AudioFlinger: implement device specific audio effects

Add management of audio effects applied to a specific input
or output audio device.

A new class DeviceEffectProxy derived from Effectbase is added
to represent an effect attached to a particular audio device type and
address. This proxy manages one or more actual EffectModule instances
automatically added to a playback or capture thread or directly to the
audio HAL when the targeted audio device is used by an audio patch.

A new DeviceEffectManager class is added to manage creation and release
of DeviceEffectProxy instances and monitor creation and release of audio
patches and create or release actual effect instances accordingly.

Bug: 136294538
Test: make

Change-Id: I23b9f9db4459136039c5ee327cf3b1aefa7db5af
diff --git a/media/libaudiofoundation/AudioDeviceTypeAddr.cpp b/media/libaudiofoundation/AudioDeviceTypeAddr.cpp
index d390467..b44043a 100644
--- a/media/libaudiofoundation/AudioDeviceTypeAddr.cpp
+++ b/media/libaudiofoundation/AudioDeviceTypeAddr.cpp
@@ -26,6 +26,16 @@
     return mType == other.mType && mAddress == other.mAddress;
 }
 
+bool AudioDeviceTypeAddr::operator<(const AudioDeviceTypeAddr& other) const {
+    if (mType < other.mType)  return true;
+    if (mType > other.mType)  return false;
+
+    if (mAddress < other.mAddress)  return true;
+    // if (mAddress > other.mAddress)  return false;
+
+    return false;
+}
+
 void AudioDeviceTypeAddr::reset() {
     mType = AUDIO_DEVICE_NONE;
     mAddress = "";
diff --git a/media/libaudiofoundation/include/media/AudioDeviceTypeAddr.h b/media/libaudiofoundation/include/media/AudioDeviceTypeAddr.h
index acc37ca..60ea78e 100644
--- a/media/libaudiofoundation/include/media/AudioDeviceTypeAddr.h
+++ b/media/libaudiofoundation/include/media/AudioDeviceTypeAddr.h
@@ -39,6 +39,8 @@
 
     AudioDeviceTypeAddr& operator= (const AudioDeviceTypeAddr&) = default;
 
+    bool operator<(const AudioDeviceTypeAddr& other) const;
+
     void reset();
 
     status_t readFromParcel(const Parcel *parcel) override;
diff --git a/media/libaudiohal/impl/DeviceHalHidl.cpp b/media/libaudiohal/impl/DeviceHalHidl.cpp
index 342ceb6..7d0d83d 100644
--- a/media/libaudiohal/impl/DeviceHalHidl.cpp
+++ b/media/libaudiohal/impl/DeviceHalHidl.cpp
@@ -28,6 +28,7 @@
 #include <common/all-versions/VersionUtils.h>
 
 #include "DeviceHalHidl.h"
+#include "EffectHalHidl.h"
 #include "HidlUtils.h"
 #include "StreamHalHidl.h"
 #include "VersionUtils.h"
@@ -43,6 +44,8 @@
 using namespace ::android::hardware::audio::common::CPP_VERSION;
 using namespace ::android::hardware::audio::CPP_VERSION;
 
+using EffectHalHidl = ::android::effect::CPP_VERSION::EffectHalHidl;
+
 namespace {
 
 status_t deviceAddressFromHal(
@@ -417,6 +420,36 @@
 }
 #endif
 
+#if MAJOR_VERSION >= 6
+status_t DeviceHalHidl::addDeviceEffect(
+        audio_port_handle_t device, sp<EffectHalInterface> effect) {
+    if (mDevice == 0) return NO_INIT;
+    return processReturn("addDeviceEffect", mDevice->addDeviceEffect(
+            static_cast<AudioPortHandle>(device),
+            static_cast<EffectHalHidl*>(effect.get())->effectId()));
+}
+#else
+status_t DeviceHalHidl::addDeviceEffect(
+        audio_port_handle_t device __unused, sp<EffectHalInterface> effect __unused) {
+    return INVALID_OPERATION;
+}
+#endif
+
+#if MAJOR_VERSION >= 6
+status_t DeviceHalHidl::removeDeviceEffect(
+        audio_port_handle_t device, sp<EffectHalInterface> effect) {
+    if (mDevice == 0) return NO_INIT;
+    return processReturn("removeDeviceEffect", mDevice->removeDeviceEffect(
+            static_cast<AudioPortHandle>(device),
+            static_cast<EffectHalHidl*>(effect.get())->effectId()));
+}
+#else
+status_t DeviceHalHidl::removeDeviceEffect(
+        audio_port_handle_t device __unused, sp<EffectHalInterface> effect __unused) {
+    return INVALID_OPERATION;
+}
+#endif
+
 status_t DeviceHalHidl::dump(int fd) {
     if (mDevice == 0) return NO_INIT;
     native_handle_t* hidlHandle = native_handle_create(1, 0);
diff --git a/media/libaudiohal/impl/DeviceHalHidl.h b/media/libaudiohal/impl/DeviceHalHidl.h
index f7d465f..d342d4a 100644
--- a/media/libaudiohal/impl/DeviceHalHidl.h
+++ b/media/libaudiohal/impl/DeviceHalHidl.h
@@ -113,6 +113,9 @@
     // List microphones
     virtual status_t getMicrophones(std::vector<media::MicrophoneInfo> *microphones);
 
+    status_t addDeviceEffect(audio_port_handle_t device, sp<EffectHalInterface> effect) override;
+    status_t removeDeviceEffect(audio_port_handle_t device, sp<EffectHalInterface> effect) override;
+
     virtual status_t dump(int fd);
 
   private:
diff --git a/media/libaudiohal/impl/DeviceHalLocal.cpp b/media/libaudiohal/impl/DeviceHalLocal.cpp
index dfbb6b2..8021d92 100644
--- a/media/libaudiohal/impl/DeviceHalLocal.cpp
+++ b/media/libaudiohal/impl/DeviceHalLocal.cpp
@@ -206,6 +206,17 @@
 }
 #endif
 
+// Local HAL implementation does not support effects
+status_t DeviceHalLocal::addDeviceEffect(
+        audio_port_handle_t device __unused, sp<EffectHalInterface> effect __unused) {
+    return INVALID_OPERATION;
+}
+
+status_t DeviceHalLocal::removeDeviceEffect(
+        audio_port_handle_t device __unused, sp<EffectHalInterface> effect __unused) {
+    return INVALID_OPERATION;
+}
+
 status_t DeviceHalLocal::dump(int fd) {
     return mDev->dump(mDev, fd);
 }
diff --git a/media/libaudiohal/impl/DeviceHalLocal.h b/media/libaudiohal/impl/DeviceHalLocal.h
index 36db72e..d85e2a7 100644
--- a/media/libaudiohal/impl/DeviceHalLocal.h
+++ b/media/libaudiohal/impl/DeviceHalLocal.h
@@ -106,6 +106,9 @@
     // List microphones
     virtual status_t getMicrophones(std::vector<media::MicrophoneInfo> *microphones);
 
+    status_t addDeviceEffect(audio_port_handle_t device, sp<EffectHalInterface> effect) override;
+    status_t removeDeviceEffect(audio_port_handle_t device, sp<EffectHalInterface> effect) override;
+
     virtual status_t dump(int fd);
 
     void closeOutputStream(struct audio_stream_out *stream_out);
diff --git a/media/libaudiohal/include/media/audiohal/DeviceHalInterface.h b/media/libaudiohal/include/media/audiohal/DeviceHalInterface.h
index 2200a7f..1e04b21 100644
--- a/media/libaudiohal/include/media/audiohal/DeviceHalInterface.h
+++ b/media/libaudiohal/include/media/audiohal/DeviceHalInterface.h
@@ -17,6 +17,7 @@
 #ifndef ANDROID_HARDWARE_DEVICE_HAL_INTERFACE_H
 #define ANDROID_HARDWARE_DEVICE_HAL_INTERFACE_H
 
