blob: eab863d2e7a7d4a0e6bfc5a4d7971a2e7602893e [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef __ANDROID__
#include <audio_utils/primitives.h>
#endif
#include "AudioProcessorBase.h"
#include "FlowgraphUtilities.h"
#include "SinkI32.h"
using namespace flowgraph;
SinkI32::SinkI32(int32_t channelCount)
: AudioSink(channelCount) {}
int32_t SinkI32::read(void *data, int32_t numFrames) {
int32_t *intData = (int32_t *) data;
const int32_t channelCount = input.getSamplesPerFrame();
int32_t framesLeft = numFrames;
while (framesLeft > 0) {
// Run the graph and pull data through the input port.
int32_t framesRead = pull(framesLeft);
if (framesRead <= 0) {
break;
}
const float *signal = input.getBlock();
int32_t numSamples = framesRead * channelCount;
#ifdef __ANDROID__
memcpy_to_i32_from_float(intData, signal, numSamples);
intData += numSamples;
signal += numSamples;
#else
for (int i = 0; i < numSamples; i++) {
*intData++ = FlowgraphUtilities::clamp32FromFloat(*signal++);
}
#endif
framesLeft -= framesRead;
}
return numFrames - framesLeft;
}