Convert IEffect and IEffectClient to AIDL
This change replaces the manually-parceled IEffect and IEffectClient
with AIDL definitions.
In addition, this includes a small library that facilitates shared
memory regions over AIDL.
Bug: 160253486
Test: Ran effects-related CTS tests. Manual verification of basic
audio functionality on Sargo.
Change-Id: I5a9c5f2f24c10072ad5067acc71aa30581af41c1
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index d3ad908..2db902d 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -101,6 +101,7 @@
#include <vibrator/ExternalVibrationUtils.h>
#include "android/media/BnAudioRecord.h"
+#include "android/media/BnEffect.h"
namespace android {
@@ -232,9 +233,9 @@
uint32_t preferredTypeFlag,
effect_descriptor_t *descriptor) const;
- virtual sp<IEffect> createEffect(
+ virtual sp<media::IEffect> createEffect(
effect_descriptor_t *pDesc,
- const sp<IEffectClient>& effectClient,
+ const sp<media::IEffectClient>& effectClient,
int32_t priority,
audio_io_handle_t io,
audio_session_t sessionId,