+#include <media/audiohal/EffectHalInterface.h>
 #include <media/MicrophoneInfo.h>
 #include <system/audio.h>
 #include <utils/Errors.h>
@@ -111,6 +112,11 @@
     // List microphones
     virtual status_t getMicrophones(std::vector<media::MicrophoneInfo> *microphones) = 0;
 
+    virtual status_t addDeviceEffect(
+            audio_port_handle_t device, sp<EffectHalInterface> effect) = 0;
+    virtual status_t removeDeviceEffect(
+            audio_port_handle_t device, sp<EffectHalInterface> effect) = 0;
+
     virtual status_t dump(int fd) = 0;
 
   protected:
diff --git a/services/audioflinger/Android.bp b/services/audioflinger/Android.bp
index de8c7e7..c58360d 100644
--- a/services/audioflinger/Android.bp
+++ b/services/audioflinger/Android.bp
@@ -9,6 +9,7 @@
         "AudioStreamOut.cpp",
         "AudioWatchdog.cpp",
         "BufLog.cpp",
+        "DeviceEffectManager.cpp",
         "Effects.cpp",
         "FastCapture.cpp",
         "FastCaptureDumpState.cpp",
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 0f756bb..6a2f0a6 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -170,6 +170,7 @@
       mClientSharedHeapSize(kMinimumClientSharedHeapSizeBytes),
       mGlobalEffectEnableTime(0),
       mPatchPanel(this),
+      mDeviceEffectManager(this),
       mSystemReady(false)
 {
     // unsigned instead of audio_unique_id_use_t, because ++ operator is unavailable for enum
@@ -382,6 +383,24 @@
     }
 }
 
+status_t AudioFlinger::addEffectToHal(audio_port_handle_t deviceId,
+        audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) {
+    AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(hwModuleId);
+    if (audioHwDevice == nullptr) {
+        return NO_INIT;
+    }
+    return audioHwDevice->hwDevice()->addDeviceEffect(deviceId, effect);
+}
+
+status_t AudioFlinger::removeEffectFromHal(audio_port_handle_t deviceId,
+        audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) {
+    AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(hwModuleId);
+    if (audioHwDevice == nullptr) {
+        return NO_INIT;
+    }
+    return audioHwDevice->hwDevice()->removeDeviceEffect(deviceId, effect);
+}
+
 static const char * const audio_interfaces[] = {
     AUDIO_HARDWARE_MODULE_ID_PRIMARY,
     AUDIO_HARDWARE_MODULE_ID_A2DP,
@@ -558,6 +577,8 @@
 
         mPatchPanel.dump(fd);
 
+        mDeviceEffectManager.dump(fd);
+
         // dump external setParameters
         auto dumpLogger = [fd](SimpleLog& logger, const char* name) {
             dprintf(fd, "\n%s setParameters:\n", name);
@@ -3315,7 +3336,7 @@
         int32_t priority,
         audio_io_handle_t io,
         audio_session_t sessionId,
-        const AudioDeviceTypeAddr& device __unused,
+        const AudioDeviceTypeAddr& device,
         const String16& opPackageName,
         pid_t pid,
         status_t *status,
@@ -3379,7 +3400,6 @@
             lStatus = BAD_VALUE;
             goto Exit;
         }
-        //TODO: add check on device ID when added to arguments
     } else {
         // general sessionId.
 
@@ -3432,6 +3452,23 @@
 
         Mutex::Autolock _l(mLock);
 
+        if (sessionId == AUDIO_SESSION_DEVICE) {
+            sp<Client> client = registerPid(pid);
+            ALOGV("%s device type %d address %s", __func__, device.mType, device.getAddress());
+            handle = mDeviceEffectManager.createEffect_l(
+                    &desc, device, client, effectClient, mPatchPanel.patches_l(),
+                    enabled, &lStatus);
+            if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
+                // remove local strong reference to Client with mClientLock held
+                Mutex::Autolock _cl(mClientLock);
+                client.clear();
+            } else {
+                // handle must be valid here, but check again to be safe.
+                if (handle.get() != nullptr && id != nullptr) *id = handle->id();
+            }
+            goto Register;
+        }
+
         // If output is not specified try to find a matching audio session ID in one of the
         // output threads.
         // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
@@ -3526,6 +3563,7 @@
         }
     }
 
+Register:
     if (lStatus == NO_ERROR || lStatus == ALREADY_EXISTS) {
         // Check CPU and memory usage
         sp<EffectBase> effect = handle->effect().promote();
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 5f55ddb..bf6c20e 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -308,6 +308,12 @@
 
     static int onExternalVibrationStart(const sp<os::ExternalVibration>& externalVibration);
     static void onExternalVibrationStop(const sp<os::ExternalVibration>& externalVibration);
+
+    status_t addEffectToHal(audio_port_handle_t deviceId,
+            audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect);
+    status_t removeEffectFromHal(audio_port_handle_t deviceId,
+            audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect);
+
 private:
     // FIXME The 400 is temporarily too high until a leak of writers in media.log is fixed.
     static const size_t kLogMemorySize = 400 * 1024;
@@ -537,6 +543,10 @@
     class EffectModule;
     class EffectHandle;
     class EffectChain;
+    class DeviceEffectProxy;
+    class DeviceEffectManager;
+    class PatchPanel;
+    class DeviceEffectManagerCallback;
 
     struct AudioStreamIn;
     struct TeePatch;
@@ -574,9 +584,11 @@
 
 #include "Threads.h"
 
+#include "PatchPanel.h"
+
 #include "Effects.h"
 
-#include "PatchPanel.h"
+#include "DeviceEffectManager.h"
 
     // Find io handle by session id.
     // Preference is given to an io handle with a matching effect chain to session id.
@@ -922,6 +934,8 @@
     PatchPanel mPatchPanel;
     sp<EffectsFactoryHalInterface> mEffectsFactoryHal;
 
+    DeviceEffectManager mDeviceEffectManager;
+
     bool       mSystemReady;
 
