Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: I4e8a8b20914cb64edc37abe68233fbc9f2b5d830
diff --git a/services/camera/libcameraservice/Camera2Client.cpp b/services/camera/libcameraservice/Camera2Client.cpp
index 70bf0ac..b9feaf8 100644
--- a/services/camera/libcameraservice/Camera2Client.cpp
+++ b/services/camera/libcameraservice/Camera2Client.cpp
@@ -22,7 +22,6 @@
#include <utils/Trace.h>
#include <cutils/properties.h>
-#include <gui/SurfaceTextureClient.h>
#include <gui/Surface.h>
#include "camera2/Parameters.h"
#include "Camera2Client.h"
@@ -489,7 +488,7 @@
sp<IBinder> binder;
sp<ANativeWindow> window;
if (surface != 0) {
- binder = surface->asBinder();
+ binder = surface->getISurfaceTexture()->asBinder();
window = surface;
}
@@ -508,7 +507,7 @@
sp<ANativeWindow> window;
if (bufferProducer != 0) {
binder = bufferProducer->asBinder();
- window = new SurfaceTextureClient(bufferProducer);
+ window = new Surface(bufferProducer);
}
return setPreviewWindowL(binder, window);
}