|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  | #define LOG_TAG "TranscodingSessionController" | 
|  |  | 
|  | #define VALIDATE_STATE 1 | 
|  |  | 
|  | #include <inttypes.h> | 
|  | #include <media/TranscodingSessionController.h> | 
|  | #include <media/TranscodingUidPolicy.h> | 
|  | #include <utils/Log.h> | 
|  |  | 
|  | #include <utility> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | static_assert((SessionIdType)-1 < 0, "SessionIdType should be signed"); | 
|  |  | 
|  | constexpr static uid_t OFFLINE_UID = -1; | 
|  |  | 
|  | //static | 
|  | String8 TranscodingSessionController::sessionToString(const SessionKeyType& sessionKey) { | 
|  | return String8::format("{client:%lld, session:%d}", (long long)sessionKey.first, | 
|  | sessionKey.second); | 
|  | } | 
|  |  | 
|  | //static | 
|  | const char* TranscodingSessionController::sessionStateToString(const Session::State sessionState) { | 
|  | switch (sessionState) { | 
|  | case Session::State::NOT_STARTED: | 
|  | return "NOT_STARTED"; | 
|  | case Session::State::RUNNING: | 
|  | return "RUNNING"; | 
|  | case Session::State::PAUSED: | 
|  | return "PAUSED"; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | return "(unknown)"; | 
|  | } | 
|  |  | 
|  | TranscodingSessionController::TranscodingSessionController( | 
|  | const std::shared_ptr<TranscoderInterface>& transcoder, | 
|  | const std::shared_ptr<UidPolicyInterface>& uidPolicy, | 
|  | const std::shared_ptr<ResourcePolicyInterface>& resourcePolicy) | 
|  | : mTranscoder(transcoder), | 
|  | mUidPolicy(uidPolicy), | 
|  | mResourcePolicy(resourcePolicy), | 
|  | mCurrentSession(nullptr), | 
|  | mResourceLost(false) { | 
|  | // Only push empty offline queue initially. Realtime queues are added when requests come in. | 
|  | mUidSortedList.push_back(OFFLINE_UID); | 
|  | mOfflineUidIterator = mUidSortedList.begin(); | 
|  | mSessionQueues.emplace(OFFLINE_UID, SessionQueueType()); | 
|  | mUidPackageNames[OFFLINE_UID] = "(offline)"; | 
|  | } | 
|  |  | 
|  | TranscodingSessionController::~TranscodingSessionController() {} | 
|  |  | 
|  | void TranscodingSessionController::dumpAllSessions(int fd, const Vector<String16>& args __unused) { | 
|  | String8 result; | 
|  |  | 
|  | const size_t SIZE = 256; | 
|  | char buffer[SIZE]; | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | snprintf(buffer, SIZE, "\n========== Dumping all sessions queues =========\n"); | 
|  | result.append(buffer); | 
|  | snprintf(buffer, SIZE, "  Total num of Sessions: %zu\n", mSessionMap.size()); | 
|  | result.append(buffer); | 
|  |  | 
|  | std::vector<int32_t> uids(mUidSortedList.begin(), mUidSortedList.end()); | 
|  |  | 
|  | for (int32_t i = 0; i < uids.size(); i++) { | 
|  | const uid_t uid = uids[i]; | 
|  |  | 
|  | if (mSessionQueues[uid].empty()) { | 
|  | continue; | 
|  | } | 
|  | snprintf(buffer, SIZE, "    Uid: %d, pkg: %s\n", uid, | 
|  | mUidPackageNames.count(uid) > 0 ? mUidPackageNames[uid].c_str() : "(unknown)"); | 
|  | result.append(buffer); | 
|  | snprintf(buffer, SIZE, "      Num of sessions: %zu\n", mSessionQueues[uid].size()); | 
|  | result.append(buffer); | 
|  | for (auto& sessionKey : mSessionQueues[uid]) { | 
|  | auto sessionIt = mSessionMap.find(sessionKey); | 
|  | if (sessionIt == mSessionMap.end()) { | 
|  | snprintf(buffer, SIZE, "Failed to look up Session %s  \n", | 
|  | sessionToString(sessionKey).c_str()); | 
|  | result.append(buffer); | 
|  | continue; | 
|  | } | 
|  | Session& session = sessionIt->second; | 
|  | TranscodingRequestParcel& request = session.request; | 
|  | snprintf(buffer, SIZE, "      Session: %s, %s, %d%%\n", | 