     SimpleLog  mRejectedSetParameterLog;
diff --git a/services/audioflinger/DeviceEffectManager.cpp b/services/audioflinger/DeviceEffectManager.cpp
new file mode 100644
index 0000000..87a4c6e
--- /dev/null
+++ b/services/audioflinger/DeviceEffectManager.cpp
@@ -0,0 +1,277 @@
+/*
+**
+** Copyright 2019, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+#define LOG_TAG "AudioFlinger::DeviceEffectManager"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <audio_utils/primitives.h>
+
+#include "AudioFlinger.h"
+#include <media/audiohal/EffectsFactoryHalInterface.h>
+
+// ----------------------------------------------------------------------------
+
+
+namespace android {
+
+void AudioFlinger::DeviceEffectManager::createAudioPatch(audio_patch_handle_t handle,
+        const PatchPanel::Patch& patch) {
+    ALOGV("%s handle %d mHalHandle %d num sinks %d device sink %08x",
+            __func__, handle, patch.mHalHandle,
+            patch.mAudioPatch.num_sinks,
+            patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0);
+
+    mCommandThread->createAudioPatchCommand(handle, patch);
+}
+
+void AudioFlinger::DeviceEffectManager::onCreateAudioPatch(audio_patch_handle_t handle,
+        const PatchPanel::Patch& patch) {
+    ALOGV("%s handle %d mHalHandle %d device sink %08x",
+            __func__, handle, patch.mHalHandle,
+            patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0);
+    Mutex::Autolock _l(mLock);
+    for (auto& effect : mDeviceEffects) {
+        status_t status = effect.second->onCreatePatch(handle, patch);
+        ALOGV("%s Effect onCreatePatch status %d", __func__, status);
+        ALOGW_IF(status == BAD_VALUE, "%s onCreatePatch error %d", __func__, status);
+    }
+}
+
+void AudioFlinger::DeviceEffectManager::releaseAudioPatch(audio_patch_handle_t handle) {
+    ALOGV("%s", __func__);
+    mCommandThread->releaseAudioPatchCommand(handle);
+}
+
+void AudioFlinger::DeviceEffectManager::onReleaseAudioPatch(audio_patch_handle_t handle) {
+    ALOGV("%s", __func__);
+    Mutex::Autolock _l(mLock);
+    for (auto& effect : mDeviceEffects) {
+        effect.second->onReleasePatch(handle);
+    }
+}
+
+// DeviceEffectManager::createEffect_l() must be called with AudioFlinger::mLock held
+sp<AudioFlinger::EffectHandle> AudioFlinger::DeviceEffectManager::createEffect_l(
+        effect_descriptor_t *descriptor,
+        const AudioDeviceTypeAddr& device,
+        const sp<AudioFlinger::Client>& client,
+        const sp<IEffectClient>& effectClient,
+        const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches,
+        int *enabled,
+        status_t *status) {
+    sp<DeviceEffectProxy> effect;
+    sp<EffectHandle> handle;
+    status_t lStatus;
+
+    lStatus = checkEffectCompatibility(descriptor);
+    if (lStatus != NO_ERROR) {
+       *status = lStatus;
+       return handle;
+    }
+
+    {
+        Mutex::Autolock _l(mLock);
+        auto iter = mDeviceEffects.find(device);
+        if (iter != mDeviceEffects.end()) {
+            effect = iter->second;
+        } else {
+            effect = new DeviceEffectProxy(device, mMyCallback,
+                    descriptor, mAudioFlinger.nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT));
+        }
+        // create effect handle and connect it to effect module
+        handle = new EffectHandle(effect, client, effectClient, 0 /*priority*/);
+        lStatus = handle->initCheck();
+        if (lStatus == NO_ERROR) {
+            lStatus = effect->addHandle(handle.get());
+            if (lStatus == NO_ERROR) {
+                effect->init(patches);
+                mDeviceEffects.emplace(device, effect);
+            }
+        }
+    }
+    if (enabled != NULL) {
+        *enabled = (int)effect->isEnabled();
+    }
+    *status = lStatus;
+    return handle;
+}
+
+status_t AudioFlinger::DeviceEffectManager::checkEffectCompatibility(
+        const effect_descriptor_t *desc) {
+
+    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC
+        && (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_POST_PROC) {
+        ALOGW("%s() non pre/post processing device effect %s", __func__, desc->name);
+        return BAD_VALUE;
+    }
+
+    return NO_ERROR;
+}
+
+status_t AudioFlinger::DeviceEffectManager::createEffectHal(
+        const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
+        sp<EffectHalInterface> *effect) {
+    status_t status = NO_INIT;
+    sp<EffectsFactoryHalInterface> effectsFactory = mAudioFlinger.getEffectsFactory();
+    if (effectsFactory != 0) {
+        status = effectsFactory->createEffect(
+                pEffectUuid, sessionId, AUDIO_IO_HANDLE_NONE, deviceId, effect);
+    }
+    return status;
+}
+
+void AudioFlinger::DeviceEffectManager::dump(int fd) {
+    const bool locked = dumpTryLock(mLock);
+    if (!locked) {
+        String8 result("DeviceEffectManager may be deadlocked\n");
+        write(fd, result.string(), result.size());
+    }
+
+    write(fd, "\nDevice Effects:\n", sizeof("\nDevice Effects:\n"));
+    for (const auto& iter : mDeviceEffects) {
+        String8 outStr;
+        outStr.appendFormat("%*sEffect for device %s address %s:\n", 2, "",
+                ::android::toString(iter.first.mType).c_str(), iter.first.getAddress());
+        write(fd, outStr.string(), outStr.size());
+        iter.second->dump(fd, 4);
+    }
+
+    if (locked) {
+        mLock.unlock();
+    }
+}
+
+
+size_t AudioFlinger::DeviceEffectManager::removeEffect(const sp<DeviceEffectProxy>& effect)
+{
+    Mutex::Autolock _l(mLock);
+    mDeviceEffects.erase(effect->device());
+    return mDeviceEffects.size();
+}
+
+bool AudioFlinger::DeviceEffectManagerCallback::disconnectEffectHandle(
+        EffectHandle *handle, bool unpinIfLast) {
+    sp<EffectBase> effectBase = handle->effect().promote();
+    if (effectBase == nullptr) {
+        return false;
+    }
+
+    sp<DeviceEffectProxy> effect = effectBase->asDeviceEffectProxy();
+    if (effect == nullptr) {
+        return false;
+    }
+    // restore suspended effects if the disconnected handle was enabled and the last one.
+    bool remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
+    if (remove) {
+        mManager.removeEffect(effect);
+        if (handle->enabled()) {
+            effectBase->checkSuspendOnEffectEnabled(false, false /*threadLocked*/);
+        }
+    }
+    return true;
+}
+
+// -----------  DeviceEffectManager::CommandThread implementation ----------
+
+
+AudioFlinger::DeviceEffectManager::CommandThread::~CommandThread()
+{
+    Mutex::Autolock _l(mLock);
+    mCommands.clear();
+}
+
+void AudioFlinger::DeviceEffectManager::CommandThread::onFirstRef()
+{
+    run("DeviceEffectManage_CommandThread", ANDROID_PRIORITY_AUDIO);
+}
+
+bool AudioFlinger::DeviceEffectManager::CommandThread::threadLoop()
+{
+    mLock.lock();
+    while (!exitPending())
+    {
+        while (!mCommands.empty() && !exitPending()) {
+            sp<Command> command = mCommands.front();
+            mCommands.pop_front();
+            mLock.unlock();
+
+            switch (command->mCommand) {
+            case CREATE_AUDIO_PATCH: {
+                CreateAudioPatchData *data = (CreateAudioPatchData *)command->mData.get();
+                ALOGV("CommandThread() processing create audio patch handle %d", data->mHandle);
+                mManager.onCreateAudioPatch(data->mHandle, data->mPatch);
+                } break;
+            case RELEASE_AUDIO_PATCH: {
+                ReleaseAudioPatchData *data = (ReleaseAudioPatchData *)command->mData.get();
+                ALOGV("CommandThread() processing release audio patch handle %d", data->mHandle);
+                mManager.onReleaseAudioPatch(data->mHandle);
+                } break;
+            default:
+                ALOGW("CommandThread() unknown command %d", command->mCommand);
+            }
+            mLock.lock();
+        }
+
+        // At this stage we have either an empty command queue or the first command in the queue
+        // has a finite delay. So unless we are exiting it is safe to wait.
+        if (!exitPending()) {
+            ALOGV("CommandThread() going to sleep");
+            mWaitWorkCV.wait(mLock);
+        }
+    }
+    mLock.unlock();
+    return false;
+}
+
+void AudioFlinger::DeviceEffectManager::CommandThread::sendCommand(sp<Command> command) {
+    Mutex::Autolock _l(mLock);
+    mCommands.push_back(command);
+    mWaitWorkCV.signal();
+}
+
+void AudioFlinger::DeviceEffectManager::CommandThread::createAudioPatchCommand(
+        audio_patch_handle_t handle, const PatchPanel::Patch& patch)
+{
+    sp<Command> command = new Command(CREATE_AUDIO_PATCH, new CreateAudioPatchData(handle, patch));
+    ALOGV("CommandThread() adding create patch handle %d mHalHandle %d.", handle, patch.mHalHandle);
+    sendCommand(command);
+}
+
+void AudioFlinger::DeviceEffectManager::CommandThread::releaseAudioPatchCommand(
+        audio_patch_handle_t handle)
+{
+    sp<Command> command = new Command(RELEASE_AUDIO_PATCH, new ReleaseAudioPatchData(handle));
