Merge "audio policy: do not prevent routing to A2DP when suspended." into lmp-mr1-dev
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 2f57b9d..c11050e 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -2149,6 +2149,11 @@
             mStreamType = AUDIO_STREAM_ALARM;
             break;
         }
+        audio_mode_t phoneState = AudioSystem::getPhoneState();
+        if (phoneState == AUDIO_MODE_IN_CALL || phoneState == AUDIO_MODE_IN_COMMUNICATION) {
+            mStreamType = AUDIO_STREAM_VOICE_CALL;
+            break;
+        }
     }    /// FALL THROUGH
     case AUDIO_USAGE_MEDIA:
     case AUDIO_USAGE_GAME:
diff --git a/services/audiopolicy/AudioPolicyManager.cpp b/services/audiopolicy/AudioPolicyManager.cpp
index fff7746..20a72b0 100644
--- a/services/audiopolicy/AudioPolicyManager.cpp
+++ b/services/audiopolicy/AudioPolicyManager.cpp
@@ -3983,9 +3983,17 @@
 
     // usage to strategy mapping
     switch (attr->usage) {
+    case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
+        if (isStreamActive(AUDIO_STREAM_RING) || isStreamActive(AUDIO_STREAM_ALARM)) {
+            return (uint32_t) STRATEGY_SONIFICATION;
+        }
+        if (isInCall()) {
+            return (uint32_t) STRATEGY_PHONE;
+        }
+        // FALL THROUGH
+
     case AUDIO_USAGE_MEDIA:
     case AUDIO_USAGE_GAME:
-    case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
     case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
     case AUDIO_USAGE_ASSISTANCE_SONIFICATION:
         return (uint32_t) STRATEGY_MEDIA;
@@ -4185,7 +4193,7 @@
             // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
             if (!isInCall() &&
                     (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
-                    (getA2dpOutput() != 0) && !mA2dpSuspended) {
+                    (getA2dpOutput() != 0)) {
                 device = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
                 if (device) break;
                 device = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
@@ -4220,7 +4228,7 @@
             // A2DP speaker when forcing to speaker output
             if (!isInCall() &&
                     (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
-                    (getA2dpOutput() != 0) && !mA2dpSuspended) {
+                    (getA2dpOutput() != 0)) {
                 device = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
                 if (device) break;
             }
@@ -4282,7 +4290,7 @@
         }
         if ((device2 == AUDIO_DEVICE_NONE) &&
                 (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
-                (getA2dpOutput() != 0) && !mA2dpSuspended) {
+                (getA2dpOutput() != 0)) {
             device2 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
             if (device2 == AUDIO_DEVICE_NONE) {
                 device2 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;