Add audio_input_flags_t to IAudioPolicyService::getInput

Change-Id: I9f37be05f8dc7b85a8827a94e76ca0f45453e170
diff --git a/services/audiopolicy/AudioPolicyInterfaceImpl.cpp b/services/audiopolicy/AudioPolicyInterfaceImpl.cpp
index 5a13ac2..a41721f 100755
--- a/services/audiopolicy/AudioPolicyInterfaceImpl.cpp
+++ b/services/audiopolicy/AudioPolicyInterfaceImpl.cpp
@@ -214,7 +214,8 @@
                                     uint32_t samplingRate,
                                     audio_format_t format,
                                     audio_channel_mask_t channelMask,
-                                    int audioSession)
+                                    int audioSession,
+                                    audio_input_flags_t flags __unused)
 {
     if (mAudioPolicyManager == NULL) {
         return 0;
diff --git a/services/audiopolicy/AudioPolicyInterfaceImplLegacy.cpp b/services/audiopolicy/AudioPolicyInterfaceImplLegacy.cpp
index 0a246f2..5ef02e5 100755
--- a/services/audiopolicy/AudioPolicyInterfaceImplLegacy.cpp
+++ b/services/audiopolicy/AudioPolicyInterfaceImplLegacy.cpp
@@ -202,7 +202,8 @@
                                     uint32_t samplingRate,
                                     audio_format_t format,
                                     audio_channel_mask_t channelMask,
-                                    int audioSession)
+                                    int audioSession,
+                                    audio_input_flags_t flags __unused)
 {
     if (mpAudioPolicy == NULL) {
         return 0;
diff --git a/services/audiopolicy/AudioPolicyService.h b/services/audiopolicy/AudioPolicyService.h
index 4a81423..08942ee 100755
--- a/services/audiopolicy/AudioPolicyService.h
+++ b/services/audiopolicy/AudioPolicyService.h
@@ -86,10 +86,11 @@
                                 int session = 0);
     virtual void releaseOutput(audio_io_handle_t output);
     virtual audio_io_handle_t getInput(audio_source_t inputSource,
-                                    uint32_t samplingRate = 0,
-                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
-                                    audio_channel_mask_t channelMask = 0,
-                                    int audioSession = 0);
+                                    uint32_t samplingRate,
+                                    audio_format_t format,
+                                    audio_channel_mask_t channelMask,
+                                    int audioSession,
+                                    audio_input_flags_t flags);
     virtual status_t startInput(audio_io_handle_t input);
     virtual status_t stopInput(audio_io_handle_t input);
     virtual void releaseInput(audio_io_handle_t input);