audioserver: fix UID checks for multi user
Fix UID checks in audioserver to take into account multi user UIDs
where the top part above AID_USER_OFFSET contains the user number.
Bug: 76439650
Test: manual audio smoke tests.
Change-Id: I6dbd616021bcb2639c7b7369000ce911c7e7e030
diff --git a/media/libaudioclient/IAudioFlinger.cpp b/media/libaudioclient/IAudioFlinger.cpp
index 873d836..a20f1f2 100644
--- a/media/libaudioclient/IAudioFlinger.cpp
+++ b/media/libaudioclient/IAudioFlinger.cpp
@@ -903,13 +903,15 @@
case SET_MODE:
case SET_MIC_MUTE:
case SET_LOW_RAM_DEVICE:
- case SYSTEM_READY:
- if (IPCThreadState::self()->getCallingUid() >= AID_APP_START) {
+ case SYSTEM_READY: {
+ uid_t multiUserClientUid = IPCThreadState::self()->getCallingUid() % AID_USER_OFFSET;
+ if (multiUserClientUid >= AID_APP_START) {
ALOGW("%s: transaction %d received from PID %d unauthorized UID %d",
__func__, code, IPCThreadState::self()->getCallingPid(),
IPCThreadState::self()->getCallingUid());
return INVALID_OPERATION;
}
+ } break;
default:
break;
}