Use const more places
Change-Id: Ibc068d319d6fff26f2d11248e17481d8f7f027e0
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index d244c14..9137040 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -499,7 +499,7 @@
private:
const char * const mModuleName;
audio_hw_device_t * const mHwDevice;
- Flags mFlags;
+ const Flags mFlags;
};
// AudioStreamOut and AudioStreamIn are immutable, so their fields are const.
@@ -509,7 +509,7 @@
struct AudioStreamOut {
AudioHwDevice* const audioHwDev;
audio_stream_out_t* const stream;
- audio_output_flags_t flags;
+ const audio_output_flags_t flags;
audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }