Remove unnecessary parameter
Just get the parameter on server side
Change-Id: I433a63104dbb257e0d862be2ab61847cb36d1c15
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 514fcb1..5f5b041 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -344,7 +344,6 @@
sp<IAudioTrack> AudioFlinger::createTrack(
- pid_t pid,
audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
@@ -389,6 +388,7 @@
goto Exit;
}
+ pid_t pid = IPCThreadState::self()->getCallingPid();
client = registerPid_l(pid);
ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
@@ -1120,7 +1120,6 @@
// ----------------------------------------------------------------------------
sp<IAudioRecord> AudioFlinger::openRecord(
- pid_t pid,
audio_io_handle_t input,
uint32_t sampleRate,
audio_format_t format,
@@ -1154,6 +1153,7 @@
goto Exit;
}
+ pid_t pid = IPCThreadState::self()->getCallingPid();
client = registerPid_l(pid);
// If no audio session id is provided, create one here
@@ -1877,7 +1877,7 @@
}
-sp<IEffect> AudioFlinger::createEffect(pid_t pid,
+sp<IEffect> AudioFlinger::createEffect(
effect_descriptor_t *pDesc,
const sp<IEffectClient>& effectClient,
int32_t priority,
@@ -1891,6 +1891,7 @@
sp<EffectHandle> handle;
effect_descriptor_t desc;
+ pid_t pid = IPCThreadState::self()->getCallingPid();
ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
pid, effectClient.get(), priority, sessionId, io);
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 6d3f0a1..a28f47e 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -92,7 +92,6 @@
// IAudioFlinger interface, in binder opcode order
virtual sp<IAudioTrack> createTrack(
- pid_t pid,
audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
@@ -106,7 +105,6 @@
status_t *status);
virtual sp<IAudioRecord> openRecord(
- pid_t pid,
audio_io_handle_t input,
uint32_t sampleRate,
audio_format_t format,
@@ -197,7 +195,7 @@
virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid,
effect_descriptor_t *descriptor) const;
- virtual sp<IEffect> createEffect(pid_t pid,
+ virtual sp<IEffect> createEffect(
effect_descriptor_t *pDesc,
const sp<IEffectClient>& effectClient,
int32_t priority,