| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| #include <cutils/config_utils.h> |
| #include <cutils/misc.h> |
| #include <utils/Timers.h> |
| #include <utils/Errors.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/SortedVector.h> |
| #include <media/AudioPolicy.h> |
| #include "AudioPolicyInterface.h" |
| |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| |
| // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB |
| #define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5 |
| // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB |
| #define SONIFICATION_HEADSET_VOLUME_MIN 0.016 |
| // Time in milliseconds during which we consider that music is still active after a music |
| // track was stopped - see computeVolume() |
| #define SONIFICATION_HEADSET_MUSIC_DELAY 5000 |
| // Time in milliseconds after media stopped playing during which we consider that the |
| // sonification should be as unobtrusive as during the time media was playing. |
| #define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000 |
| // Time in milliseconds during witch some streams are muted while the audio path |
| // is switched |
| #define MUTE_TIME_MS 2000 |
| |
| #define NUM_TEST_OUTPUTS 5 |
| |
| #define NUM_VOL_CURVE_KNEES 2 |
| |
| // Default minimum length allowed for offloading a compressed track |
| // Can be overridden by the audio.offload.min.duration.secs property |
| #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60 |
| |
| #define MAX_MIXER_SAMPLING_RATE 48000 |
| #define MAX_MIXER_CHANNEL_COUNT 8 |
| |
| // ---------------------------------------------------------------------------- |
| // AudioPolicyManager implements audio policy manager behavior common to all platforms. |
| // ---------------------------------------------------------------------------- |
| |
| class AudioPolicyManager: public AudioPolicyInterface |
| #ifdef AUDIO_POLICY_TEST |
| , public Thread |
| #endif //AUDIO_POLICY_TEST |
| { |
| |
| public: |
| AudioPolicyManager(AudioPolicyClientInterface *clientInterface); |
| virtual ~AudioPolicyManager(); |
| |
| // AudioPolicyInterface |
| virtual status_t setDeviceConnectionState(audio_devices_t device, |
| audio_policy_dev_state_t state, |
| const char *device_address); |
| virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device, |
| const char *device_address); |
| virtual void setPhoneState(audio_mode_t state); |
| virtual void setForceUse(audio_policy_force_use_t usage, |
| audio_policy_forced_cfg_t config); |
| virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage); |
| virtual void setSystemProperty(const char* property, const char* value); |
| virtual status_t initCheck(); |
| virtual audio_io_handle_t getOutput(audio_stream_type_t stream, |
| uint32_t samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_output_flags_t flags, |
| const audio_offload_info_t *offloadInfo); |
| virtual status_t getOutputForAttr(const audio_attributes_t *attr, |
| audio_io_handle_t *output, |
| audio_session_t session, |
| audio_stream_type_t *stream, |
| uint32_t samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_output_flags_t flags, |
| const audio_offload_info_t *offloadInfo); |
| virtual status_t startOutput(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t session); |
| virtual status_t stopOutput(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t session); |
| virtual void releaseOutput(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t session); |
| virtual status_t getInputForAttr(const audio_attributes_t *attr, |
| audio_io_handle_t *input, |
| audio_session_t session, |
| uint32_t samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_input_flags_t flags, |
| input_type_t *inputType); |
| |
| // indicates to the audio policy manager that the input starts being used. |
| virtual status_t startInput(audio_io_handle_t input, |
| audio_session_t session); |
| |
| // indicates to the audio policy manager that the input stops being used. |
| virtual status_t stopInput(audio_io_handle_t input, |
| audio_session_t session); |
| virtual void releaseInput(audio_io_handle_t input, |
| audio_session_t session); |
| virtual void closeAllInputs(); |
| virtual void initStreamVolume(audio_stream_type_t stream, |
| int indexMin, |
| int indexMax); |
| virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, |
| int index, |
| audio_devices_t device); |
| virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, |
| int *index, |
| audio_devices_t device); |
| |
| // return the strategy corresponding to a given stream type |
| virtual uint32_t getStrategyForStream(audio_stream_type_t stream); |