+    ALOGV("CommandThread() adding release patch");
+    sendCommand(command);
+}
+
+void AudioFlinger::DeviceEffectManager::CommandThread::exit()
+{
+    ALOGV("CommandThread::exit");
+    {
+        AutoMutex _l(mLock);
+        requestExit();
+        mWaitWorkCV.signal();
+    }
+    // Note that we can call it from the thread loop if all other references have been released
+    // but it will safely return WOULD_BLOCK in this case
+    requestExitAndWait();
+}
+
+} // namespace android
diff --git a/services/audioflinger/DeviceEffectManager.h b/services/audioflinger/DeviceEffectManager.h
new file mode 100644
index 0000000..14ff14d
--- /dev/null
+++ b/services/audioflinger/DeviceEffectManager.h
@@ -0,0 +1,203 @@
+/*
+**
+** Copyright 2019, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef INCLUDING_FROM_AUDIOFLINGER_H
+    #error This header file should only be included from AudioFlinger.h
+#endif
+
+// DeviceEffectManager is concealed within AudioFlinger, their lifetimes are the same.
+class DeviceEffectManager {
+public:
+    explicit DeviceEffectManager(AudioFlinger* audioFlinger)
+        : mCommandThread(new CommandThread(*this)), mAudioFlinger(*audioFlinger),
+        mMyCallback(new DeviceEffectManagerCallback(this)) {}
+
+            ~DeviceEffectManager() {
+                mCommandThread->exit();
+            }
+
+    sp<EffectHandle> createEffect_l(effect_descriptor_t *descriptor,
+                const AudioDeviceTypeAddr& device,
+                const sp<AudioFlinger::Client>& client,
+                const sp<IEffectClient>& effectClient,
+                const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches,
+                int *enabled,
+                status_t *status);
+    void createAudioPatch(audio_patch_handle_t handle, const PatchPanel::Patch& patch);
+    void releaseAudioPatch(audio_patch_handle_t handle);
+
+    size_t removeEffect(const sp<DeviceEffectProxy>& effect);
+    status_t createEffectHal(const effect_uuid_t *pEffectUuid,
+           int32_t sessionId, int32_t deviceId,
+           sp<EffectHalInterface> *effect);
+    status_t addEffectToHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId,
+            sp<EffectHalInterface> effect) {
+        return mAudioFlinger.addEffectToHal(deviceId, hwModuleId, effect);
+    };
+    status_t removeEffectFromHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId,
+            sp<EffectHalInterface> effect) {
+        return mAudioFlinger.removeEffectFromHal(deviceId, hwModuleId, effect);
+    };
+
+    AudioFlinger& audioFlinger() const { return mAudioFlinger; }
+
+    void dump(int fd);
+
+private:
+
+    // Thread to execute create and release patch commands asynchronously. This is needed because
+    // PatchPanel::createAudioPatch and releaseAudioPatch are executed from audio policy service
+    // with mutex locked and effect management requires to call back into audio policy service
+    class Command;
+    class CommandThread : public Thread {
+    public:
+
+        enum {
+            CREATE_AUDIO_PATCH,
+            RELEASE_AUDIO_PATCH,
+        };
+
+        CommandThread(DeviceEffectManager& manager)
+            : Thread(false), mManager(manager) {}
+        ~CommandThread() override;
+
+        // Thread virtuals
+        void onFirstRef() override;
+        bool threadLoop() override;
+
+                void exit();
+
+                void createAudioPatchCommand(audio_patch_handle_t handle,
+                        const PatchPanel::Patch& patch);
+                void releaseAudioPatchCommand(audio_patch_handle_t handle);
+
+    private:
+        class CommandData;
+
+        // descriptor for requested tone playback event
+        class Command: public RefBase {
+        public:
+            Command() = default;
+            Command(int command, sp<CommandData> data)
+                : mCommand(command), mData(data) {}
+
+            int mCommand = -1;
+            sp<CommandData> mData;
+        };
+
+        class CommandData: public RefBase {
+        public:
+            virtual ~CommandData() = default;
+        };
+
+        class CreateAudioPatchData : public CommandData {
+        public:
+            CreateAudioPatchData(audio_patch_handle_t handle, const PatchPanel::Patch& patch)
+                :   mHandle(handle), mPatch(patch) {}
+
+            audio_patch_handle_t mHandle;
+            const PatchPanel::Patch mPatch;
+        };
+
+        class ReleaseAudioPatchData : public CommandData {
+        public:
+            ReleaseAudioPatchData(audio_patch_handle_t handle)
+                :   mHandle(handle) {}
+
+            audio_patch_handle_t mHandle;
+        };
+
+        void sendCommand(sp<Command> command);
+
+        Mutex   mLock;
+        Condition mWaitWorkCV;
+        std::deque <sp<Command>> mCommands; // list of pending commands
+        DeviceEffectManager& mManager;
+    };
+
+    void onCreateAudioPatch(audio_patch_handle_t handle, const PatchPanel::Patch& patch);
+    void onReleaseAudioPatch(audio_patch_handle_t handle);
+
+    status_t checkEffectCompatibility(const effect_descriptor_t *desc);
+
+    Mutex mLock;
+    sp<CommandThread> mCommandThread;
+    AudioFlinger &mAudioFlinger;
+    const sp<DeviceEffectManagerCallback> mMyCallback;
+    std::map<AudioDeviceTypeAddr, sp<DeviceEffectProxy>> mDeviceEffects;
+};
+
+class DeviceEffectManagerCallback :  public EffectCallbackInterface {
+public:
+            DeviceEffectManagerCallback(DeviceEffectManager *manager)
+                : mManager(*manager) {}
+
+    status_t createEffectHal(const effect_uuid_t *pEffectUuid,
+           int32_t sessionId, int32_t deviceId,
+           sp<EffectHalInterface> *effect) override {
+                return mManager.createEffectHal(pEffectUuid, sessionId, deviceId, effect);
+            }
+    status_t allocateHalBuffer(size_t size __unused,
+            sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; }
+    bool updateOrphanEffectChains(const sp<EffectBase>& effect __unused) override { return false; }
+
+    audio_io_handle_t io() const override  { return AUDIO_IO_HANDLE_NONE; }
+    bool isOutput() const override { return false; }
+    bool isOffload() const override { return false; }
+    bool isOffloadOrDirect() const override { return false; }
+    bool isOffloadOrMmap() const override { return false; }
+
+    uint32_t  sampleRate() const override { return 0; }
+    audio_channel_mask_t channelMask() const override { return AUDIO_CHANNEL_NONE; }
+    uint32_t channelCount() const override { return 0; }
+    size_t    frameCount() const override  { return 0; }
+    uint32_t  latency() const override  { return 0; }
+
+    status_t addEffectToHal(sp<EffectHalInterface> effect __unused) override {
+        return NO_ERROR;
+    }
+    status_t removeEffectFromHal(sp<EffectHalInterface> effect __unused) override {
+        return NO_ERROR;
+    }
+
+    bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override;
+    void setVolumeForOutput(float left __unused, float right __unused) const override {}
+
+    // check if effects should be suspended or restored when a given effect is enable or disabled
+    void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect __unused,
+                          bool enabled __unused, bool threadLocked __unused) override {}
+    void resetVolume() override {}
+    uint32_t strategy() const override  { return 0; }
+    int32_t activeTrackCnt() const override { return 0; }
+    void onEffectEnable(const sp<EffectBase>& effect __unused) override {}
+    void onEffectDisable(const sp<EffectBase>& effect __unused) override {}
+
+    wp<EffectChain> chain() const override { return nullptr; }
+
+    int newEffectId() { return mManager.audioFlinger().nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); }
+
+    status_t addEffectToHal(audio_port_handle_t deviceId,
+            audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) {
+        return mManager.addEffectToHal(deviceId, hwModuleId, effect);
+    }
+    status_t removeEffectFromHal(audio_port_handle_t deviceId,
+            audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) {
+        return mManager.removeEffectFromHal(deviceId, hwModuleId, effect);
+    }
+private:
+    DeviceEffectManager& mManager;
+};
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index 4d37c94..ef2daa2 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -512,7 +512,8 @@
                                          effect_descriptor_t *desc,
                                          int id,
                                          audio_session_t sessionId,
-                                         bool pinned)
+                                         bool pinned,
+                                         audio_port_handle_t deviceId)
     : EffectBase(callback, desc, id, sessionId, pinned),
       // clear mConfig to ensure consistent initial value of buffer framecount
       // in case buffers are associated by setInBuffer() or setOutBuffer()
@@ -531,7 +532,7 @@
 
