Use correct type for hardware call state
Change-Id: Ic6d98b129e3ec653df1d8f7e829adf8dccb4f378
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 8255823..7939802 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -295,7 +295,7 @@
const size_t SIZE = 256;
char buffer[SIZE];
String8 result;
- int hardwareStatus = mHardwareStatus;
+ hardware_call_state hardwareStatus = mHardwareStatus;
snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
result.append(buffer);
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 7baa8fc..c1efb37 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -1383,7 +1383,7 @@
mutable Mutex mHardwareLock;
audio_hw_device_t* mPrimaryHardwareDev;
Vector<audio_hw_device_t*> mAudioHwDevs;
- mutable int mHardwareStatus;
+ mutable hardware_call_state mHardwareStatus; // for dump only
DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;