| // return the strategy corresponding to the given audio attributes |
| virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr); |
| |
| // return the enabled output devices for the given stream type |
| virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream); |
| |
| virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL); |
| virtual status_t registerEffect(const effect_descriptor_t *desc, |
| audio_io_handle_t io, |
| uint32_t strategy, |
| int session, |
| int id); |
| virtual status_t unregisterEffect(int id); |
| virtual status_t setEffectEnabled(int id, bool enabled); |
| |
| virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const; |
| // return whether a stream is playing remotely, override to change the definition of |
| // local/remote playback, used for instance by notification manager to not make |
| // media players lose audio focus when not playing locally |
| // For the base implementation, "remotely" means playing during screen mirroring which |
| // uses an output for playback with a non-empty, non "0" address. |
| virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const; |
| virtual bool isSourceActive(audio_source_t source) const; |
| |
| virtual status_t dump(int fd); |
| |
| virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo); |
| |
| virtual status_t listAudioPorts(audio_port_role_t role, |
| audio_port_type_t type, |
| unsigned int *num_ports, |
| struct audio_port *ports, |
| unsigned int *generation); |
| virtual status_t getAudioPort(struct audio_port *port); |
| virtual status_t createAudioPatch(const struct audio_patch *patch, |
| audio_patch_handle_t *handle, |
| uid_t uid); |
| virtual status_t releaseAudioPatch(audio_patch_handle_t handle, |
| uid_t uid); |
| virtual status_t listAudioPatches(unsigned int *num_patches, |
| struct audio_patch *patches, |
| unsigned int *generation); |
| virtual status_t setAudioPortConfig(const struct audio_port_config *config); |
| virtual void clearAudioPatches(uid_t uid); |
| |
| virtual status_t acquireSoundTriggerSession(audio_session_t *session, |
| audio_io_handle_t *ioHandle, |
| audio_devices_t *device); |
| |
| virtual status_t releaseSoundTriggerSession(audio_session_t session); |
| |
| virtual status_t registerPolicyMixes(Vector<AudioMix> mixes); |
| virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes); |
| |
| protected: |
| |
| enum routing_strategy { |
| STRATEGY_MEDIA, |
| STRATEGY_PHONE, |
| STRATEGY_SONIFICATION, |
| STRATEGY_SONIFICATION_RESPECTFUL, |
| STRATEGY_DTMF, |
| STRATEGY_ENFORCED_AUDIBLE, |
| STRATEGY_TRANSMITTED_THROUGH_SPEAKER, |
| STRATEGY_ACCESSIBILITY, |
| STRATEGY_REROUTING, |
| NUM_STRATEGIES |
| }; |
| |
| // 4 points to define the volume attenuation curve, each characterized by the volume |
| // index (from 0 to 100) at which they apply, and the attenuation in dB at that index. |
| // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl() |
| |
| enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4}; |
| |
| class VolumeCurvePoint |
| { |
| public: |
| int mIndex; |
| float mDBAttenuation; |
| }; |
| |
| // device categories used for volume curve management. |
| enum device_category { |
| DEVICE_CATEGORY_HEADSET, |
| DEVICE_CATEGORY_SPEAKER, |
| DEVICE_CATEGORY_EARPIECE, |
| DEVICE_CATEGORY_EXT_MEDIA, |
| DEVICE_CATEGORY_CNT |
| }; |
| |
| class HwModule; |
| |
| class AudioGain: public RefBase |
| { |
| public: |
| AudioGain(int index, bool useInChannelMask); |
| virtual ~AudioGain() {} |
| |
| void dump(int fd, int spaces, int index) const; |
| |
| void getDefaultConfig(struct audio_gain_config *config); |
| status_t checkConfig(const struct audio_gain_config *config); |
| int mIndex; |
| struct audio_gain mGain; |
| bool mUseInChannelMask; |
| }; |
| |
| class AudioPort: public virtual RefBase |
| { |
| public: |
| AudioPort(const String8& name, audio_port_type_t type, |
| audio_port_role_t role, const sp<HwModule>& module); |
| virtual ~AudioPort() {} |
| |
| virtual void toAudioPort(struct audio_port *port) const; |
| |
| void importAudioPort(const sp<AudioPort> port); |
| void clearCapabilities(); |
| |
| void loadSamplingRates(char *name); |
| void loadFormats(char *name); |
| void loadOutChannels(char *name); |
| void loadInChannels(char *name); |
| |
| audio_gain_mode_t loadGainMode(char *name); |
| void loadGain(cnode *root, int index); |
| void loadGains(cnode *root); |
| |
| // searches for an exact match |
| status_t checkExactSamplingRate(uint32_t samplingRate) const; |
| // searches for a compatible match, and returns the best match via updatedSamplingRate |
| status_t checkCompatibleSamplingRate(uint32_t samplingRate, |
