VolumeShaper: Initial implementation
The VolumeShaper is used to apply a volume
envelope to an AudioTrack or a MediaPlayer.
Test: CTS
Bug: 30920125
Bug: 31015569
Change-Id: I42e2f13bd6879299dc780e60d143c2d465483a44
diff --git a/media/libmediaplayerservice/MediaPlayerService.h b/media/libmediaplayerservice/MediaPlayerService.h
index 819973e..cbaf21c 100644
--- a/media/libmediaplayerservice/MediaPlayerService.h
+++ b/media/libmediaplayerservice/MediaPlayerService.h
@@ -129,6 +129,11 @@
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
+ virtual VolumeShaper::Status applyVolumeShaper(
+ const sp<VolumeShaper::Configuration>& configuration,
+ const sp<VolumeShaper::Operation>& operation) override;
+ virtual sp<VolumeShaper::State> getVolumeShaperState(int id) override;
+
private:
static void setMinBufferCount();
static void CallbackWrapper(
@@ -323,6 +328,11 @@
virtual status_t getRetransmitEndpoint(struct sockaddr_in* endpoint);
virtual status_t setNextPlayer(const sp<IMediaPlayer>& player);
+ virtual VolumeShaper::Status applyVolumeShaper(
+ const sp<VolumeShaper::Configuration>& configuration,
+ const sp<VolumeShaper::Operation>& operation) override;
+ virtual sp<VolumeShaper::State> getVolumeShaperState(int id) override;
+
sp<MediaPlayerBase> createPlayer(player_type playerType);
virtual status_t setDataSource(