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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BINDING_IOBOEAUDIOSERVICE_H
#define BINDING_IOBOEAUDIOSERVICE_H
#include <stdint.h>
#include <utils/RefBase.h>
#include <binder/TextOutput.h>
#include <binder/IInterface.h>
#include <oboe/OboeAudio.h>
#include "binding/OboeServiceDefinitions.h"
#include "binding/AudioEndpointParcelable.h"
#include "binding/OboeStreamRequest.h"
#include "binding/OboeStreamConfiguration.h"
//using android::status_t;
//using android::IInterface;
//using android::BnInterface;
using oboe::AudioEndpointParcelable;
using oboe::OboeStreamRequest;
using oboe::OboeStreamConfiguration;
namespace android {
// Interface (our AIDL) - Shared by server and client
class IOboeAudioService : public IInterface {
public:
DECLARE_META_INTERFACE(OboeAudioService);
virtual oboe_handle_t openStream(OboeStreamRequest &request,
OboeStreamConfiguration &configuration) = 0;
virtual oboe_result_t closeStream(int32_t streamHandle) = 0;
/* Get an immutable description of the in-memory queues
* used to communicate with the underlying HAL or Service.
*/
virtual oboe_result_t getStreamDescription(oboe_handle_t streamHandle,
AudioEndpointParcelable &parcelable) = 0;
/**
* Start the flow of data.
*/
virtual oboe_result_t startStream(oboe_handle_t streamHandle) = 0;
/**
* Stop the flow of data such that start() can resume without loss of data.
*/
virtual oboe_result_t pauseStream(oboe_handle_t streamHandle) = 0;
/**
* Discard any data held by the underlying HAL or Service.
*/
virtual oboe_result_t flushStream(oboe_handle_t streamHandle) = 0;
/**
* Manage the specified thread as a low latency audio thread.
*/
virtual oboe_result_t registerAudioThread(oboe_handle_t streamHandle, pid_t clientThreadId,
oboe_nanoseconds_t periodNanoseconds) = 0;
virtual oboe_result_t unregisterAudioThread(oboe_handle_t streamHandle,
pid_t clientThreadId) = 0;
/**
* Poke server instead of running a background thread.
* Cooperative multi-tasking for early development only.
* TODO remove tickle() when service has its own thread.
*/
virtual void tickle() { };
};
class BnOboeAudioService : public BnInterface<IOboeAudioService> {
public:
virtual status_t onTransact(uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags = 0);
};
} /* namespace android */
#endif //BINDING_IOBOEAUDIOSERVICE_H