DO NOT MERGE ANYWHERE - improve audio effect framwework thread safety
- Reorganize handle effect creation code to make sure the effect engine
is created with both thread and effect chain mutex held.
- Reorganize handle disconnect code to make sure the effect engine
is released with both thread and effect chain mutex held.
- Protect IEffect interface methods in EffectHande with a Mutex.
- Only pin effect if the session was acquired first.
- Do not use strong pointer to EffectModule in EffectHandles:
only the EffectChain has a single strong reference to the EffectModule.
Bug: 32707507
Bug: 32095713
Change-Id: Ia1098cba2cd32cc2d1c9dfdff4adc2388dfed80e
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 8f75342..83135b0 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1264,7 +1264,8 @@
audio_session_t sessionId,
effect_descriptor_t *desc,
int *enabled,
- status_t *status)
+ status_t *status,
+ bool pinned)
{
sp<EffectModule> effect;
sp<EffectHandle> handle;
@@ -1352,14 +1353,7 @@
}
effectRegistered = true;
// create a new effect module if none present in the chain
- effect = new EffectModule(this, chain, desc, id, sessionId);
- lStatus = effect->status();
- if (lStatus != NO_ERROR) {
- goto Exit;
- }
- effect->setOffloaded(mType == OFFLOAD, mId);
-
- lStatus = chain->addEffect_l(effect);
+ lStatus = chain->createEffect_l(effect, this, desc, id, sessionId, pinned);
if (lStatus != NO_ERROR) {
goto Exit;
}
@@ -1400,6 +1394,33 @@
return handle;
}
+void AudioFlinger::ThreadBase::disconnectEffectHandle(EffectHandle *handle,
+ bool unpinIfLast)
+{
+ bool remove = false;
+ sp<EffectModule> effect;
+ {
+ Mutex::Autolock _l(mLock);
+
+ effect = handle->effect().promote();
+ if (effect == 0) {
+ return;
+ }
+ // restore suspended effects if the disconnected handle was enabled and the last one.
+ remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
+ if (remove) {
+ removeEffect_l(effect, true);
+ }
+ }
+ if (remove) {
+ mAudioFlinger->updateOrphanEffectChains(effect);
+ AudioSystem::unregisterEffect(effect->id());
+ if (handle->enabled()) {
+ checkSuspendOnEffectEnabled(effect, false, effect->sessionId());
+ }
+ }
+}
+
sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId,
int effectId)
{
@@ -1460,9 +1481,9 @@
return NO_ERROR;
}
-void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
+void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect, bool release) {
- ALOGV("removeEffect_l() %p effect %p", this, effect.get());
+ ALOGV("%s %p effect %p", __FUNCTION__, this, effect.get());
effect_descriptor_t desc = effect->desc();
if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
detachAuxEffect_l(effect->id());
@@ -1471,7 +1492,7 @@
sp<EffectChain> chain = effect->chain().promote();
if (chain != 0) {
// remove effect chain if removing last effect
- if (chain->removeEffect_l(effect) == 0) {
+ if (chain->removeEffect_l(effect, release) == 0) {
removeEffectChain_l(chain);
}
} else {