Move ExtendedAudioBufferProvider and SingleStateQueue

Move ExtendedAudioBufferProvider.h to libaudioclient. This is
a more appropriate location because EABP extends AudioBufferProvider.

Move SingleStateQueue.h to libnbaio_mono. This is a more appropriate
location because SSQ is a non-blocking queue.

This allows to remove the dependency of libnbaio on libmedia
which is a good thing because libnbaio provides more low-level
abstractions than libmedia.

Also, replace a dependency of libnbaio on libbinder with
a dependency on libaudiohal header library.

Test: make
Change-Id: Ie48b523790cd8230695ec2e4710e50981b616289
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h
index ca119d5..8a2e96c 100644
--- a/include/private/media/AudioTrackShared.h
+++ b/include/private/media/AudioTrackShared.h
@@ -28,7 +28,7 @@
 #include <media/AudioResamplerPublic.h>
 #include <media/AudioTimestamp.h>
 #include <media/Modulo.h>
-#include <media/SingleStateQueue.h>
+#include <media/nbaio/SingleStateQueue.h>
 
 namespace android {