| uint32_t *updatedSamplingRate) const; |
| // searches for an exact match |
| status_t checkExactChannelMask(audio_channel_mask_t channelMask) const; |
| // searches for a compatible match, currently implemented for input channel masks only |
| status_t checkCompatibleChannelMask(audio_channel_mask_t channelMask) const; |
| status_t checkFormat(audio_format_t format) const; |
| status_t checkGain(const struct audio_gain_config *gainConfig, int index) const; |
| |
| uint32_t pickSamplingRate() const; |
| audio_channel_mask_t pickChannelMask() const; |
| audio_format_t pickFormat() const; |
| |
| static const audio_format_t sPcmFormatCompareTable[]; |
| static int compareFormats(audio_format_t format1, audio_format_t format2); |
| |
| void dump(int fd, int spaces) const; |
| |
| String8 mName; |
| audio_port_type_t mType; |
| audio_port_role_t mRole; |
| bool mUseInChannelMask; |
| // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats |
| // indicates the supported parameters should be read from the output stream |
| // after it is opened for the first time |
| Vector <uint32_t> mSamplingRates; // supported sampling rates |
| Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks |
| Vector <audio_format_t> mFormats; // supported audio formats |
| Vector < sp<AudioGain> > mGains; // gain controllers |
| sp<HwModule> mModule; // audio HW module exposing this I/O stream |
| uint32_t mFlags; // attribute flags (e.g primary output, |
| // direct output...). |
| }; |
| |
| class AudioPortConfig: public virtual RefBase |
| { |
| public: |
| AudioPortConfig(); |
| virtual ~AudioPortConfig() {} |
| |
| status_t applyAudioPortConfig(const struct audio_port_config *config, |
| struct audio_port_config *backupConfig = NULL); |
| virtual void toAudioPortConfig(struct audio_port_config *dstConfig, |
| const struct audio_port_config *srcConfig = NULL) const = 0; |
| virtual sp<AudioPort> getAudioPort() const = 0; |
| uint32_t mSamplingRate; |
| audio_format_t mFormat; |
| audio_channel_mask_t mChannelMask; |
| struct audio_gain_config mGain; |
| }; |
| |
| |
| class AudioPatch: public RefBase |
| { |
| public: |
| AudioPatch(audio_patch_handle_t handle, |
| const struct audio_patch *patch, uid_t uid) : |
| mHandle(handle), mPatch(*patch), mUid(uid), mAfPatchHandle(0) {} |
| |
| status_t dump(int fd, int spaces, int index) const; |
| |
| audio_patch_handle_t mHandle; |
| struct audio_patch mPatch; |
| uid_t mUid; |
| audio_patch_handle_t mAfPatchHandle; |
| }; |
| |
| class DeviceDescriptor: public AudioPort, public AudioPortConfig |
| { |
| public: |
| DeviceDescriptor(const String8& name, audio_devices_t type); |
| |
| virtual ~DeviceDescriptor() {} |
| |
| bool equals(const sp<DeviceDescriptor>& other) const; |
| virtual void toAudioPortConfig(struct audio_port_config *dstConfig, |
| const struct audio_port_config *srcConfig = NULL) const; |
| virtual sp<AudioPort> getAudioPort() const { return (AudioPort*) this; } |
| |
| virtual void toAudioPort(struct audio_port *port) const; |
| |
| status_t dump(int fd, int spaces, int index) const; |
| |
| audio_devices_t mDeviceType; |
| String8 mAddress; |
| audio_port_handle_t mId; |
| }; |
| |
| class DeviceVector : public SortedVector< sp<DeviceDescriptor> > |
| { |
| public: |
| DeviceVector() : SortedVector(), mDeviceTypes(AUDIO_DEVICE_NONE) {} |
| |
| ssize_t add(const sp<DeviceDescriptor>& item); |
| ssize_t remove(const sp<DeviceDescriptor>& item); |
| ssize_t indexOf(const sp<DeviceDescriptor>& item) const; |
| |
| audio_devices_t types() const { return mDeviceTypes; } |
| |
| void loadDevicesFromType(audio_devices_t types); |
| void loadDevicesFromName(char *name, const DeviceVector& declaredDevices); |
| |
| sp<DeviceDescriptor> getDevice(audio_devices_t type, String8 address) const; |
| DeviceVector getDevicesFromType(audio_devices_t types) const; |
| sp<DeviceDescriptor> getDeviceFromId(audio_port_handle_t id) const; |
| sp<DeviceDescriptor> getDeviceFromName(const String8& name) const; |
| DeviceVector getDevicesFromTypeAddr(audio_devices_t type, String8 address) |
| const; |
| |
| private: |
| void refreshTypes(); |
| audio_devices_t mDeviceTypes; |
| }; |
| |
| // the IOProfile class describes the capabilities of an output or input stream. |
| // It is currently assumed that all combination of listed parameters are supported. |
| // It is used by the policy manager to determine if an output or input is suitable for |
| // a given use case, open/close it accordingly and connect/disconnect audio tracks |
| // to/from it. |
| class IOProfile : public AudioPort |
| { |
| public: |
