reenable the cubic resampler

cubic resampler was disabled because it hadn't been qualified,
however after I did some tests, it does improve significantly
the sound quality over the order-1 resampler, even if it is
still quite bad.

also HIGH_QUALITY resampler was partially disabled, it's now
fully enabled. It's a big improvement over the cubic resampler
in terms of aliasing noise (it's not as good in the pass-band).

Change-Id: I70e3658c255896588642697be9eb594ff4ec0f8b
diff --git a/services/audioflinger/Android.mk b/services/audioflinger/Android.mk
index bd9421c..60f231e 100644
--- a/services/audioflinger/Android.mk
+++ b/services/audioflinger/Android.mk
@@ -19,11 +19,9 @@
     AudioResampler.cpp.arm      \
     AudioPolicyService.cpp      \
     ServiceUtilities.cpp        \
+	AudioResamplerCubic.cpp.arm \
     AudioResamplerSinc.cpp.arm
 
-# uncomment to enable AudioResampler::MED_QUALITY
-# LOCAL_SRC_FILES += AudioResamplerCubic.cpp.arm
-
 LOCAL_SRC_FILES += StateQueue.cpp
 
 # uncomment for debugging timing problems related to StateQueue::push()
diff --git a/services/audioflinger/AudioResampler.cpp b/services/audioflinger/AudioResampler.cpp
index ffea9b9..2c3c719 100644
--- a/services/audioflinger/AudioResampler.cpp
+++ b/services/audioflinger/AudioResampler.cpp
@@ -82,10 +82,8 @@
     switch (quality) {
     case DEFAULT_QUALITY:
     case LOW_QUALITY:
-#if 0   // these have not been qualified recently so are not supported unless explicitly requested
     case MED_QUALITY:
     case HIGH_QUALITY:
-#endif
     case VERY_HIGH_QUALITY:
         return true;
     default:
@@ -190,12 +188,10 @@
         ALOGV("Create linear Resampler");
         resampler = new AudioResamplerOrder1(bitDepth, inChannelCount, sampleRate);
         break;
-#if 0   // disabled because it has not been qualified recently, if requested will use default:
     case MED_QUALITY:
         ALOGV("Create cubic Resampler");
         resampler = new AudioResamplerCubic(bitDepth, inChannelCount, sampleRate);
         break;
-#endif
     case HIGH_QUALITY:
         ALOGV("Create HIGH_QUALITY sinc Resampler");
         resampler = new AudioResamplerSinc(bitDepth, inChannelCount, sampleRate);