AImage: don't allow ~AImageReader to run before AImages are deleted.
We can never be sure whether ~AImageReader() has run to completion or
not in AImage::close(). So we move clean up to another AImageReader
method and make sure that's called when in AImageReader_delete. AImage
now contains an sp<> to AImageReader so we can be sure that its members
wouldn't have been destroyed by ~AImageReader and we can check whether
AImageReader_delete has been called on it.
This also prevents us from deadlocking since AImage_delete could also cause
~AImageReader to run with AImageReader::mLock held in AImage::close().
Bug: 137571625
Bug: 137694217
Test: enroll; auth
Test: cts native AImageReader, camera, graphics tests
Merged-In: If5803cb6fcb6f4800032069872daaeac1cd36ed2
Change-Id: If5803cb6fcb6f4800032069872daaeac1cd36ed2
(cherry picked from commit 9e0302fcc104bbeddc4c9c0f913b9f633de84dc1)
Signed-off-by: Jayant Chowdhary <jchowdhary@google.com>
diff --git a/media/ndk/NdkImageReaderPriv.h b/media/ndk/NdkImageReaderPriv.h
index 19bd704..0779a71 100644
--- a/media/ndk/NdkImageReaderPriv.h
+++ b/media/ndk/NdkImageReaderPriv.h
@@ -76,6 +76,7 @@
int32_t getHeight() const { return mHeight; };
int32_t getFormat() const { return mFormat; };
int32_t getMaxImages() const { return mMaxImages; };
+ void close();
private:
@@ -165,6 +166,7 @@
native_handle_t* mWindowHandle = nullptr;
List<AImage*> mAcquiredImages;
+ bool mIsClosed = false;
Mutex mLock;
};