     // create effect engine from effect factory
     mStatus = callback->createEffectHal(
-            &desc->uuid, sessionId, AUDIO_PORT_HANDLE_NONE, &mEffectInterface);
+            &desc->uuid, sessionId, deviceId, &mEffectInterface);
     if (mStatus != NO_ERROR) {
         return;
     }
@@ -1602,7 +1603,7 @@
     mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
     mPriority(priority), mHasControl(false), mEnabled(false), mDisconnected(false)
 {
-    ALOGV("constructor %p", this);
+    ALOGV("constructor %p client %p", this, client.get());
 
     if (client == 0) {
         return;
@@ -1790,12 +1791,13 @@
     if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
         return INVALID_OPERATION;
     }
-    if (mClient == 0) {
-        return INVALID_OPERATION;
-    }
 
     // handle commands that are not forwarded transparently to effect engine
     if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
+        if (mClient == 0) {
+            return INVALID_OPERATION;
+        }
+
         if (*replySize < sizeof(int)) {
             android_errorWriteLog(0x534e4554, "32095713");
             return BAD_VALUE;
@@ -2084,7 +2086,7 @@
                                                    bool pinned)
 {
     Mutex::Autolock _l(mLock);
-    effect = new EffectModule(mEffectCallback, desc, id, sessionId, pinned);
+    effect = new EffectModule(mEffectCallback, desc, id, sessionId, pinned, AUDIO_PORT_HANDLE_NONE);
     status_t lStatus = effect->status();
     if (lStatus == NO_ERROR) {
         lStatus = addEffect_ll(effect);
@@ -2918,4 +2920,326 @@
     return c->activeTrackCnt();
 }
 
