blob: aa89180c23ebfc3df47a1feb15d9862a999d61b3 [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AAudioService"
//#define LOG_NDEBUG 0
#include <utils/Log.h>
#include <stdint.h>
#include <math.h>
#include <utils/RefBase.h>
#include <binder/TextOutput.h>
#include <binder/IInterface.h>
#include <binder/IBinder.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <binder/IPCThreadState.h>
#include <cutils/ashmem.h>
#include <sys/mman.h>
#include "AAudioServiceDefinitions.h"
#include "IAAudioService.h"
#include "AAudioService.h"
using namespace android;
using namespace aaudio;
/**
* This is used to test the AAudioService as a standalone application.
* It is not used when the AAudioService is integrated with AudioFlinger.
*/
int main(int argc, char **argv) {
printf("Test AAudioService %s\n", argv[1]);
ALOGD("This is the AAudioService");
defaultServiceManager()->addService(String16("AAudioService"), new AAudioService());
android::ProcessState::self()->startThreadPool();
printf("AAudioService service is now ready\n");
IPCThreadState::self()->joinThreadPool();
printf("AAudioService service thread joined\n");
return 0;
}