Add audio_input_flags_t to IAudioPolicyService::getInput
Change-Id: I9f37be05f8dc7b85a8827a94e76ca0f45453e170
diff --git a/services/audiopolicy/AudioPolicyService.h b/services/audiopolicy/AudioPolicyService.h
index 4a81423..08942ee 100755
--- a/services/audiopolicy/AudioPolicyService.h
+++ b/services/audiopolicy/AudioPolicyService.h
@@ -86,10 +86,11 @@
int session = 0);
virtual void releaseOutput(audio_io_handle_t output);
virtual audio_io_handle_t getInput(audio_source_t inputSource,
- uint32_t samplingRate = 0,
- audio_format_t format = AUDIO_FORMAT_DEFAULT,
- audio_channel_mask_t channelMask = 0,
- int audioSession = 0);
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ int audioSession,
+ audio_input_flags_t flags);
virtual status_t startInput(audio_io_handle_t input);
virtual status_t stopInput(audio_io_handle_t input);
virtual void releaseInput(audio_io_handle_t input);