aaudio test: check for uninitialized callback buffer
This can cause unexpected noise.
Bug: 154342174
Test: this is a test
Change-Id: I358dfa66ed5922eede38b902c36973740f6ab494
diff --git a/media/libaaudio/tests/test_various.cpp b/media/libaaudio/tests/test_various.cpp
index 5bb1046..41693e8 100644
--- a/media/libaaudio/tests/test_various.cpp
+++ b/media/libaaudio/tests/test_various.cpp
@@ -28,15 +28,20 @@
// Callback function that does nothing.
aaudio_data_callback_result_t NoopDataCallbackProc(
- AAudioStream *stream,
- void *userData,
+ AAudioStream * stream,
+ void * /* userData */,
void *audioData,
int32_t numFrames
) {
- (void) stream;
- (void) userData;
- (void) audioData;
- (void) numFrames;
+ int channels = AAudioStream_getChannelCount(stream);
+ int numSamples = channels * numFrames;
+ bool allZeros = true;
+ float * const floatData = reinterpret_cast<float *>(audioData);
+ for (int i = 0; i < numSamples; i++) {
+ allZeros &= (floatData[i] == 0.0f);
+ floatData[i] = 0.0f;
+ }
+ EXPECT_TRUE(allZeros);
return AAUDIO_CALLBACK_RESULT_CONTINUE;
}
@@ -56,6 +61,7 @@
nullptr);
AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
AAudioStreamBuilder_setSharingMode(aaudioBuilder, sharingMode);
+ AAudioStreamBuilder_setFormat(aaudioBuilder, AAUDIO_FORMAT_PCM_FLOAT);
// Create an AAudioStream using the Builder.
ASSERT_EQ(AAUDIO_OK,
@@ -114,6 +120,7 @@
// Request stream properties.
AAudioStreamBuilder_setDataCallback(aaudioBuilder, NoopDataCallbackProc, nullptr);
AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, perfMode);
+ AAudioStreamBuilder_setFormat(aaudioBuilder, AAUDIO_FORMAT_PCM_FLOAT);
// Create an AAudioStream using the Builder.
ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream));