Implement AudioTrack.isDirectPlaybackSupported method

The method checks whether the provided AudioFormat can be played
via currently connected output devices w/o SRC or downmixing
by the framework.

The implementation methods are called 'isDirectOutputSupported'
to match APM's terminology.

Bug: 120044865
Test: atest CtsMediaTestCases:AudioTrackTest#testBuilderValidate
Change-Id: I11769f796c34583fb2641415d2faab00ac526123
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index 0436b1d..a61c918 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -192,6 +192,9 @@
 
         virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
 
+        virtual bool isDirectOutputSupported(const audio_config_base_t& config,
+                                             const audio_attributes_t& attributes);
+
         virtual status_t listAudioPorts(audio_port_role_t role,
                                         audio_port_type_t type,
                                         unsigned int *num_ports,
@@ -479,11 +482,12 @@
                                       audio_format_t& format,
                                       audio_channel_mask_t& channelMask,
                                       audio_input_flags_t flags);
-        sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
-                                                       uint32_t samplingRate,
-                                                       audio_format_t format,
-                                                       audio_channel_mask_t channelMask,
-                                                       audio_output_flags_t flags);
+        sp<IOProfile> getProfileForOutput(audio_devices_t device,
+                                          uint32_t samplingRate,
+                                          audio_format_t format,
+                                          audio_channel_mask_t channelMask,
+                                          audio_output_flags_t flags,
+                                          bool directOnly);
 
         audio_io_handle_t selectOutputForMusicEffects();