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::DeviceEffectProxy"
+
+status_t AudioFlinger::DeviceEffectProxy::setEnabled(bool enabled, bool fromHandle)
+{
+    status_t status = EffectBase::setEnabled(enabled, fromHandle);
+    Mutex::Autolock _l(mProxyLock);
+    if (status == NO_ERROR) {
+        for (auto& handle : mEffectHandles) {
+            if (enabled) {
+                status = handle.second->enable();
+            } else {
+                status = handle.second->disable();
+            }
+        }
+    }
+    ALOGV("%s enable %d status %d", __func__, enabled, status);
+    return status;
+}
+
+status_t AudioFlinger::DeviceEffectProxy::init(
+        const std::map <audio_patch_handle_t, PatchPanel::Patch>& patches) {
+//For all audio patches
+//If src or sink device match
+//If the effect is HW accelerated
+//	if no corresponding effect module
+//		Create EffectModule: mHalEffect
+//Create and attach EffectHandle
+//If the effect is not HW accelerated and the patch sink or src is a mixer port
+//	Create Effect on patch input or output thread on session -1
+//Add EffectHandle to EffectHandle map of Effect Proxy:
+    ALOGV("%s device type %d address %s", __func__,  mDevice.mType, mDevice.getAddress());
+    status_t status = NO_ERROR;
+    for (auto &patch : patches) {
+        status = onCreatePatch(patch.first, patch.second);
+        ALOGV("%s onCreatePatch status %d", __func__, status);
+        if (status == BAD_VALUE) {
+            return status;
+        }
+    }
+    return status;
+}
+
+status_t AudioFlinger::DeviceEffectProxy::onCreatePatch(
+        audio_patch_handle_t patchHandle, const AudioFlinger::PatchPanel::Patch& patch) {
+    status_t status = NAME_NOT_FOUND;
+    sp<EffectHandle> handle;
+    // only consider source[0] as this is the only "true" source of a patch
+    status = checkPort(patch, &patch.mAudioPatch.sources[0], &handle);
+    ALOGV("%s source checkPort status %d", __func__, status);
+    for (uint32_t i = 0; i < patch.mAudioPatch.num_sinks && status == NAME_NOT_FOUND; i++) {
+        status = checkPort(patch, &patch.mAudioPatch.sinks[i], &handle);
+        ALOGV("%s sink %d checkPort status %d", __func__, i, status);
+    }
+    if (status == NO_ERROR || status == ALREADY_EXISTS) {
+        Mutex::Autolock _l(mProxyLock);
+        mEffectHandles.emplace(patchHandle, handle);
+    }
+    ALOGW_IF(status == BAD_VALUE,
+            "%s cannot attach effect %s on patch %d", __func__, mDescriptor.name, patchHandle);
+
+    return status;
+}
+
+status_t AudioFlinger::DeviceEffectProxy::checkPort(const PatchPanel::Patch& patch,
+        const struct audio_port_config *port, sp <EffectHandle> *handle) {
+
+    ALOGV("%s type %d device type %d address %s device ID %d patch.isSoftware() %d",
+            __func__, port->type, port->ext.device.type,
+            port->ext.device.address, port->id, patch.isSoftware());
+    if (port->type != AUDIO_PORT_TYPE_DEVICE || port->ext.device.type != mDevice.mType
+        || port->ext.device.address != mDevice.mAddress) {
+        return NAME_NOT_FOUND;
+    }
+    status_t status = NAME_NOT_FOUND;
+
+    if (mDescriptor.flags & EFFECT_FLAG_HW_ACC_TUNNEL) {
+        Mutex::Autolock _l(mProxyLock);
+        mDevicePort = *port;
+        mHalEffect = new EffectModule(mMyCallback,
+                                      const_cast<effect_descriptor_t *>(&mDescriptor),
+                                      mMyCallback->newEffectId(), AUDIO_SESSION_DEVICE,
+                                      false /* pinned */, port->id);
+        if (audio_is_input_device(mDevice.mType)) {
+            mHalEffect->setInputDevice(mDevice);
+        } else {
+            mHalEffect->setDevices({mDevice});
+        }
+        *handle = new EffectHandle(mHalEffect, nullptr, nullptr, 0 /*priority*/);
+        status = (*handle)->initCheck();
+        if (status == OK) {
+            status = mHalEffect->addHandle((*handle).get());
+        } else {
+            mHalEffect.clear();
+            mDevicePort.id = AUDIO_PORT_HANDLE_NONE;
+        }
+    } else if (patch.isSoftware() || patch.thread().promote() != nullptr) {
+        sp <ThreadBase> thread;
+        if (audio_port_config_has_input_direction(port)) {
+            if (patch.isSoftware()) {
+                thread = patch.mRecord.thread();
+            } else {
+                thread = patch.thread().promote();
+            }
+        } else {
+            if (patch.isSoftware()) {
+                thread = patch.mPlayback.thread();
+            } else {
+                thread = patch.thread().promote();
+            }
+        }
+        int enabled;
+        *handle = thread->createEffect_l(nullptr, nullptr, 0, AUDIO_SESSION_DEVICE,
+                                         const_cast<effect_descriptor_t *>(&mDescriptor),
+                                         &enabled, &status, false);
+        ALOGV("%s thread->createEffect_l status %d", __func__, status);
+    } else {
+        status = BAD_VALUE;
+    }
+    if (status == NO_ERROR || status == ALREADY_EXISTS) {
+        if (isEnabled()) {
+            (*handle)->enable();
+        } else {
+            (*handle)->disable();
+        }
+    }
+    return status;
+}
+
+void AudioFlinger::DeviceEffectProxy::onReleasePatch(audio_patch_handle_t patchHandle) {
+    Mutex::Autolock _l(mProxyLock);
+    mEffectHandles.erase(patchHandle);
+}
+
+
+size_t AudioFlinger::DeviceEffectProxy::removeEffect(const sp<EffectModule>& effect)
+{
+    Mutex::Autolock _l(mProxyLock);
+    if (effect == mHalEffect) {
+        mHalEffect.clear();
+        mDevicePort.id = AUDIO_PORT_HANDLE_NONE;
+    }
+    return mHalEffect == nullptr ? 0 : 1;
+}
+
+status_t AudioFlinger::DeviceEffectProxy::addEffectToHal(
+    sp<EffectHalInterface> effect) {
+    if (mHalEffect == nullptr) {
+        return NO_INIT;
+    }
+    return mManagerCallback->addEffectToHal(
+            mDevicePort.id, mDevicePort.ext.device.hw_module, effect);
+}
+
+status_t AudioFlinger::DeviceEffectProxy::removeEffectFromHal(
+    sp<EffectHalInterface> effect) {
+    if (mHalEffect == nullptr) {
+        return NO_INIT;
+    }
+    return mManagerCallback->removeEffectFromHal(
+            mDevicePort.id, mDevicePort.ext.device.hw_module, effect);
+}
+
+bool AudioFlinger::DeviceEffectProxy::isOutput() const {
+    if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE) {
+        return mDevicePort.role == AUDIO_PORT_ROLE_SINK;
+    }
+    return true;
+}
+
+uint32_t AudioFlinger::DeviceEffectProxy::sampleRate() const {
+    if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE &&
+            (mDevicePort.config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) != 0) {
+        return mDevicePort.sample_rate;
+    }
+    return DEFAULT_OUTPUT_SAMPLE_RATE;
+}
+
+audio_channel_mask_t AudioFlinger::DeviceEffectProxy::channelMask() const {
+    if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE &&
+            (mDevicePort.config_mask & AUDIO_PORT_CONFIG_CHANNEL_MASK) != 0) {
+        return mDevicePort.channel_mask;
+    }
+    return AUDIO_CHANNEL_OUT_STEREO;
+}
+
+uint32_t AudioFlinger::DeviceEffectProxy::channelCount() const {
+    if (isOutput()) {
+        return audio_channel_count_from_out_mask(channelMask());
+    }
+    return audio_channel_count_from_in_mask(channelMask());
+}
+
+void AudioFlinger::DeviceEffectProxy::dump(int fd, int spaces) {
+    const Vector<String16> args;
+    EffectBase::dump(fd, args);
+
+    const bool locked = dumpTryLock(mProxyLock);
+    if (!locked) {
+        String8 result("DeviceEffectProxy may be deadlocked\n");
+        write(fd, result.string(), result.size());
+    }
+
+    String8 outStr;
+    if (mHalEffect != nullptr) {
+        outStr.appendFormat("%*sHAL Effect Id: %d\n", spaces, "", mHalEffect->id());
+    } else {
+        outStr.appendFormat("%*sNO HAL Effect\n", spaces, "");
+    }
+    write(fd, outStr.string(), outStr.size());
+    outStr.clear();
+
+    outStr.appendFormat("%*sSub Effects:\n", spaces, "");
+    write(fd, outStr.string(), outStr.size());
+    outStr.clear();
+
+    for (const auto& iter : mEffectHandles) {
+        outStr.appendFormat("%*sEffect for patch handle %d:\n", spaces + 2, "", iter.first);
+        write(fd, outStr.string(), outStr.size());
+        outStr.clear();
+        sp<EffectBase> effect = iter.second->effect().promote();
+        if (effect != nullptr) {
+            effect->dump(fd, args);
+        }
+    }
+
+    if (locked) {
+        mLock.unlock();
+    }
+}
+
+#undef LOG_TAG
+#define LOG_TAG "AudioFlinger::DeviceEffectProxy::ProxyCallback"
+
+int AudioFlinger::DeviceEffectProxy::ProxyCallback::newEffectId() {
+    return mManagerCallback->newEffectId();
+}
+
+
+bool AudioFlinger::DeviceEffectProxy::ProxyCallback::disconnectEffectHandle(
+        EffectHandle *handle, bool unpinIfLast) {
+    sp<EffectBase> effectBase = handle->effect().promote();
+    if (effectBase == nullptr) {
+        return false;
+    }
+
+    sp<EffectModule> effect = effectBase->asEffectModule();
+    if (effect == nullptr) {
+        return false;
+    }
+
+    // restore suspended effects if the disconnected handle was enabled and the last one.
+    bool remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
+    if (remove) {
+        sp<DeviceEffectProxy> proxy = mProxy.promote();
+        if (proxy != nullptr) {
+            proxy->removeEffect(effect);
+        }
+        if (handle->enabled()) {
+            effectBase->checkSuspendOnEffectEnabled(false, false /*threadLocked*/);
+        }
+    }
+    return true;
+}
+
+status_t AudioFlinger::DeviceEffectProxy::ProxyCallback::createEffectHal(
+        const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
+        sp<EffectHalInterface> *effect) {
+    return mManagerCallback->createEffectHal(pEffectUuid, sessionId, deviceId, effect);
+}
+
+status_t AudioFlinger::DeviceEffectProxy::ProxyCallback::addEffectToHal(
+        sp<EffectHalInterface> effect) {
+    sp<DeviceEffectProxy> proxy = mProxy.promote();
+    if (proxy == nullptr) {
+        return NO_INIT;
+    }
+    return proxy->addEffectToHal(effect);
+}
+
+status_t AudioFlinger::DeviceEffectProxy::ProxyCallback::removeEffectFromHal(
+        sp<EffectHalInterface> effect) {
+    sp<DeviceEffectProxy> proxy = mProxy.promote();
+    if (proxy == nullptr) {
+        return NO_INIT;
+    }
+    return proxy->addEffectToHal(effect);
+}
+
+bool AudioFlinger::DeviceEffectProxy::ProxyCallback::isOutput() const {
+    sp<DeviceEffectProxy> proxy = mProxy.promote();
+    if (proxy == nullptr) {
+        return true;
+    }
+    return proxy->isOutput();
+}
+
+uint32_t AudioFlinger::DeviceEffectProxy::ProxyCallback::sampleRate() const {
+    sp<DeviceEffectProxy> proxy = mProxy.promote();
+    if (proxy == nullptr) {
+        return DEFAULT_OUTPUT_SAMPLE_RATE;
+    }
+    return proxy->sampleRate();
+}
+
+audio_channel_mask_t AudioFlinger::DeviceEffectProxy::ProxyCallback::channelMask() const {
+    sp<DeviceEffectProxy> proxy = mProxy.promote();
+    if (proxy == nullptr) {
+        return AUDIO_CHANNEL_OUT_STEREO;
+    }
+    return proxy->channelMask();
+}
+
+uint32_t AudioFlinger::DeviceEffectProxy::ProxyCallback::channelCount() const {
+    sp<DeviceEffectProxy> proxy = mProxy.promote();
+    if (proxy == nullptr) {
+        return 2;
+    }
+    return proxy->channelCount();
+}
+
 } // namespace android
diff --git a/services/audioflinger/Effects.h b/services/audioflinger/Effects.h
index ea51c2c..40bb226 100644
--- a/services/audioflinger/Effects.h
+++ b/services/audioflinger/Effects.h
@@ -33,7 +33,7 @@
     virtual bool isOffload() const = 0;
     virtual bool isOffloadOrDirect() const = 0;
     virtual bool isOffloadOrMmap() const = 0;
-    virtual uint32_t  sampleRate() const = 0;
+    virtual uint32_t sampleRate() const = 0;
     virtual audio_channel_mask_t channelMask() const = 0;
     virtual uint32_t channelCount() const = 0;
     virtual size_t frameCount() const = 0;
@@ -159,6 +159,7 @@
     status_t         updatePolicyState();
 
     virtual          sp<EffectModule> asEffectModule() { return nullptr; }
+    virtual          sp<DeviceEffectProxy> asDeviceEffectProxy() { return nullptr; }
 
     void             dump(int fd, const Vector<String16>& args);
 
