Update NBAIO to use the new audio HAL abstraction layer
Moved the HAL access abstraction layer to a separate library so it
can be used both by audioflinger and libnbaio.
Bug: 30222631
Test: manual with Loopback app, Hangouts, YouTube
Change-Id: Id622c2f1aa8f55a775d34f369a596c2c4d29d5be
diff --git a/include/media/nbaio/AudioStreamOutSink.h b/include/media/nbaio/AudioStreamOutSink.h
index e86b018..3c59da2 100644
--- a/include/media/nbaio/AudioStreamOutSink.h
+++ b/include/media/nbaio/AudioStreamOutSink.h
@@ -22,11 +22,13 @@
namespace android {
+class StreamOutHalInterface;
+
// not multi-thread safe
class AudioStreamOutSink : public NBAIO_Sink {
public:
- AudioStreamOutSink(audio_stream_out *stream);
+ AudioStreamOutSink(sp<StreamOutHalInterface> stream);
virtual ~AudioStreamOutSink();
// NBAIO_Port interface
@@ -52,11 +54,11 @@
// NBAIO_Sink end
#if 0 // until necessary
- audio_stream_out *stream() const { return mStream; }
+ sp<StreamOutHalInterface> stream() const { return mStream; }
#endif
private:
- audio_stream_out * const mStream;
+ sp<StreamOutHalInterface> mStream;
size_t mStreamBufferSizeBytes; // as reported by get_buffer_size()
};