| IOProfile(const String8& name, audio_port_role_t role, const sp<HwModule>& module); |
| virtual ~IOProfile(); |
| |
| // This method is used for both output and input. |
| // If parameter updatedSamplingRate is non-NULL, it is assigned the actual sample rate. |
| // For input, flags is interpreted as audio_input_flags_t. |
| // TODO: merge audio_output_flags_t and audio_input_flags_t. |
| bool isCompatibleProfile(audio_devices_t device, |
| String8 address, |
| uint32_t samplingRate, |
| uint32_t *updatedSamplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| uint32_t flags) const; |
| |
| void dump(int fd); |
| void log(); |
| |
| DeviceVector mSupportedDevices; // supported devices |
| // (devices this output can be routed to) |
| }; |
| |
| class HwModule : public RefBase |
| { |
| public: |
| HwModule(const char *name); |
| ~HwModule(); |
| |
| status_t loadOutput(cnode *root); |
| status_t loadInput(cnode *root); |
| status_t loadDevice(cnode *root); |
| |
| status_t addOutputProfile(String8 name, const audio_config_t *config, |
| audio_devices_t device, String8 address); |
| status_t removeOutputProfile(String8 name); |
| status_t addInputProfile(String8 name, const audio_config_t *config, |
| audio_devices_t device, String8 address); |
| status_t removeInputProfile(String8 name); |
| |
| void dump(int fd); |
| |
| const char *const mName; // base name of the audio HW module (primary, a2dp ...) |
| uint32_t mHalVersion; // audio HAL API version |
| audio_module_handle_t mHandle; |
| Vector < sp<IOProfile> > mOutputProfiles; // output profiles exposed by this module |
| Vector < sp<IOProfile> > mInputProfiles; // input profiles exposed by this module |
| DeviceVector mDeclaredDevices; // devices declared in audio_policy.conf |
| |
| }; |
| |
| // default volume curve |
| static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManager::VOLCNT]; |
| // default volume curve for media strategy |
| static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManager::VOLCNT]; |
| // volume curve for non-media audio on ext media outputs (HDMI, Line, etc) |
| static const VolumeCurvePoint sExtMediaSystemVolumeCurve[AudioPolicyManager::VOLCNT]; |
| // volume curve for media strategy on speakers |
| static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sSpeakerMediaVolumeCurveDrc[AudioPolicyManager::VOLCNT]; |
| // volume curve for sonification strategy on speakers |
| static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sSpeakerSonificationVolumeCurveDrc[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sLinearVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sSilentVolumeCurve[AudioPolicyManager::VOLCNT]; |
| static const VolumeCurvePoint sFullScaleVolumeCurve[AudioPolicyManager::VOLCNT]; |
| // default volume curves per stream and device category. See initializeVolumeCurves() |
| static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT]; |
| |
| // descriptor for audio outputs. Used to maintain current configuration of each opened audio output |
| // and keep track of the usage of this output by each audio stream type. |
| class AudioOutputDescriptor: public AudioPortConfig |
| { |
| public: |
| AudioOutputDescriptor(const sp<IOProfile>& profile); |
| |
| status_t dump(int fd); |
| |
| audio_devices_t device() const; |
| void changeRefCount(audio_stream_type_t stream, int delta); |
| |
| bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); } |
| audio_devices_t supportedDevices(); |
| uint32_t latency(); |
| bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc); |
| bool isActive(uint32_t inPastMs = 0) const; |
| bool isStreamActive(audio_stream_type_t stream, |
| uint32_t inPastMs = 0, |
| nsecs_t sysTime = 0) const; |
| bool isStrategyActive(routing_strategy strategy, |
| uint32_t inPastMs = 0, |
| nsecs_t sysTime = 0) const; |
| |
| virtual void toAudioPortConfig(struct audio_port_config *dstConfig, |
| const struct audio_port_config *srcConfig = NULL) const; |
| virtual sp<AudioPort> getAudioPort() const { return mProfile; } |
| void toAudioPort(struct audio_port *port) const; |
| |
| audio_port_handle_t mId; |
| audio_io_handle_t mIoHandle; // output handle |
| uint32_t mLatency; // |
| audio_output_flags_t mFlags; // |
| audio_devices_t mDevice; // current device this output is routed to |
| AudioMix *mPolicyMix; // non NULL when used by a dynamic policy |
| audio_patch_handle_t mPatchHandle; |
| uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output |
| nsecs_t mStopTime[AUDIO_STREAM_CNT]; |
| sp<AudioOutputDescriptor> mOutput1; // used by duplicated outputs: first output |
| sp<AudioOutputDescriptor> mOutput2; // used by duplicated outputs: second output |
