android.hardware.media.bufferpool@2.0 impl
Implementation is currently identical to 1.0 impl.
The update will be applied afterwards.
Bug: 112203066
Change-Id: If19af34121f5c9736ab4e8ccf7b1716d0be05c81
diff --git a/media/bufferpool/2.0/Connection.cpp b/media/bufferpool/2.0/Connection.cpp
new file mode 100644
index 0000000..cd837a1
--- /dev/null
+++ b/media/bufferpool/2.0/Connection.cpp
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Connection.h"
+
+namespace android {
+namespace hardware {
+namespace media {
+namespace bufferpool {
+namespace V2_0 {
+namespace implementation {
+
+// Methods from ::android::hardware::media::bufferpool::V2_0::IConnection follow.
+Return<void> Connection::fetch(uint64_t transactionId, uint32_t bufferId, fetch_cb _hidl_cb) {
+ ResultStatus status = ResultStatus::CRITICAL_ERROR;
+ if (mInitialized && mAccessor) {
+ if (bufferId != SYNC_BUFFERID) {
+ const native_handle_t *handle = nullptr;
+ status = mAccessor->fetch(
+ mConnectionId, transactionId, bufferId, &handle);
+ if (status == ResultStatus::OK) {
+ _hidl_cb(status, Buffer{bufferId, handle});
+ return Void();
+ }
+ } else {
+ mAccessor->cleanUp(false);
+ }
+ }
+ _hidl_cb(status, Buffer{0, nullptr});
+ return Void();
+}
+
+Connection::Connection() : mInitialized(false), mConnectionId(-1LL) {}
+
+Connection::~Connection() {
+ if (mInitialized && mAccessor) {
+ mAccessor->close(mConnectionId);
+ }
+}
+
+void Connection::initialize(
+ const sp<Accessor>& accessor, ConnectionId connectionId) {
+ if (!mInitialized) {
+ mAccessor = accessor;
+ mConnectionId = connectionId;
+ mInitialized = true;
+ }
+}
+
+ResultStatus Connection::allocate(
+ const std::vector<uint8_t> ¶ms, BufferId *bufferId,
+ const native_handle_t **handle) {
+ if (mInitialized && mAccessor) {
+ return mAccessor->allocate(mConnectionId, params, bufferId, handle);
+ }
+ return ResultStatus::CRITICAL_ERROR;
+}
+
+void Connection::cleanUp(bool clearCache) {
+ if (mInitialized && mAccessor) {
+ mAccessor->cleanUp(clearCache);
+ }
+}
+
+// Methods from ::android::hidl::base::V1_0::IBase follow.
+
+//IConnection* HIDL_FETCH_IConnection(const char* /* name */) {
+// return new Connection();
+//}
+
+} // namespace implementation
+} // namespace V2_0
+} // namespace bufferpool
+} // namespace media
+} // namespace hardware
+} // namespace android