|  | sessionToString(sessionKey).c_str(), sessionStateToString(session.state), | 
|  | session.lastProgress); | 
|  | result.append(buffer); | 
|  | snprintf(buffer, SIZE, "        Src: %s\n", request.sourceFilePath.c_str()); | 
|  | result.append(buffer); | 
|  | snprintf(buffer, SIZE, "        Dst: %s\n", request.destinationFilePath.c_str()); | 
|  | result.append(buffer); | 
|  | // For the offline queue, print out the original client. | 
|  | if (uid == OFFLINE_UID) { | 
|  | snprintf(buffer, SIZE, "        Original Client: %s\n", | 
|  | request.clientPackageName.c_str()); | 
|  | result.append(buffer); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | write(fd, result.string(), result.size()); | 
|  | } | 
|  |  | 
|  | TranscodingSessionController::Session* TranscodingSessionController::getTopSession_l() { | 
|  | if (mSessionMap.empty()) { | 
|  | return nullptr; | 
|  | } | 
|  | uid_t topUid = *mUidSortedList.begin(); | 
|  | SessionKeyType topSessionKey = *mSessionQueues[topUid].begin(); | 
|  | return &mSessionMap[topSessionKey]; | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::updateCurrentSession_l() { | 
|  | Session* topSession = getTopSession_l(); | 
|  | Session* curSession = mCurrentSession; | 
|  | ALOGV("updateCurrentSession: topSession is %s, curSession is %s", | 
|  | topSession == nullptr ? "null" : sessionToString(topSession->key).c_str(), | 
|  | curSession == nullptr ? "null" : sessionToString(curSession->key).c_str()); | 
|  |  | 
|  | // If we found a topSession that should be run, and it's not already running, | 
|  | // take some actions to ensure it's running. | 
|  | if (topSession != nullptr && | 
|  | (topSession != curSession || topSession->state != Session::RUNNING)) { | 
|  | // If another session is currently running, pause it first. | 
|  | if (curSession != nullptr && curSession->state == Session::RUNNING) { | 
|  | mTranscoder->pause(curSession->key.first, curSession->key.second); | 
|  | curSession->state = Session::PAUSED; | 
|  | } | 
|  | // If we are not experiencing resource loss, we can start or resume | 
|  | // the topSession now. | 
|  | if (!mResourceLost) { | 
|  | if (topSession->state == Session::NOT_STARTED) { | 
|  | mTranscoder->start(topSession->key.first, topSession->key.second, | 
|  | topSession->request, topSession->callback.lock()); | 
|  | } else if (topSession->state == Session::PAUSED) { | 
|  | mTranscoder->resume(topSession->key.first, topSession->key.second, | 
|  | topSession->request, topSession->callback.lock()); | 
|  | } | 
|  | topSession->state = Session::RUNNING; | 
|  | } | 
|  | } | 
|  | mCurrentSession = topSession; | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::removeSession_l(const SessionKeyType& sessionKey) { | 
|  | ALOGV("%s: session %s", __FUNCTION__, sessionToString(sessionKey).c_str()); | 
|  |  | 
|  | if (mSessionMap.count(sessionKey) == 0) { | 
|  | ALOGE("session %s doesn't exist", sessionToString(sessionKey).c_str()); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Remove session from uid's queue. | 
|  | const uid_t uid = mSessionMap[sessionKey].uid; | 
|  | SessionQueueType& sessionQueue = mSessionQueues[uid]; | 
|  | auto it = std::find(sessionQueue.begin(), sessionQueue.end(), sessionKey); | 
|  | if (it == sessionQueue.end()) { | 
|  | ALOGE("couldn't find session %s in queue for uid %d", sessionToString(sessionKey).c_str(), | 
|  | uid); | 
|  | return; | 
|  | } | 
|  | sessionQueue.erase(it); | 
|  |  | 
|  | // If this is the last session in a real-time queue, remove this uid's queue. | 
|  | if (uid != OFFLINE_UID && sessionQueue.empty()) { | 
|  | mUidSortedList.remove(uid); | 
