Temporarily restore AudioSystem/AudioTrack APIs with their former signatures
until we get updated prebuilts from vendor.
Change-Id: I8aae81d2513edca0ab268053a11c8c4206879e61
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index b56701b..4415d33 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -87,6 +87,12 @@
static status_t getOutputFrameCount(int* frameCount, audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
static status_t getOutputLatency(uint32_t* latency, audio_stream_type_t stream = AUDIO_STREAM_DEFAULT);
+ // DEPRECATED
+ static status_t getOutputSamplingRate(int* samplingRate, int stream = AUDIO_STREAM_DEFAULT);
+
+ // DEPRECATED
+ static status_t getOutputFrameCount(int* frameCount, int stream = AUDIO_STREAM_DEFAULT);
+
static bool routedToA2dpOutput(audio_stream_type_t streamType);
static status_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 6e4a9f5..fe91799 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -153,6 +153,18 @@
int notificationFrames = 0,
int sessionId = 0);
+ // DEPRECATED
+ explicit AudioTrack( int streamType,
+ uint32_t sampleRate = 0,
+ int format = AUDIO_FORMAT_DEFAULT,
+ int channelMask = 0,
+ int frameCount = 0,
+ uint32_t flags = 0,
+ callback_t cbf = 0,
+ void* user = 0,
+ int notificationFrames = 0,
+ int sessionId = 0);
+
/* Creates an audio track and registers it with AudioFlinger. With this constructor,
* the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
* identified by the argument sharedBuffer. This prototype is for static buffer playback.