AudioSink: move getPlayedOutAudioDurationUs() from NuPlayerRenderer to AudioSink.

Change-Id: Id22e10dc5f1cd7ade0e043ea56ed77497c2e32af
diff --git a/include/media/MediaPlayerInterface.h b/include/media/MediaPlayerInterface.h
index de82554..9e5056f 100644
--- a/include/media/MediaPlayerInterface.h
+++ b/include/media/MediaPlayerInterface.h
@@ -99,6 +99,7 @@
         virtual float       msecsPerFrame() const = 0;
         virtual status_t    getPosition(uint32_t *position) const = 0;
         virtual status_t    getTimestamp(AudioTimestamp &ts) const = 0;
+        virtual int64_t     getPlayedOutDurationUs(int64_t nowUs) const = 0;
         virtual status_t    getFramesWritten(uint32_t *frameswritten) const = 0;
         virtual int         getSessionId() const = 0;
         virtual audio_stream_type_t getAudioStreamType() const = 0;
diff --git a/media/libmediaplayerservice/MediaPlayerService.cpp b/media/libmediaplayerservice/MediaPlayerService.cpp
index 6ff37d5..79d5001 100644
--- a/media/libmediaplayerservice/MediaPlayerService.cpp
+++ b/media/libmediaplayerservice/MediaPlayerService.cpp
@@ -1452,6 +1452,76 @@
     return mTrack->getTimestamp(ts);
 }
 