@@ -206,7 +207,8 @@
                     effect_descriptor_t *desc,
                     int id,
                     audio_session_t sessionId,
-                    bool pinned);
+                    bool pinned,
+                    audio_port_handle_t deviceId);
     virtual ~EffectModule();
 
     void process();
@@ -613,3 +615,96 @@
 
              const sp<EffectCallback> mEffectCallback;
 };
+
+class DeviceEffectProxy : public EffectBase {
+public:
+        DeviceEffectProxy (const AudioDeviceTypeAddr& device,
+                const sp<DeviceEffectManagerCallback>& callback,
+                effect_descriptor_t *desc, int id)
+            : EffectBase(callback, desc, id, AUDIO_SESSION_DEVICE, false),
+                mDevice(device), mManagerCallback(callback),
+                mMyCallback(new ProxyCallback(this, callback)) {}
+
+    status_t setEnabled(bool enabled, bool fromHandle) override;
+    sp<DeviceEffectProxy> asDeviceEffectProxy() override { return this; }
+
+    status_t init(const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches);
+    status_t onCreatePatch(audio_patch_handle_t patchHandle, const PatchPanel::Patch& patch);
+    void onReleasePatch(audio_patch_handle_t patchHandle);
+
+    size_t removeEffect(const sp<EffectModule>& effect);
+
+    status_t addEffectToHal(sp<EffectHalInterface> effect);
+    status_t removeEffectFromHal(sp<EffectHalInterface> effect);
+
+    const AudioDeviceTypeAddr& device() { return mDevice; };
+    bool isOutput() const;
+    uint32_t sampleRate() const;
+    audio_channel_mask_t channelMask() const;
+    uint32_t channelCount() const;
+
+    void dump(int fd, int spaces);
+
+private:
+
+    class ProxyCallback :  public EffectCallbackInterface {
+    public:
+                ProxyCallback(DeviceEffectProxy *proxy,
+                        const sp<DeviceEffectManagerCallback>& callback)
+                    : mProxy(proxy), mManagerCallback(callback) {}
+
+        status_t createEffectHal(const effect_uuid_t *pEffectUuid,
+               int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override;
+        status_t allocateHalBuffer(size_t size __unused,
+                sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; }
+        bool updateOrphanEffectChains(const sp<EffectBase>& effect __unused) override {
+                    return false;
+        }
+
+        audio_io_handle_t io() const override { return AUDIO_IO_HANDLE_NONE; }
+        bool isOutput() const override;
+        bool isOffload() const override { return false; }
+        bool isOffloadOrDirect() const override { return false; }
+        bool isOffloadOrMmap() const override { return false; }
+
+        uint32_t sampleRate() const override;
+        audio_channel_mask_t channelMask() const override;
+        uint32_t channelCount() const override;
+        size_t frameCount() const override  { return 0; }
+        uint32_t latency() const override  { return 0; }
+
+        status_t addEffectToHal(sp<EffectHalInterface> effect) override;
+        status_t removeEffectFromHal(sp<EffectHalInterface> effect) override;
+
+        bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override;
+        void setVolumeForOutput(float left __unused, float right __unused) const override {}
+
+        void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect __unused,
+                              bool enabled __unused, bool threadLocked __unused) override {}
+        void resetVolume() override {}
+        uint32_t strategy() const override  { return 0; }
+        int32_t activeTrackCnt() const override { return 0; }
+        void onEffectEnable(const sp<EffectBase>& effect __unused) override {}
+        void onEffectDisable(const sp<EffectBase>& effect __unused) override {}
+
+        wp<EffectChain> chain() const override { return nullptr; }
+
+        int newEffectId();
+
+    private:
+        const wp<DeviceEffectProxy> mProxy;
+        const sp<DeviceEffectManagerCallback> mManagerCallback;
+    };
+
+    status_t checkPort(const PatchPanel::Patch& patch, const struct audio_port_config *port,
+            sp<EffectHandle> *handle);
+
+    const AudioDeviceTypeAddr mDevice;
+    const sp<DeviceEffectManagerCallback> mManagerCallback;
+    const sp<ProxyCallback> mMyCallback;
+
+    Mutex mProxyLock;
+    std::map<audio_patch_handle_t, sp<EffectHandle>> mEffectHandles; // protected by mProxyLock
+    sp<EffectModule> mHalEffect; // protected by mProxyLock
+    struct audio_port_config mDevicePort = { .id = AUDIO_PORT_HANDLE_NONE };
+};
diff --git a/services/audioflinger/PatchPanel.cpp b/services/audioflinger/PatchPanel.cpp
index dbd761a..5501856 100644
--- a/services/audioflinger/PatchPanel.cpp
+++ b/services/audioflinger/PatchPanel.cpp
@@ -170,8 +170,7 @@
                 }
                 halHandle = removedPatch.mHalHandle;
             }
-            mPatches.erase(iter);
-            removeSoftwarePatchFromInsertedModules(*handle);
+            erasePatch(*handle);
         }
     }
 
@@ -326,10 +325,14 @@
                         }
                     }
                     status = thread->sendCreateAudioPatchConfigEvent(patch, &halHandle);
+                    if (status == NO_ERROR) {
+                        newPatch.setThread(thread);
+                    }
+
                     // remove stale audio patch with same input as sink if any
                     for (auto& iter : mPatches) {
                         if (iter.second.mAudioPatch.sinks[0].ext.mix.handle == thread->id()) {
-                            mPatches.erase(iter.first);
+                            erasePatch(iter.first);
                             break;
                         }
                     }
@@ -388,11 +391,14 @@
             }
 
             status = thread->sendCreateAudioPatchConfigEvent(patch, &halHandle);
+            if (status == NO_ERROR) {
+                newPatch.setThread(thread);
+            }
 
             // remove stale audio patch with same output as source if any
             for (auto& iter : mPatches) {
                 if (iter.second.mAudioPatch.sources[0].ext.mix.handle == thread->id()) {
-                    mPatches.erase(iter.first);
+                    erasePatch(iter.first);
                     break;
                 }
             }
@@ -406,11 +412,11 @@
     if (status == NO_ERROR) {
         *handle = (audio_patch_handle_t) mAudioFlinger.nextUniqueId(AUDIO_UNIQUE_ID_USE_PATCH);
         newPatch.mHalHandle = halHandle;
+        mAudioFlinger.mDeviceEffectManager.createAudioPatch(*handle, newPatch);
         mPatches.insert(std::make_pair(*handle, std::move(newPatch)));
         if (insertedModule != AUDIO_MODULE_HANDLE_NONE) {
             addSoftwarePatchToInsertedModules(insertedModule, *handle);
         }
-        ALOGV("%s() added new patch handle %d halHandle %d", __func__, *handle, halHandle);
     } else {
         newPatch.clearConnections(this);
     }
@@ -634,8 +640,21 @@
 String8 AudioFlinger::PatchPanel::Patch::dump(audio_patch_handle_t myHandle) const
 {
     // TODO: Consider table dump form for patches, just like tracks.
-    String8 result = String8::format("Patch %d: thread %p => thread %p",
-            myHandle, mRecord.const_thread().get(), mPlayback.const_thread().get());
+    String8 result = String8::format("Patch %d: %s (thread %p => thread %p)",
+            myHandle, isSoftware() ? "Software bridge between" : "No software bridge",
+            mRecord.const_thread().get(), mPlayback.const_thread().get());
+
+    bool hasSinkDevice =
+            mAudioPatch.num_sinks > 0 && mAudioPatch.sinks[0].type == AUDIO_PORT_TYPE_DEVICE;
+    bool hasSourceDevice =
+            mAudioPatch.num_sources > 0 && mAudioPatch.sources[0].type == AUDIO_PORT_TYPE_DEVICE;
+    result.appendFormat(" thread %p %s (%d) first device type %08x", mThread.unsafe_get(),
+            hasSinkDevice ? "num sinks" :
+                (hasSourceDevice ? "num sources" : "no devices"),
+            hasSinkDevice ? mAudioPatch.num_sinks :
+                (hasSourceDevice ? mAudioPatch.num_sources : 0),
+            hasSinkDevice ? mAudioPatch.sinks[0].ext.device.type :
+                (hasSourceDevice ? mAudioPatch.sources[0].ext.device.type : 0));
 
