AudioTrack: add support for compressed audio

Add support for compressed audio playback by use
of an AudioTrack attached to a direct output thread.

Bug: 9428304.

Change-Id: I4a61be9cf0e31003ca85935d6e0ee38ca8192e03
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 5dc77a3..3492520 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -632,6 +632,8 @@
             nsecs_t processAudioBuffer();
 
             bool     isOffloaded() const;
+            bool     isDirect() const;
+            bool     isOffloadedOrDirect() const;
 
             // caller must hold lock on mLock for all _l methods
 
@@ -648,6 +650,13 @@
             bool     isOffloaded_l() const
                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
 
+            bool     isOffloadedOrDirect_l() const
+                { return (mFlags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD|
+                                                AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
+
+            bool     isDirect_l() const
+                { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
+
     // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
     sp<IAudioTrack>         mAudioTrack;
     sp<IMemory>             mCblkMemory;