AudioRecord: use audio attributes instead of audio source.

Added AudioRecord constructor with audio attributes.
Replaced AudioPolicymanager::getInput() by getInputForAttr().

No new functionality for now.

Also:

- Fixed warnings in AudioPolicyManager
- Allocate audio session ID before calling getOutputForAttr() in
AudioTrack.

Bug: 16006090.
Change-Id: I15df21e4411db688e3096dd801cf579d76d81711
diff --git a/include/media/IAudioPolicyService.h b/include/media/IAudioPolicyService.h
index 2f30304..3e4b873 100644
--- a/include/media/IAudioPolicyService.h
+++ b/include/media/IAudioPolicyService.h
@@ -74,12 +74,13 @@
     virtual void releaseOutput(audio_io_handle_t output,
                                audio_stream_type_t stream,
                                audio_session_t session) = 0;
-    virtual audio_io_handle_t getInput(audio_source_t inputSource,
-                                    uint32_t samplingRate,
-                                    audio_format_t format,
-                                    audio_channel_mask_t channelMask,
-                                    audio_session_t audioSession,
-                                    audio_input_flags_t flags) = 0;
+    virtual status_t  getInputForAttr(const audio_attributes_t *attr,
+                                      audio_io_handle_t *input,
+                                      audio_session_t session,
+                                      uint32_t samplingRate,
+                                      audio_format_t format,
+                                      audio_channel_mask_t channelMask,
+                                      audio_input_flags_t flags) = 0;
     virtual status_t startInput(audio_io_handle_t input,
                                 audio_session_t session) = 0;
     virtual status_t stopInput(audio_io_handle_t input,