NuPlayerRenderer: handle error when resuming an offloaded track

Make sure that an offloaded audio track is torn down if
start() returns an error in onResume().
This makes sure that a track invalidated due to a potential
audio path change while paused is re created on the correct
output.

Bug: 22256441.
Change-Id: I6c7bfec6e7322415daffc0451bab46d0c558522a
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 7befe5d..444f4d8 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -325,7 +325,7 @@
     mTransfer = transferType;
     mDoNotReconnect = doNotReconnect;
 
-    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
+    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
             sharedBuffer->size());
 
     ALOGV("set() streamType %d frameCount %zu flags %04x", streamType, frameCount, flags);