|  | mSessionQueues.erase(uid); | 
|  | mUidPolicy->unregisterMonitorUid(uid); | 
|  |  | 
|  | std::unordered_set<uid_t> topUids = mUidPolicy->getTopUids(); | 
|  | moveUidsToTop_l(topUids, false /*preserveTopUid*/); | 
|  | } | 
|  |  | 
|  | // Clear current session. | 
|  | if (mCurrentSession == &mSessionMap[sessionKey]) { | 
|  | mCurrentSession = nullptr; | 
|  | } | 
|  |  | 
|  | // Remove session from session map. | 
|  | mSessionMap.erase(sessionKey); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Moves the set of uids to the front of mUidSortedList (which is used to pick | 
|  | * the next session to run). | 
|  | * | 
|  | * This is called when 1) we received a onTopUidsChanged() callback from UidPolicy, | 
|  | * or 2) we removed the session queue for a uid because it becomes empty. | 
|  | * | 
|  | * In case of 1), if there are multiple uids in the set, and the current front | 
|  | * uid in mUidSortedList is still in the set, we try to keep that uid at front | 
|  | * so that current session run is not interrupted. (This is not a concern for case 2) | 
|  | * because the queue for a uid was just removed entirely.) | 
|  | */ | 
|  | void TranscodingSessionController::moveUidsToTop_l(const std::unordered_set<uid_t>& uids, | 
|  | bool preserveTopUid) { | 
|  | // If uid set is empty, nothing to do. Do not change the queue status. | 
|  | if (uids.empty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Save the current top uid. | 
|  | uid_t curTopUid = *mUidSortedList.begin(); | 
|  | bool pushCurTopToFront = false; | 
|  | int32_t numUidsMoved = 0; | 
|  |  | 
|  | // Go through the sorted uid list once, and move the ones in top set to front. | 
|  | for (auto it = mUidSortedList.begin(); it != mUidSortedList.end();) { | 
|  | uid_t uid = *it; | 
|  |  | 
|  | if (uid != OFFLINE_UID && uids.count(uid) > 0) { | 
|  | it = mUidSortedList.erase(it); | 
|  |  | 
|  | // If this is the top we're preserving, don't push it here, push | 
|  | // it after the for-loop. | 
|  | if (uid == curTopUid && preserveTopUid) { | 
|  | pushCurTopToFront = true; | 
|  | } else { | 
|  | mUidSortedList.push_front(uid); | 
|  | } | 
|  |  | 
|  | // If we found all uids in the set, break out. | 
|  | if (++numUidsMoved == uids.size()) { | 
|  | break; | 
|  | } | 
|  | } else { | 
|  | ++it; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (pushCurTopToFront) { | 
|  | mUidSortedList.push_front(curTopUid); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool TranscodingSessionController::submit( | 
|  | ClientIdType clientId, SessionIdType sessionId, uid_t uid, | 
|  | const TranscodingRequestParcel& request, | 
|  | const std::weak_ptr<ITranscodingClientCallback>& callback) { | 
|  | SessionKeyType sessionKey = std::make_pair(clientId, sessionId); | 
|  |  | 
|  | ALOGV("%s: session %s, uid %d, prioirty %d", __FUNCTION__, sessionToString(sessionKey).c_str(), | 
|  | uid, (int32_t)request.priority); | 
|  |  | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | if (mSessionMap.count(sessionKey) > 0) { | 
|  | ALOGE("session %s already exists", sessionToString(sessionKey).c_str()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Add the uid package name to the store of package names we already know. | 
|  | if (mUidPackageNames.count(uid) == 0) { | 
|  | mUidPackageNames.emplace(uid, request.clientPackageName); | 
|  | } | 
|  |  | 
|  | // TODO(chz): only support offline vs real-time for now. All kUnspecified sessions | 
|  | // go to offline queue. | 
|  | if (request.priority == TranscodingSessionPriority::kUnspecified) { | 
|  | uid = OFFLINE_UID; | 
|  | } | 
