Use std::optional for nullable
AIDL now use std::optional to represent nullable types for efficiency
instead of std::unique_ptr which might cause additional heap allocation.
Bug: 1447732670
Test: m
Merged-In: I9045bc6fc2eb06839203af6db94a80de9b83ad1f
Change-Id: I9045bc6fc2eb06839203af6db94a80de9b83ad1f
(cherry picked from commit 3f9a3b407aeff0311038b2097d657446c4f98b90)
Exempt-From-Owner-Approval: CP from master
diff --git a/services/mediaextractor/MediaExtractorService.h b/services/mediaextractor/MediaExtractorService.h
index 1b40bf9..0081e7e 100644
--- a/services/mediaextractor/MediaExtractorService.h
+++ b/services/mediaextractor/MediaExtractorService.h
@@ -33,7 +33,7 @@
virtual ::android::binder::Status makeExtractor(
const ::android::sp<::android::IDataSource>& source,
- const ::std::unique_ptr< ::std::string> &mime,
+ const ::std::optional< ::std::string> &mime,
::android::sp<::android::IMediaExtractor>* _aidl_return);
virtual ::android::binder::Status makeIDataSource(