| float mCurVolume[AUDIO_STREAM_CNT]; // current stream volume |
| int mMuteCount[AUDIO_STREAM_CNT]; // mute request counter |
| const sp<IOProfile> mProfile; // I/O profile this output derives from |
| bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible |
| // device selection. See checkDeviceMuteStrategies() |
| uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only) |
| }; |
| |
| // descriptor for audio inputs. Used to maintain current configuration of each opened audio input |
| // and keep track of the usage of this input. |
| class AudioInputDescriptor: public AudioPortConfig |
| { |
| public: |
| AudioInputDescriptor(const sp<IOProfile>& profile); |
| |
| status_t dump(int fd); |
| |
| audio_port_handle_t mId; |
| audio_io_handle_t mIoHandle; // input handle |
| audio_devices_t mDevice; // current device this input is routed to |
| AudioMix *mPolicyMix; // non NULL when used by a dynamic policy |
| audio_patch_handle_t mPatchHandle; |
| uint32_t mRefCount; // number of AudioRecord clients using |
| // this input |
| uint32_t mOpenRefCount; |
| audio_source_t mInputSource; // input source selected by application |
| //(mediarecorder.h) |
| const sp<IOProfile> mProfile; // I/O profile this output derives from |
| SortedVector<audio_session_t> mSessions; // audio sessions attached to this input |
| bool mIsSoundTrigger; // used by a soundtrigger capture |
| |
| virtual void toAudioPortConfig(struct audio_port_config *dstConfig, |
| const struct audio_port_config *srcConfig = NULL) const; |
| virtual sp<AudioPort> getAudioPort() const { return mProfile; } |
| void toAudioPort(struct audio_port *port) const; |
| }; |
| |
| // stream descriptor used for volume control |
| class StreamDescriptor |
| { |
| public: |
| StreamDescriptor(); |
| |
| int getVolumeIndex(audio_devices_t device); |
| void dump(int fd); |
| |
| int mIndexMin; // min volume index |
| int mIndexMax; // max volume index |
| KeyedVector<audio_devices_t, int> mIndexCur; // current volume index per device |
| bool mCanBeMuted; // true is the stream can be muted |
| |
| const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT]; |
| }; |
| |
| // stream descriptor used for volume control |
| class EffectDescriptor : public RefBase |
| { |
| public: |
| |
| status_t dump(int fd); |
| |
| int mIo; // io the effect is attached to |
| routing_strategy mStrategy; // routing strategy the effect is associated to |
| int mSession; // audio session the effect is on |
| effect_descriptor_t mDesc; // effect descriptor |
| bool mEnabled; // enabled state: CPU load being used or not |
| }; |
| |
| void addOutput(audio_io_handle_t output, sp<AudioOutputDescriptor> outputDesc); |
| void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc); |
| |
| // return the strategy corresponding to a given stream type |
| static routing_strategy getStrategy(audio_stream_type_t stream); |
| |
| // return appropriate device for streams handled by the specified strategy according to current |
| // phone state, connected devices... |
| // if fromCache is true, the device is returned from mDeviceForStrategy[], |
| // otherwise it is determine by current state |
| // (device connected,phone state, force use, a2dp output...) |
| // This allows to: |
| // 1 speed up process when the state is stable (when starting or stopping an output) |
| // 2 access to either current device selection (fromCache == true) or |
| // "future" device selection (fromCache == false) when called from a context |
| // where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND |
| // before updateDevicesAndOutputs() is called. |
| virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy, |
| bool fromCache); |
| |
| // change the route of the specified output. Returns the number of ms we have slept to |
| // allow new routing to take effect in certain cases. |
| uint32_t setOutputDevice(audio_io_handle_t output, |
| audio_devices_t device, |
| bool force = false, |
| int delayMs = 0, |
| audio_patch_handle_t *patchHandle = NULL, |
| const char* address = NULL); |
| status_t resetOutputDevice(audio_io_handle_t output, |
| int delayMs = 0, |
| audio_patch_handle_t *patchHandle = NULL); |
| status_t setInputDevice(audio_io_handle_t input, |
| audio_devices_t device, |
| bool force = false, |
| audio_patch_handle_t *patchHandle = NULL); |
| status_t resetInputDevice(audio_io_handle_t input, |
| audio_patch_handle_t *patchHandle = NULL); |
| |
| // select input device corresponding to requested audio source |
| virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource); |
| |
| // return io handle of active input or 0 if no input is active |