+// TODO: Remove unnecessary calls to getPlayedOutDurationUs()
+// as it acquires locks and may query the audio driver.
+//
+// Some calls could conceivably retrieve extrapolated data instead of
+// accessing getTimestamp() or getPosition() every time a data buffer with
+// a media time is received.
+//
+// Calculate duration of played samples if played at normal rate (i.e., 1.0).
+int64_t MediaPlayerService::AudioOutput::getPlayedOutDurationUs(int64_t nowUs) const
+{
+    Mutex::Autolock lock(mLock);
+    if (mTrack == 0 || mSampleRateHz == 0) {
+        return NO_INIT;
+    }
+
+    uint32_t numFramesPlayed;
+    int64_t numFramesPlayedAt;
+    AudioTimestamp ts;
+    static const int64_t kStaleTimestamp100ms = 100000;
+
+    status_t res = mTrack->getTimestamp(ts);
+    if (res == OK) {                 // case 1: mixing audio tracks and offloaded tracks.
+        numFramesPlayed = ts.mPosition;
+        numFramesPlayedAt = ts.mTime.tv_sec * 1000000LL + ts.mTime.tv_nsec / 1000;
+        const int64_t timestampAge = nowUs - numFramesPlayedAt;
+        if (timestampAge > kStaleTimestamp100ms) {
+            // This is an audio FIXME.
+            // getTimestamp returns a timestamp which may come from audio mixing threads.
+            // After pausing, the MixerThread may go idle, thus the mTime estimate may
+            // become stale. Assuming that the MixerThread runs 20ms, with FastMixer at 5ms,
+            // the max latency should be about 25ms with an average around 12ms (to be verified).
+            // For safety we use 100ms.
+            ALOGV("getTimestamp: returned stale timestamp nowUs(%lld) numFramesPlayedAt(%lld)",
+                    (long long)nowUs, (long long)numFramesPlayedAt);
+            numFramesPlayedAt = nowUs - kStaleTimestamp100ms;
+        }
+        //ALOGD("getTimestamp: OK %d %lld", numFramesPlayed, (long long)numFramesPlayedAt);
+    } else if (res == WOULD_BLOCK) { // case 2: transitory state on start of a new track
+        numFramesPlayed = 0;
+        numFramesPlayedAt = nowUs;
+        //ALOGD("getTimestamp: WOULD_BLOCK %d %lld",
+        //        numFramesPlayed, (long long)numFramesPlayedAt);
+    } else {                         // case 3: transitory at new track or audio fast tracks.
+        res = mTrack->getPosition(&numFramesPlayed);
+        CHECK_EQ(res, (status_t)OK);
+        numFramesPlayedAt = nowUs;
+        numFramesPlayedAt += 1000LL * mTrack->latency() / 2; /* XXX */
+        //ALOGD("getPosition: %u %lld", numFramesPlayed, (long long)numFramesPlayedAt);
+    }
+
+    // CHECK_EQ(numFramesPlayed & (1 << 31), 0);  // can't be negative until 12.4 hrs, test
+    // TODO: remove the (int32_t) casting below as it may overflow at 12.4 hours.
+    int64_t durationUs = (int64_t)((int32_t)numFramesPlayed * 1000000LL / mSampleRateHz)
+            + nowUs - numFramesPlayedAt;
+    if (durationUs < 0) {
+        // Occurs when numFramesPlayed position is very small and the following:
+        // (1) In case 1, the time nowUs is computed before getTimestamp() is called and
+        //     numFramesPlayedAt is greater than nowUs by time more than numFramesPlayed.
+        // (2) In case 3, using getPosition and adding mAudioSink->latency() to
+        //     numFramesPlayedAt, by a time amount greater than numFramesPlayed.
+        //
+        // Both of these are transitory conditions.
+        ALOGV("getPlayedOutDurationUs: negative duration %lld set to zero", (long long)durationUs);
+        durationUs = 0;
+    }
+    ALOGV("getPlayedOutDurationUs(%lld) nowUs(%lld) frames(%u) framesAt(%lld)",
+            (long long)durationUs, (long long)nowUs, numFramesPlayed, (long long)numFramesPlayedAt);
+    return durationUs;
+}
+
 status_t MediaPlayerService::AudioOutput::getFramesWritten(uint32_t *frameswritten) const
 {
     Mutex::Autolock lock(mLock);
diff --git a/media/libmediaplayerservice/MediaPlayerService.h b/media/libmediaplayerservice/MediaPlayerService.h
index 60d4617..bd98ef1 100644
--- a/media/libmediaplayerservice/MediaPlayerService.h
+++ b/media/libmediaplayerservice/MediaPlayerService.h
@@ -88,6 +88,7 @@
         virtual float           msecsPerFrame() const;
         virtual status_t        getPosition(uint32_t *position) const;
         virtual status_t        getTimestamp(AudioTimestamp &ts) const;
+        virtual int64_t         getPlayedOutDurationUs(int64_t nowUs) const;
         virtual status_t        getFramesWritten(uint32_t *frameswritten) const;
         virtual int             getSessionId() const;
         virtual uint32_t        getSampleRate() const;
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
index c7456e9..9cb459e 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
@@ -795,7 +795,7 @@
     if (mAudioFirstAnchorTimeMediaUs >= 0) {
         int64_t nowUs = ALooper::GetNowUs();
         int64_t nowMediaUs =
-            mAudioFirstAnchorTimeMediaUs + getPlayedOutAudioDurationUs(nowUs);
+            mAudioFirstAnchorTimeMediaUs + mAudioSink->getPlayedOutDurationUs(nowUs);
         // we don't know how much data we are queueing for offloaded tracks.
         mMediaClock->updateAnchor(nowMediaUs, nowUs, INT64_MAX);
     }
@@ -1014,7 +1014,7 @@
 // Calculate duration of pending samples if played at normal rate (i.e., 1.0).
 int64_t NuPlayer::Renderer::getPendingAudioPlayoutDurationUs(int64_t nowUs) {
     int64_t writtenAudioDurationUs = getDurationUsIfPlayedAtSampleRate(mNumFramesWritten);
-    return writtenAudioDurationUs - getPlayedOutAudioDurationUs(nowUs);
+    return writtenAudioDurationUs - mAudioSink->getPlayedOutDurationUs(nowUs);
 }
 
 int64_t NuPlayer::Renderer::getRealTimeUs(int64_t mediaTimeUs, int64_t nowUs) {
@@ -1616,70 +1616,6 @@
     return mSyncQueues;
 }
 
