audio policy: refine strategy invalidation logic take two

This reverts commit ea04dff4 and adds a proper fix
for b/140545518 to commit 8bbd0e14.
Direct outputs should follow a different logic for client invalidation
than mixer outputs.

Bug: 140545518
Test: audio smoke tests while verifying no audioserver crash.
Change-Id: Ia59803f10a7eeb2f02803b9a07630c744a37bf02
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
index 0f52397..1f8ceec 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
@@ -5064,10 +5064,12 @@
     // also take into account external policy-related changes: add all outputs which are
     // associated with policies in the "before" and "after" output vectors
     ALOGVV("%s(): policy related outputs", __func__);
+    bool hasDynamicPolicy = false;
     for (size_t i = 0 ; i < mPreviousOutputs.size() ; i++) {
         const sp<SwAudioOutputDescriptor> desc = mPreviousOutputs.valueAt(i);
         if (desc != 0 && desc->mPolicyMix != NULL) {
             srcOutputs.add(desc->mIoHandle);
+            hasDynamicPolicy = true;
             ALOGVV(" previous outputs: adding %d", desc->mIoHandle);
         }
     }
@@ -5075,6 +5077,7 @@
         const sp<SwAudioOutputDescriptor> desc = mOutputs.valueAt(i);
         if (desc != 0 && desc->mPolicyMix != NULL) {
             dstOutputs.add(desc->mIoHandle);
+            hasDynamicPolicy = true;
             ALOGVV(" new outputs: adding %d", desc->mIoHandle);
         }
     }
@@ -5083,12 +5086,45 @@
         // get maximum latency of all source outputs to determine the minimum mute time guaranteeing
         // audio from invalidated tracks will be rendered when unmuting
         uint32_t maxLatency = 0;
+        bool invalidate = hasDynamicPolicy;
         for (audio_io_handle_t srcOut : srcOutputs) {
             sp<SwAudioOutputDescriptor> desc = mPreviousOutputs.valueFor(srcOut);
-            if (desc != 0 && maxLatency < desc->latency()) {
+            if (desc == nullptr) continue;
+
+            if (desc->isStrategyActive(psId) && maxLatency < desc->latency()) {
                 maxLatency = desc->latency();
             }
+
+            if (invalidate) continue;
+
+            for (auto client : desc->clientsList(false /*activeOnly*/)) {
+                if (!desc->mProfile->isDirectOutput()) {
+                    // a client on a non direct outputs has necessarily a linear PCM format
+                    // so we can call selectOutput() safely
+                    const audio_io_handle_t newOutput = selectOutput(dstOutputs,
+                                                                     client->flags(),
+                                                                     client->config().format,
+                                                                     client->config().channel_mask,
+                                                                     client->config().sample_rate);
+                    if (newOutput != srcOut) {
+                        invalidate = true;
+                        break;
+                    }
+                } else {
+                    sp<IOProfile> profile = getProfileForOutput(newDevices,
+                                   client->config().sample_rate,
+                                   client->config().format,
+                                   client->config().channel_mask,
+                                   client->flags(),
+                                   true /* directOnly */);
+                    if (profile != desc->mProfile) {
+                        invalidate = true;
+                        break;
+                    }
+                }
+            }
         }
+
         ALOGV_IF(!(srcOutputs.isEmpty() || dstOutputs.isEmpty()),
               "%s: strategy %d, moving from output %s to output %s", __func__, psId,
               std::to_string(srcOutputs[0]).c_str(),
@@ -5096,7 +5132,9 @@
         // mute strategy while moving tracks from one output to another
         for (audio_io_handle_t srcOut : srcOutputs) {
             sp<SwAudioOutputDescriptor> desc = mPreviousOutputs.valueFor(srcOut);
-            if (desc != 0 && desc->isStrategyActive(psId)) {
+            if (desc == nullptr) continue;
+
+            if (desc->isStrategyActive(psId)) {
                 setStrategyMute(psId, true, desc);
                 setStrategyMute(psId, false, desc, maxLatency * LATENCY_MUTE_FACTOR,
                                 newDevices.types());
@@ -5112,8 +5150,10 @@
             selectOutputForMusicEffects();
         }
         // Move tracks associated to this stream (and linked) from previous output to new output
-        for (auto stream :  mEngine->getStreamTypesForProductStrategy(psId)) {
-            mpClientInterface->invalidateStream(stream);
+        if (invalidate) {
+            for (auto stream :  mEngine->getStreamTypesForProductStrategy(psId)) {
+                mpClientInterface->invalidateStream(stream);
+            }
         }
     }
 }