Add audio_input_flags_t to IAudioPolicyService::getInput
Change-Id: I9f37be05f8dc7b85a8827a94e76ca0f45453e170
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index e1aab41..9ea18de 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -234,7 +234,8 @@
uint32_t samplingRate,
audio_format_t format,
audio_channel_mask_t channelMask,
- int sessionId);
+ int sessionId,
+ audio_input_flags_t);
static status_t startInput(audio_io_handle_t input);
static status_t stopInput(audio_io_handle_t input);
diff --git a/include/media/IAudioPolicyService.h b/include/media/IAudioPolicyService.h
index 959e4c3..e08b5ae 100644
--- a/include/media/IAudioPolicyService.h
+++ b/include/media/IAudioPolicyService.h
@@ -70,10 +70,11 @@
int session = 0) = 0;
virtual void releaseOutput(audio_io_handle_t output) = 0;
virtual audio_io_handle_t getInput(audio_source_t inputSource,
- uint32_t samplingRate = 0,
- audio_format_t format = AUDIO_FORMAT_DEFAULT,
- audio_channel_mask_t channelMask = 0,
- int audioSession = 0) = 0;
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ int audioSession,
+ audio_input_flags_t flags) = 0;
virtual status_t startInput(audio_io_handle_t input) = 0;
virtual status_t stopInput(audio_io_handle_t input) = 0;
virtual void releaseInput(audio_io_handle_t input) = 0;