Audio HAL: Simplify types updates for 'common' and 'audio' packages

Instead of importing every single type individually ("using <type>"),
import entire namespaces of
::android::hardware::audio::CPP_VERSION and
::android::hardware::audio::common::CPP_VERSION
inside the "implementation" namespace in the default implementation.

This simplifies modifying types, as it is not needed anymore
to surround "using <type>" directives with #if MAJOR_VERSION ...

Note that the contents of the namespaces are imported inside
the "implementation" namespace, which reduces risks of name collision

Also, fixed the namespace for HidlUtils--it needs to be in
'implementation'.

Test: make
Change-Id: I8461d2ac3ad5d8ad4df4a15d99430ae0d7a5ccef
diff --git a/media/libaudiohal/impl/EffectsFactoryHalHidl.cpp b/media/libaudiohal/impl/EffectsFactoryHalHidl.cpp
index b880433..7fea466 100644
--- a/media/libaudiohal/impl/EffectsFactoryHalHidl.cpp
+++ b/media/libaudiohal/impl/EffectsFactoryHalHidl.cpp
@@ -25,8 +25,7 @@
 #include "EffectHalHidl.h"
 #include "HidlUtils.h"
 
-using ::android::hardware::audio::common::CPP_VERSION::HidlUtils;
-using ::android::hardware::audio::common::CPP_VERSION::Uuid;
+using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;
 using ::android::hardware::audio::effect::CPP_VERSION::IEffect;
 using ::android::hardware::audio::effect::CPP_VERSION::Result;
 using ::android::hardware::Return;
@@ -34,6 +33,8 @@
 namespace android {
 namespace CPP_VERSION {
 
+using namespace ::android::hardware::audio::common::CPP_VERSION;
+
 EffectsFactoryHalHidl::EffectsFactoryHalHidl() : ConversionHelperHidl("EffectsFactory") {
     mEffectsFactory = IEffectsFactory::getService();
     if (mEffectsFactory == 0) {