|  |  | 
|  | // Add session to session map. | 
|  | mSessionMap[sessionKey].key = sessionKey; | 
|  | mSessionMap[sessionKey].uid = uid; | 
|  | mSessionMap[sessionKey].state = Session::NOT_STARTED; | 
|  | mSessionMap[sessionKey].lastProgress = 0; | 
|  | mSessionMap[sessionKey].request = request; | 
|  | mSessionMap[sessionKey].callback = callback; | 
|  |  | 
|  | // If it's an offline session, the queue was already added in constructor. | 
|  | // If it's a real-time sessions, check if a queue is already present for the uid, | 
|  | // and add a new queue if needed. | 
|  | if (uid != OFFLINE_UID) { | 
|  | if (mSessionQueues.count(uid) == 0) { | 
|  | mUidPolicy->registerMonitorUid(uid); | 
|  | if (mUidPolicy->isUidOnTop(uid)) { | 
|  | mUidSortedList.push_front(uid); | 
|  | } else { | 
|  | // Shouldn't be submitting real-time requests from non-top app, | 
|  | // put it in front of the offline queue. | 
|  | mUidSortedList.insert(mOfflineUidIterator, uid); | 
|  | } | 
|  | } else if (uid != *mUidSortedList.begin()) { | 
|  | if (mUidPolicy->isUidOnTop(uid)) { | 
|  | mUidSortedList.remove(uid); | 
|  | mUidSortedList.push_front(uid); | 
|  | } | 
|  | } | 
|  | } | 
|  | // Append this session to the uid's queue. | 
|  | mSessionQueues[uid].push_back(sessionKey); | 
|  |  | 
|  | updateCurrentSession_l(); | 
|  |  | 
|  | validateState_l(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool TranscodingSessionController::cancel(ClientIdType clientId, SessionIdType sessionId) { | 
|  | SessionKeyType sessionKey = std::make_pair(clientId, sessionId); | 
|  |  | 
|  | ALOGV("%s: session %s", __FUNCTION__, sessionToString(sessionKey).c_str()); | 
|  |  | 
|  | std::list<SessionKeyType> sessionsToRemove; | 
|  |  | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | if (sessionId < 0) { | 
|  | for (auto it = mSessionMap.begin(); it != mSessionMap.end(); ++it) { | 
|  | if (it->first.first == clientId && it->second.uid != OFFLINE_UID) { | 
|  | sessionsToRemove.push_back(it->first); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | if (mSessionMap.count(sessionKey) == 0) { | 
|  | ALOGE("session %s doesn't exist", sessionToString(sessionKey).c_str()); | 
|  | return false; | 
|  | } | 
|  | sessionsToRemove.push_back(sessionKey); | 
|  | } | 
|  |  | 
|  | for (auto it = sessionsToRemove.begin(); it != sessionsToRemove.end(); ++it) { | 
|  | // If the session has ever been started, stop it now. | 
|  | // Note that stop() is needed even if the session is currently paused. This instructs | 
|  | // the transcoder to discard any states for the session, otherwise the states may | 
|  | // never be discarded. | 
|  | if (mSessionMap[*it].state != Session::NOT_STARTED) { | 
|  | mTranscoder->stop(it->first, it->second); | 
|  | } | 
|  |  | 
|  | // Remove the session. | 
|  | removeSession_l(*it); | 
|  | } | 
|  |  | 
|  | // Start next session. | 
|  | updateCurrentSession_l(); | 
|  |  | 
|  | validateState_l(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool TranscodingSessionController::getSession(ClientIdType clientId, SessionIdType sessionId, | 
|  | TranscodingRequestParcel* request) { | 
|  | SessionKeyType sessionKey = std::make_pair(clientId, sessionId); | 
|  |  | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | if (mSessionMap.count(sessionKey) == 0) { | 
|  | ALOGE("session %s doesn't exist", sessionToString(sessionKey).c_str()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | *(TranscodingRequest*)request = mSessionMap[sessionKey].request; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::notifyClient(ClientIdType clientId, SessionIdType sessionId, | 