     // add latency if it exists
     double latencyMs;
@@ -711,11 +730,16 @@
             status = BAD_VALUE;
     }
 
-    mPatches.erase(iter);
-    removeSoftwarePatchFromInsertedModules(handle);
+    erasePatch(handle);
     return status;
 }
 
+void AudioFlinger::PatchPanel::erasePatch(audio_patch_handle_t handle) {
+    mPatches.erase(handle);
+    removeSoftwarePatchFromInsertedModules(handle);
+    mAudioFlinger.mDeviceEffectManager.releaseAudioPatch(handle);
+}
+
 /* List connected audio ports and they attributes */
 status_t AudioFlinger::PatchPanel::listAudioPatches(unsigned int *num_patches __unused,
                                   struct audio_patch *patches __unused)
@@ -799,16 +823,13 @@
     String8 patchPanelDump;
     const char *indent = "  ";
 
-    // Only dump software patches.
     bool headerPrinted = false;
     for (const auto& iter : mPatches) {
-        if (iter.second.isSoftware()) {
-            if (!headerPrinted) {
-                patchPanelDump += "\nSoftware patches:\n";
-                headerPrinted = true;
-            }
-            patchPanelDump.appendFormat("%s%s\n", indent, iter.second.dump(iter.first).string());
+        if (!headerPrinted) {
+            patchPanelDump += "\nPatches:\n";
+            headerPrinted = true;
         }
+        patchPanelDump.appendFormat("%s%s\n", indent, iter.second.dump(iter.first).string());
     }
 
     headerPrinted = false;
diff --git a/services/audioflinger/PatchPanel.h b/services/audioflinger/PatchPanel.h
index 181e27c..4e0d243 100644
--- a/services/audioflinger/PatchPanel.h
+++ b/services/audioflinger/PatchPanel.h
@@ -76,13 +76,18 @@
 
     void dump(int fd) const;
 
-private:
     template<typename ThreadType, typename TrackType>
-    class Endpoint {
+    class Endpoint final {
     public:
         Endpoint() = default;
         Endpoint(const Endpoint&) = delete;
-        Endpoint& operator=(const Endpoint&) = delete;
+        Endpoint& operator=(const Endpoint& other) noexcept {
+            mThread = other.mThread;
+            mCloseThread = other.mCloseThread;
+            mHandle = other.mHandle;
+            mTrack = other.mTrack;
+            return *this;
+        }
         Endpoint(Endpoint&& other) noexcept { swap(other); }
         Endpoint& operator=(Endpoint&& other) noexcept {
             swap(other);
@@ -98,8 +103,8 @@
             return trackOrNull->initCheck();
         }
         audio_patch_handle_t handle() const { return mHandle; }
-        sp<ThreadType> thread() { return mThread; }
-        sp<TrackType> track() { return mTrack; }
+        sp<ThreadType> thread() const { return mThread; }
+        sp<TrackType> track() const { return mTrack; }
         sp<const ThreadType> const_thread() const { return mThread; }
         sp<const TrackType> const_track() const { return mTrack; }
 
@@ -150,14 +155,36 @@
         sp<TrackType> mTrack;
     };
 
-    class Patch {
+    class Patch final {
     public:
         explicit Patch(const struct audio_patch &patch) : mAudioPatch(patch) {}
+        Patch() = default;
         ~Patch();
-        Patch(const Patch&) = delete;
-        Patch(Patch&&) = default;
-        Patch& operator=(const Patch&) = delete;
-        Patch& operator=(Patch&&) = default;
+        Patch(const Patch& other) noexcept {
+            mAudioPatch = other.mAudioPatch;
+            mHalHandle = other.mHalHandle;
+            mPlayback = other.mPlayback;
+            mRecord = other.mRecord;
+            mThread = other.mThread;
+        }
+        Patch(Patch&& other) noexcept { swap(other); }
+        Patch& operator=(Patch&& other) noexcept {
+            swap(other);
+            return *this;
+        }
+
+        void swap(Patch &other) noexcept {
+            using std::swap;
+            swap(mAudioPatch, other.mAudioPatch);
+            swap(mHalHandle, other.mHalHandle);
+            swap(mPlayback, other.mPlayback);
+            swap(mRecord, other.mRecord);
+            swap(mThread, other.mThread);
+        }
+
+        friend void swap(Patch &a, Patch &b) noexcept {
+            a.swap(b);
+        }
 
         status_t createConnections(PatchPanel *panel);
         void clearConnections(PatchPanel *panel);
@@ -165,6 +192,9 @@
             return mRecord.handle() != AUDIO_PATCH_HANDLE_NONE ||
                     mPlayback.handle() != AUDIO_PATCH_HANDLE_NONE; }
 
+        void setThread(sp<ThreadBase> thread) { mThread = thread; }
+        wp<ThreadBase> thread() const { return mThread; }
+
         // returns the latency of the patch (from record to playback).
         status_t getLatencyMs(double *latencyMs) const;
 
@@ -182,13 +212,20 @@
         Endpoint<PlaybackThread, PlaybackThread::PatchTrack> mPlayback;
         // connects source device to record thread input
         Endpoint<RecordThread, RecordThread::PatchRecord> mRecord;
+
+        wp<ThreadBase> mThread;
     };
 
+    // Call with AudioFlinger mLock held
+    std::map<audio_patch_handle_t, Patch>& patches_l() { return mPatches; }
+
+private:
     AudioHwDevice* findAudioHwDeviceByModule(audio_module_handle_t module);
     sp<DeviceHalInterface> findHwDeviceByModule(audio_module_handle_t module);
     void addSoftwarePatchToInsertedModules(
             audio_module_handle_t module, audio_patch_handle_t handle);
     void removeSoftwarePatchFromInsertedModules(audio_patch_handle_t handle);
+    void erasePatch(audio_patch_handle_t handle);
 
     AudioFlinger &mAudioFlinger;
     std::map<audio_patch_handle_t, Patch> mPatches;
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index b9afba8..87b72fb 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1423,7 +1423,10 @@
         if (effectBase == nullptr) {
             return;
         }
-        effect = static_cast<EffectModule *>(effectBase.get());
+        effect = effectBase->asEffectModule();
+        if (effect == nullptr) {
+            return;
+        }
         // restore suspended effects if the disconnected handle was enabled and the last one.
         remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
         if (remove) {
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
index e198beb..a220beb 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
@@ -2770,12 +2770,14 @@
                                 int session,
                                 int id)
 {
-    ssize_t index = mOutputs.indexOfKey(io);
-    if (index < 0) {
-        index = mInputs.indexOfKey(io);
+    if (session != AUDIO_SESSION_DEVICE) {
+        ssize_t index = mOutputs.indexOfKey(io);
         if (index < 0) {
-            ALOGW("registerEffect() unknown io %d", io);
-            return INVALID_OPERATION;
+            index = mInputs.indexOfKey(io);
+            if (index < 0) {
+                ALOGW("registerEffect() unknown io %d", io);
+                return INVALID_OPERATION;
+            }
         }
     }
     return mEffects.registerEffect(desc, io, session, id,