Simplify AudioRecord::getInputFramesLost()
This also fixes a benign race in reading mActive without a lock.
Change-Id: I19e953d4f275e5c266ca1ca3fece7b6c02ad1707
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index 66f4b84..61d62b0 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -126,6 +126,7 @@
// necessary to check returned status before using the returned values.
static status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
+ // return the number of input frames lost by HAL implementation, or 0 if the handle is invalid
static unsigned int getInputFramesLost(audio_io_handle_t ioHandle);
static int newAudioSessionId();