|  | const char* reason, | 
|  | std::function<void(const SessionKeyType&)> func) { | 
|  | SessionKeyType sessionKey = std::make_pair(clientId, sessionId); | 
|  |  | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | if (mSessionMap.count(sessionKey) == 0) { | 
|  | ALOGW("%s: ignoring %s for session %s that doesn't exist", __FUNCTION__, reason, | 
|  | sessionToString(sessionKey).c_str()); | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Only ignore if session was never started. In particular, propagate the status | 
|  | // to client if the session is paused. Transcoder could have posted finish when | 
|  | // we're pausing it, and the finish arrived after we changed current session. | 
|  | if (mSessionMap[sessionKey].state == Session::NOT_STARTED) { | 
|  | ALOGW("%s: ignoring %s for session %s that was never started", __FUNCTION__, reason, | 
|  | sessionToString(sessionKey).c_str()); | 
|  | return; | 
|  | } | 
|  |  | 
|  | ALOGV("%s: session %s %s", __FUNCTION__, sessionToString(sessionKey).c_str(), reason); | 
|  | func(sessionKey); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onStarted(ClientIdType clientId, SessionIdType sessionId) { | 
|  | notifyClient(clientId, sessionId, "started", [=](const SessionKeyType& sessionKey) { | 
|  | auto callback = mSessionMap[sessionKey].callback.lock(); | 
|  | if (callback != nullptr) { | 
|  | callback->onTranscodingStarted(sessionId); | 
|  | } | 
|  | }); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onPaused(ClientIdType clientId, SessionIdType sessionId) { | 
|  | notifyClient(clientId, sessionId, "paused", [=](const SessionKeyType& sessionKey) { | 
|  | auto callback = mSessionMap[sessionKey].callback.lock(); | 
|  | if (callback != nullptr) { | 
|  | callback->onTranscodingPaused(sessionId); | 
|  | } | 
|  | }); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onResumed(ClientIdType clientId, SessionIdType sessionId) { | 
|  | notifyClient(clientId, sessionId, "resumed", [=](const SessionKeyType& sessionKey) { | 
|  | auto callback = mSessionMap[sessionKey].callback.lock(); | 
|  | if (callback != nullptr) { | 
|  | callback->onTranscodingResumed(sessionId); | 
|  | } | 
|  | }); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onFinish(ClientIdType clientId, SessionIdType sessionId) { | 
|  | notifyClient(clientId, sessionId, "finish", [=](const SessionKeyType& sessionKey) { | 
|  | { | 
|  | auto clientCallback = mSessionMap[sessionKey].callback.lock(); | 
|  | if (clientCallback != nullptr) { | 
|  | clientCallback->onTranscodingFinished( | 
|  | sessionId, TranscodingResultParcel({sessionId, -1 /*actualBitrateBps*/, | 
|  | std::nullopt /*sessionStats*/})); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Remove the session. | 
|  | removeSession_l(sessionKey); | 
|  |  | 
|  | // Start next session. | 
|  | updateCurrentSession_l(); | 
|  |  | 
|  | validateState_l(); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onError(ClientIdType clientId, SessionIdType sessionId, | 
|  | TranscodingErrorCode err) { | 
|  | notifyClient(clientId, sessionId, "error", [=](const SessionKeyType& sessionKey) { | 
|  | { | 
|  | auto clientCallback = mSessionMap[sessionKey].callback.lock(); | 
|  | if (clientCallback != nullptr) { | 
|  | clientCallback->onTranscodingFailed(sessionId, err); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Remove the session. | 
|  | removeSession_l(sessionKey); | 
|  |  | 
|  | // Start next session. | 
|  | updateCurrentSession_l(); | 
|  |  | 
|  | validateState_l(); | 
|  | }); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onProgressUpdate(ClientIdType clientId, SessionIdType sessionId, | 