| // Only considers inputs from physical devices (e.g. main mic, headset mic) when |
| // ignoreVirtualInputs is true. |
| audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true); |
| |
| uint32_t activeInputsCount() const; |
| |
| // initialize volume curves for each strategy and device category |
| void initializeVolumeCurves(); |
| |
| // compute the actual volume for a given stream according to the requested index and a particular |
| // device |
| virtual float computeVolume(audio_stream_type_t stream, int index, |
| audio_io_handle_t output, audio_devices_t device); |
| |
| // check that volume change is permitted, compute and send new volume to audio hardware |
| virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index, |
| audio_io_handle_t output, |
| audio_devices_t device, |
| int delayMs = 0, bool force = false); |
| |
| // apply all stream volumes to the specified output and device |
| void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false); |
| |
| // Mute or unmute all streams handled by the specified strategy on the specified output |
| void setStrategyMute(routing_strategy strategy, |
| bool on, |
| audio_io_handle_t output, |
| int delayMs = 0, |
| audio_devices_t device = (audio_devices_t)0); |
| |
| // Mute or unmute the stream on the specified output |
| void setStreamMute(audio_stream_type_t stream, |
| bool on, |
| audio_io_handle_t output, |
| int delayMs = 0, |
| audio_devices_t device = (audio_devices_t)0); |
| |
| // handle special cases for sonification strategy while in call: mute streams or replace by |
| // a special tone in the device used for communication |
| void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange); |
| |
| // true if device is in a telephony or VoIP call |
| virtual bool isInCall(); |
| |
| // true if given state represents a device in a telephony or VoIP call |
| virtual bool isStateInCall(int state); |
| |
| // when a device is connected, checks if an open output can be routed |
| // to this device. If none is open, tries to open one of the available outputs. |
| // Returns an output suitable to this device or 0. |
| // when a device is disconnected, checks if an output is not used any more and |
| // returns its handle if any. |
| // transfers the audio tracks and effects from one output thread to another accordingly. |
| status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc, |
| audio_policy_dev_state_t state, |
| SortedVector<audio_io_handle_t>& outputs, |
| const String8 address); |
| |
| status_t checkInputsForDevice(audio_devices_t device, |
| audio_policy_dev_state_t state, |
| SortedVector<audio_io_handle_t>& inputs, |
| const String8 address); |
| |
| // close an output and its companion duplicating output. |
| void closeOutput(audio_io_handle_t output); |
| |
| // close an input. |
| void closeInput(audio_io_handle_t input); |
| |
| // checks and if necessary changes outputs used for all strategies. |
| // must be called every time a condition that affects the output choice for a given strategy |
| // changes: connected device, phone state, force use... |
| // Must be called before updateDevicesAndOutputs() |
| void checkOutputForStrategy(routing_strategy strategy); |
| |
| // Same as checkOutputForStrategy() but for a all strategies in order of priority |
| void checkOutputForAllStrategies(); |
| |
| // manages A2DP output suspend/restore according to phone state and BT SCO usage |
| void checkA2dpSuspend(); |
| |
| // returns the A2DP output handle if it is open or 0 otherwise |
| audio_io_handle_t getA2dpOutput(); |
| |
| // selects the most appropriate device on output for current state |
| // must be called every time a condition that affects the device choice for a given output is |
| // changed: connected device, phone state, force use, output start, output stop.. |
| // see getDeviceForStrategy() for the use of fromCache parameter |
| audio_devices_t getNewOutputDevice(audio_io_handle_t output, bool fromCache); |
| |
| // updates cache of device used by all strategies (mDeviceForStrategy[]) |
| // must be called every time a condition that affects the device choice for a given strategy is |
| // changed: connected device, phone state, force use... |
| // cached values are used by getDeviceForStrategy() if parameter fromCache is true. |
| // Must be called after checkOutputForAllStrategies() |
| void updateDevicesAndOutputs(); |
| |
| // selects the most appropriate device on input for current state |
| audio_devices_t getNewInputDevice(audio_io_handle_t input); |
| |
| virtual uint32_t getMaxEffectsCpuLoad(); |
| virtual uint32_t getMaxEffectsMemory(); |
