Allow duplicating thread to use native mixing audio format
Update OutputTrack to take variable formats.
Previously conversion to AUDIO_FORMAT_PCM_16_BIT was required.
Change-Id: I4a96a60ddd8d8dfe651405a0bcd4f98c89bc1ade
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index ee48276..902d5e4 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -255,7 +255,7 @@
class Buffer : public AudioBufferProvider::Buffer {
public:
- int16_t *mBuffer;
+ void *mBuffer;
};
OutputTrack(PlaybackThread *thread,
@@ -271,7 +271,7 @@
AudioSystem::SYNC_EVENT_NONE,
int triggerSession = 0);
virtual void stop();
- bool write(int16_t* data, uint32_t frames);
+ bool write(void* data, uint32_t frames);
bool bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
bool isActive() const { return mActive; }
const wp<ThreadBase>& thread() const { return mThread; }