Use size_t for frame size
except in the control block, where we don't have room.
In AudioFlinger::ThreadBase::TrackBase::getBuffer,
read the frame size from control block only once.
Change-Id: Id6c4bccd4ed3e07d91df6bbea43bae45524f9f4e
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 60b052b..01a9d05 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -219,7 +219,12 @@
audio_format_t format() const;
int channelCount() const;
uint32_t frameCount() const;
- int frameSize() const;
+
+ /* Return channelCount * (bit depth per channel / 8).
+ * channelCount is determined from channelMask, and bit depth comes from format.
+ */
+ size_t frameSize() const;
+
sp<IMemory>& sharedBuffer();