetUidState(Vector<String16>& args, int err);
@@ -826,13 +828,14 @@
AudioClient(attributes, io, attributionSource,
session, portId, deviceId), attributionSource(attributionSource),
startTimeNs(0), canCaptureOutput(canCaptureOutput),
- canCaptureHotword(canCaptureHotword) {}
+ canCaptureHotword(canCaptureHotword), silenced(false) {}
~AudioRecordClient() override = default;
const AttributionSourceState attributionSource; // attribution source of client
nsecs_t startTimeNs;
const bool canCaptureOutput;
const bool canCaptureHotword;
+ bool silenced;
};
// --- AudioPlaybackClient ---