|  | int32_t progress) { | 
|  | notifyClient(clientId, sessionId, "progress", [=](const SessionKeyType& sessionKey) { | 
|  | auto callback = mSessionMap[sessionKey].callback.lock(); | 
|  | if (callback != nullptr) { | 
|  | callback->onProgressUpdate(sessionId, progress); | 
|  | } | 
|  | mSessionMap[sessionKey].lastProgress = progress; | 
|  | }); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onResourceLost() { | 
|  | ALOGI("%s", __FUNCTION__); | 
|  |  | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | if (mResourceLost) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // If we receive a resource loss event, the TranscoderLibrary already paused | 
|  | // the transcoding, so we don't need to call onPaused to notify it to pause. | 
|  | // Only need to update the session state here. | 
|  | if (mCurrentSession != nullptr && mCurrentSession->state == Session::RUNNING) { | 
|  | mCurrentSession->state = Session::PAUSED; | 
|  | // Notify the client as a paused event. | 
|  | auto clientCallback = mCurrentSession->callback.lock(); | 
|  | if (clientCallback != nullptr) { | 
|  | clientCallback->onTranscodingPaused(mCurrentSession->key.second); | 
|  | } | 
|  | mResourcePolicy->setPidResourceLost(mCurrentSession->request.clientPid); | 
|  | } | 
|  | mResourceLost = true; | 
|  |  | 
|  | validateState_l(); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onTopUidsChanged(const std::unordered_set<uid_t>& uids) { | 
|  | if (uids.empty()) { | 
|  | ALOGW("%s: ignoring empty uids", __FUNCTION__); | 
|  | return; | 
|  | } | 
|  |  | 
|  | std::string uidStr; | 
|  | for (auto it = uids.begin(); it != uids.end(); it++) { | 
|  | if (!uidStr.empty()) { | 
|  | uidStr += ", "; | 
|  | } | 
|  | uidStr += std::to_string(*it); | 
|  | } | 
|  |  | 
|  | ALOGD("%s: topUids: size %zu, uids: %s", __FUNCTION__, uids.size(), uidStr.c_str()); | 
|  |  | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | moveUidsToTop_l(uids, true /*preserveTopUid*/); | 
|  |  | 
|  | updateCurrentSession_l(); | 
|  |  | 
|  | validateState_l(); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::onResourceAvailable() { | 
|  | std::scoped_lock lock{mLock}; | 
|  |  | 
|  | if (!mResourceLost) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | ALOGI("%s", __FUNCTION__); | 
|  |  | 
|  | mResourceLost = false; | 
|  | updateCurrentSession_l(); | 
|  |  | 
|  | validateState_l(); | 
|  | } | 
|  |  | 
|  | void TranscodingSessionController::validateState_l() { | 
|  | #ifdef VALIDATE_STATE | 
|  | LOG_ALWAYS_FATAL_IF(mSessionQueues.count(OFFLINE_UID) != 1, | 
|  | "mSessionQueues offline queue number is not 1"); | 
|  | LOG_ALWAYS_FATAL_IF(*mOfflineUidIterator != OFFLINE_UID, | 
|  | "mOfflineUidIterator not pointing to offline uid"); | 
|  | LOG_ALWAYS_FATAL_IF(mUidSortedList.size() != mSessionQueues.size(), | 
|  | "mUidList and mSessionQueues size mismatch"); | 
|  |  | 
|  | int32_t totalSessions = 0; | 
|  | for (auto uid : mUidSortedList) { | 
|  | LOG_ALWAYS_FATAL_IF(mSessionQueues.count(uid) != 1, | 
|  | "mSessionQueues count for uid %d is not 1", uid); | 
|  | for (auto& sessionKey : mSessionQueues[uid]) { | 
|  | LOG_ALWAYS_FATAL_IF(mSessionMap.count(sessionKey) != 1, | 
|  | "mSessions count for session %s is not 1", | 
|  | sessionToString(sessionKey).c_str()); | 
|  | } | 
|  |  | 
|  | totalSessions += mSessionQueues[uid].size(); | 
|  | } | 
|  | LOG_ALWAYS_FATAL_IF(mSessionMap.size() != totalSessions, | 
|  | "mSessions size doesn't match total sessions counted from uid queues"); | 
|  | #endif  // VALIDATE_STATE | 
|  | } | 
|  |  | 
|  | }  // namespace android |