Added audio policy api to do route based on user.

Added new API to audio policy to route audio output streams based on
Android user id. The routing remains similar to uid rules, with only
using USERID_EXCLUDE_USERID to decide on the user id base routing.
Application uid and stream usage routing remain the same with the added
difference that user id will be taken in to consideration if available.
Bug: 139365417
Test: atest
com.google.android.gts.audio.AudioHostTest#testUserIdDeviceAffinity
Test: atest AudioPlaybackCaptureTest
Change-Id: Ib817eb8ae19ed7dea8451e8a8584a20b9b6f5042
diff --git a/media/libaudioclient/AudioSystem.cpp b/media/libaudioclient/AudioSystem.cpp
index 6914d5a..1769062 100644
--- a/media/libaudioclient/AudioSystem.cpp
+++ b/media/libaudioclient/AudioSystem.cpp
@@ -1359,6 +1359,21 @@
     return aps->removeUidDeviceAffinities(uid);
 }
 
+status_t AudioSystem::setUserIdDeviceAffinities(int userId,
+                                                const Vector<AudioDeviceTypeAddr>& devices)
+{
+    const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+    if (aps == 0) return PERMISSION_DENIED;
+    return aps->setUserIdDeviceAffinities(userId, devices);
+}
+
+status_t AudioSystem::removeUserIdDeviceAffinities(int userId)
+{
+    const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+    if (aps == 0) return PERMISSION_DENIED;
+    return aps->removeUserIdDeviceAffinities(userId);
+}
+
 status_t AudioSystem::startAudioSource(const struct audio_port_config *source,
                                        const audio_attributes_t *attributes,
                                        audio_port_handle_t *portId)