-// TODO: Remove unnecessary calls to getPlayedOutAudioDurationUs()
-// as it acquires locks and may query the audio driver.
-//
-// Some calls could conceivably retrieve extrapolated data instead of
-// accessing getTimestamp() or getPosition() every time a data buffer with
-// a media time is received.
-//
-// Calculate duration of played samples if played at normal rate (i.e., 1.0).
-int64_t NuPlayer::Renderer::getPlayedOutAudioDurationUs(int64_t nowUs) {
-    uint32_t numFramesPlayed;
-    int64_t numFramesPlayedAt;
-    AudioTimestamp ts;
-    static const int64_t kStaleTimestamp100ms = 100000;
-
-    status_t res = mAudioSink->getTimestamp(ts);
-    if (res == OK) {                 // case 1: mixing audio tracks and offloaded tracks.
-        numFramesPlayed = ts.mPosition;
-        numFramesPlayedAt =
-            ts.mTime.tv_sec * 1000000LL + ts.mTime.tv_nsec / 1000;
-        const int64_t timestampAge = nowUs - numFramesPlayedAt;
-        if (timestampAge > kStaleTimestamp100ms) {
-            // This is an audio FIXME.
-            // getTimestamp returns a timestamp which may come from audio mixing threads.
-            // After pausing, the MixerThread may go idle, thus the mTime estimate may
-            // become stale. Assuming that the MixerThread runs 20ms, with FastMixer at 5ms,
-            // the max latency should be about 25ms with an average around 12ms (to be verified).
-            // For safety we use 100ms.
-            ALOGV("getTimestamp: returned stale timestamp nowUs(%lld) numFramesPlayedAt(%lld)",
-                    (long long)nowUs, (long long)numFramesPlayedAt);
-            numFramesPlayedAt = nowUs - kStaleTimestamp100ms;
-        }
-        //ALOGD("getTimestamp: OK %d %lld", numFramesPlayed, (long long)numFramesPlayedAt);
-    } else if (res == WOULD_BLOCK) { // case 2: transitory state on start of a new track
-        numFramesPlayed = 0;
-        numFramesPlayedAt = nowUs;
-        //ALOGD("getTimestamp: WOULD_BLOCK %d %lld",
-        //        numFramesPlayed, (long long)numFramesPlayedAt);
-    } else {                         // case 3: transitory at new track or audio fast tracks.
-        res = mAudioSink->getPosition(&numFramesPlayed);
-        CHECK_EQ(res, (status_t)OK);
-        numFramesPlayedAt = nowUs;
-        numFramesPlayedAt += 1000LL * mAudioSink->latency() / 2; /* XXX */
-        //ALOGD("getPosition: %u %lld", numFramesPlayed, (long long)numFramesPlayedAt);
-    }
-
-    //CHECK_EQ(numFramesPlayed & (1 << 31), 0);  // can't be negative until 12.4 hrs, test
-    int64_t durationUs = getDurationUsIfPlayedAtSampleRate(numFramesPlayed)
-            + nowUs - numFramesPlayedAt;
-    if (durationUs < 0) {
-        // Occurs when numFramesPlayed position is very small and the following:
-        // (1) In case 1, the time nowUs is computed before getTimestamp() is called and
-        //     numFramesPlayedAt is greater than nowUs by time more than numFramesPlayed.
-        // (2) In case 3, using getPosition and adding mAudioSink->latency() to
-        //     numFramesPlayedAt, by a time amount greater than numFramesPlayed.
-        //
-        // Both of these are transitory conditions.
-        ALOGV("getPlayedOutAudioDurationUs: negative duration %lld set to zero", (long long)durationUs);
-        durationUs = 0;
-    }
-    ALOGV("getPlayedOutAudioDurationUs(%lld) nowUs(%lld) frames(%u) framesAt(%lld)",
-            (long long)durationUs, (long long)nowUs, numFramesPlayed, (long long)numFramesPlayedAt);
-    return durationUs;
-}
-
 void NuPlayer::Renderer::onAudioTearDown(AudioTearDownReason reason) {
     if (mAudioTornDown) {
         return;
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h
index 43e2fde..7825f12 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.h
@@ -214,7 +214,6 @@
     bool onDrainAudioQueue();
     void drainAudioQueueUntilLastEOS();
     int64_t getPendingAudioPlayoutDurationUs(int64_t nowUs);
-    int64_t getPlayedOutAudioDurationUs(int64_t nowUs);
     void postDrainAudioQueue_l(int64_t delayUs = 0);
 
     void clearAnchorTime_l();