AudioSystem: add API to query audio HW sync source
Add a method to query from the audio HAL the HW sync
source used for a given audio session.
Modify audio policy to select a direct output with HW sync
when requested.
Bug: 16132368.
Change-Id: I03038f9188f2d389f8a5fd76a671854013a4513e
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index b8cc33a..1f77b2f 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -1579,6 +1579,25 @@
return NO_ERROR;
}
+audio_hw_sync_t AudioFlinger::getAudioHwSyncForSession(audio_session_t sessionId)
+{
+ Mutex::Autolock _l(mLock);
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ sp<PlaybackThread> thread = mPlaybackThreads.valueAt(i);
+ if ((thread->hasAudioSession(sessionId) & ThreadBase::TRACK_SESSION) != 0) {
+ // A session can only be on one thread, so exit after first match
+ String8 reply = thread->getParameters(String8(AUDIO_PARAMETER_STREAM_HW_AV_SYNC));
+ AudioParameter param = AudioParameter(reply);
+ int value;
+ if (param.getInt(String8(AUDIO_PARAMETER_STREAM_HW_AV_SYNC), value) == NO_ERROR) {
+ return value;
+ }
+ break;
+ }
+ }
+ return AUDIO_HW_SYNC_INVALID;
+}
+
// ----------------------------------------------------------------------------
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 31c5a1a..4e9d49b 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -248,6 +248,9 @@
/* Set audio port configuration */
virtual status_t setAudioPortConfig(const struct audio_port_config *config);
+ /* Get the HW synchronization source used for an audio session */
+ virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId);
+
virtual status_t onTransact(
uint32_t code,
const Parcel& data,
diff --git a/services/audiopolicy/AudioPolicyManager.cpp b/services/audiopolicy/AudioPolicyManager.cpp
index c519593..c00541c 100644
--- a/services/audiopolicy/AudioPolicyManager.cpp
+++ b/services/audiopolicy/AudioPolicyManager.cpp
@@ -118,6 +118,7 @@
STRING_TO_ENUM(AUDIO_OUTPUT_FLAG_DEEP_BUFFER),
STRING_TO_ENUM(AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD),
STRING_TO_ENUM(AUDIO_OUTPUT_FLAG_NON_BLOCKING),
+ STRING_TO_ENUM(AUDIO_OUTPUT_FLAG_HW_AV_SYNC),
};
const StringToEnum sFormatNameToEnumTable[] = {
@@ -671,12 +672,17 @@
ALOGE("getOutputForAttr() called with NULL audio attributes");
return 0;
}
- ALOGV("getOutputForAttr() usage=%d, content=%d, tag=%s",
- attr->usage, attr->content_type, attr->tags);
+ ALOGV("getOutputForAttr() usage=%d, content=%d, tag=%s flags=%08x",
+ attr->usage, attr->content_type, attr->tags, attr->flags);
// TODO this is where filtering for custom policies (rerouting, dynamic sources) will go
routing_strategy strategy = (routing_strategy) getStrategyForAttr(attr);
audio_devices_t device = getDeviceForStrategy(strategy, false /*fromCache*/);
+
+ if ((attr->flags & AUDIO_FLAG_HW_AV_SYNC) != 0) {
+ flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_HW_AV_SYNC);
+ }
+
ALOGV("getOutputForAttr() device %d, samplingRate %d, format %x, channelMask %x, flags %x",
device, samplingRate, format, channelMask, flags);
@@ -746,6 +752,9 @@
if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0) {
flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
}
+ if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
+ flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
+ }
// Do not allow offloading if one non offloadable effect is enabled. This prevents from
// creating an offloaded track and tearing it down immediately after start when audioflinger