| #ifdef AUDIO_POLICY_TEST |
| virtual bool threadLoop(); |
| void exit(); |
| int testOutputIndex(audio_io_handle_t output); |
| #endif //AUDIO_POLICY_TEST |
| |
| status_t setEffectEnabled(const sp<EffectDescriptor>& effectDesc, bool enabled); |
| |
| // returns the category the device belongs to with regard to volume curve management |
| static device_category getDeviceCategory(audio_devices_t device); |
| |
| // extract one device relevant for volume control from multiple device selection |
| static audio_devices_t getDeviceForVolume(audio_devices_t device); |
| |
| SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device, |
| DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > openOutputs); |
| bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1, |
| SortedVector<audio_io_handle_t>& outputs2); |
| |
| // mute/unmute strategies using an incompatible device combination |
| // if muting, wait for the audio in pcm buffer to be drained before proceeding |
| // if unmuting, unmute only after the specified delay |
| // Returns the number of ms waited |
| virtual uint32_t checkDeviceMuteStrategies(sp<AudioOutputDescriptor> outputDesc, |
| audio_devices_t prevDevice, |
| uint32_t delayMs); |
| |
| audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs, |
| audio_output_flags_t flags, |
| audio_format_t format); |
| // samplingRate parameter is an in/out and so may be modified |
| sp<IOProfile> getInputProfile(audio_devices_t device, |
| String8 address, |
| uint32_t& samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_input_flags_t flags); |
| sp<IOProfile> getProfileForDirectOutput(audio_devices_t device, |
| uint32_t samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_output_flags_t flags); |
| |
| audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs); |
| |
| bool isNonOffloadableEffectEnabled(); |
| |
| status_t addAudioPatch(audio_patch_handle_t handle, |
| const sp<AudioPatch>& patch); |
| status_t removeAudioPatch(audio_patch_handle_t handle); |
| |
| sp<AudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const; |
| sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const; |
| sp<HwModule> getModuleForDevice(audio_devices_t device) const; |
| sp<HwModule> getModuleFromName(const char *name) const; |
| audio_devices_t availablePrimaryOutputDevices(); |
| audio_devices_t availablePrimaryInputDevices(); |
| |
| void updateCallRouting(audio_devices_t rxDevice, int delayMs = 0); |
| |
| // |
| // Audio policy configuration file parsing (audio_policy.conf) |
| // |
| static uint32_t stringToEnum(const struct StringToEnum *table, |
| size_t size, |
| const char *name); |
| static const char *enumToString(const struct StringToEnum *table, |
| size_t size, |
| uint32_t value); |
| static bool stringToBool(const char *value); |
| static uint32_t parseOutputFlagNames(char *name); |
| static uint32_t parseInputFlagNames(char *name); |
| static audio_devices_t parseDeviceNames(char *name); |
| void loadHwModule(cnode *root); |
| void loadHwModules(cnode *root); |
| void loadGlobalConfig(cnode *root, const sp<HwModule>& module); |
| status_t loadAudioPolicyConfig(const char *path); |
| void defaultAudioPolicyConfig(void); |
| |
| |
| uid_t mUidCached; |
| AudioPolicyClientInterface *mpClientInterface; // audio policy client interface |
| audio_io_handle_t mPrimaryOutput; // primary output handle |
| // list of descriptors for outputs currently opened |
| DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mOutputs; |
| // copy of mOutputs before setDeviceConnectionState() opens new outputs |
| // reset to mOutputs when updateDevicesAndOutputs() is called. |
| DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mPreviousOutputs; |
| DefaultKeyedVector<audio_io_handle_t, sp<AudioInputDescriptor> > mInputs; // list of input descriptors |
| DeviceVector mAvailableOutputDevices; // all available output devices |
| DeviceVector mAvailableInputDevices; // all available input devices |
| int mPhoneState; // current phone state |
| audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT]; // current forced use configuration |
| |
| StreamDescriptor mStreams[AUDIO_STREAM_CNT]; // stream descriptors for volume control |
| bool mLimitRingtoneVolume; // limit ringtone volume to music volume if headset connected |
| audio_devices_t mDeviceForStrategy[NUM_STRATEGIES]; |
| float mLastVoiceVolume; // last voice volume value sent to audio HAL |
| |
| // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units |
| static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000; |
| // Maximum memory allocated to audio effects in KB |
| static const uint32_t MAX_EFFECTS_MEMORY = 512; |
| uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects |
| uint32_t mTotalEffectsMemory; // current memory used by effects |
| KeyedVector<int, sp<EffectDescriptor> > mEffects; // list of registered audio effects |
| bool mA2dpSuspended; // true if A2DP output is suspended |
| sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time |
| bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path |
| // to boost soft sounds, used to adjust volume curves accordingly |
| |
| Vector < sp<HwModule> > mHwModules; |
| volatile int32_t mNextUniqueId; |
| volatile int32_t mAudioPortGeneration; |
| |
| DefaultKeyedVector<audio_patch_handle_t, sp<AudioPatch> > mAudioPatches; |
| |
| DefaultKeyedVector<audio_session_t, audio_io_handle_t> mSoundTriggerSessions; |
| |
| sp<AudioPatch> mCallTxPatch; |
| sp<AudioPatch> mCallRxPatch; |
| |
| // for supporting "beacon" streams, i.e. streams that only play on speaker, and never |
| // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing |
| enum { |
| STARTING_OUTPUT, |
| STARTING_BEACON, |
| STOPPING_OUTPUT, |
| STOPPING_BEACON |
| }; |
| uint32_t mBeaconMuteRefCount; // ref count for stream that would mute beacon |
| uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams |
| bool mBeaconMuted; // has STREAM_TTS been muted |
| |
| // custom mix entry in mPolicyMixes |
| class AudioPolicyMix : public RefBase { |
| public: |
| AudioPolicyMix() {} |
| |
| AudioMix mMix; // Audio policy mix descriptor |
| sp<AudioOutputDescriptor> mOutput; // Corresponding output stream |
| }; |
| DefaultKeyedVector<String8, sp<AudioPolicyMix> > mPolicyMixes; // list of registered mixes |
| |
| |
| #ifdef AUDIO_POLICY_TEST |
| Mutex mLock; |
| Condition mWaitWorkCV; |
| |
| int mCurOutput; |
| bool mDirectOutput; |
| audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS]; |
| int mTestInput; |
| uint32_t mTestDevice; |
| uint32_t mTestSamplingRate; |
| uint32_t mTestFormat; |
| uint32_t mTestChannels; |
| uint32_t mTestLatencyMs; |
| #endif //AUDIO_POLICY_TEST |
| static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc, |
| int indexInUi); |
| private: |
| // updates device caching and output for streams that can influence the |
| // routing of notifications |
| void handleNotificationRoutingForStream(audio_stream_type_t stream); |
| static bool isVirtualInputDevice(audio_devices_t device); |
| static bool deviceDistinguishesOnAddress(audio_devices_t device); |
| // find the outputs on a given output descriptor that have the given address. |
| // to be called on an AudioOutputDescriptor whose supported devices (as defined |
| // in mProfile->mSupportedDevices) matches the device whose address is to be matched. |
| // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one |
| // where addresses are used to distinguish between one connected device and another. |
| void findIoHandlesByAddress(sp<AudioOutputDescriptor> desc /*in*/, |
| const String8 address /*in*/, |
| SortedVector<audio_io_handle_t>& outputs /*out*/); |
| uint32_t nextUniqueId(); |
| uint32_t nextAudioPortGeneration(); |
| uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; } |
| // internal method to return the output handle for the given device and format |
| audio_io_handle_t getOutputForDevice( |
| audio_devices_t device, |
| audio_session_t session, |
| audio_stream_type_t stream, |
| uint32_t samplingRate, |
| audio_format_t format, |
| audio_channel_mask_t channelMask, |
| audio_output_flags_t flags, |
| const audio_offload_info_t *offloadInfo); |
| // internal function to derive a stream type value from audio attributes |
| audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr); |
| // return true if any output is playing anything besides the stream to ignore |
| bool isAnyOutputActive(audio_stream_type_t streamToIgnore); |
| // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON |
| // returns 0 if no mute/unmute event happened, the largest latency of the device where |
| // the mute/unmute happened |
| uint32_t handleEventForBeacon(int event); |
| uint32_t setBeaconMute(bool mute); |
| bool isValidAttributes(const audio_attributes_t *paa); |
| |
| // select input device corresponding to requested audio source and return associated policy |
| // mix if any. Calls getDeviceForInputSource(). |
| audio_devices_t getDeviceAndMixForInputSource(audio_source_t inputSource, |
| AudioMix **policyMix = NULL); |
| |
| // Called by setDeviceConnectionState(). |
| status_t setDeviceConnectionStateInt(audio_devices_t device, |
| audio_policy_dev_state_t state, |
| const char *device_address); |
| }; |
| |
| }; |