AudioRecord: use audio attributes instead of audio source.

Added AudioRecord constructor with audio attributes.
Replaced AudioPolicymanager::getInput() by getInputForAttr().

No new functionality for now.

Also:

- Fixed warnings in AudioPolicyManager
- Allocate audio session ID before calling getOutputForAttr() in
AudioTrack.

Bug: 16006090.
Change-Id: I15df21e4411db688e3096dd801cf579d76d81711
diff --git a/services/audiopolicy/AudioPolicyInterface.h b/services/audiopolicy/AudioPolicyInterface.h
index f7ffb6d..5bcbca8 100644
--- a/services/audiopolicy/AudioPolicyInterface.h
+++ b/services/audiopolicy/AudioPolicyInterface.h
@@ -113,12 +113,13 @@
                                audio_session_t session) = 0;
 
     // request an input appropriate for record from the supplied device with supplied parameters.
-    virtual audio_io_handle_t getInput(audio_source_t inputSource,
-                                    uint32_t samplingRate,
-                                    audio_format_t format,
-                                    audio_channel_mask_t channelMask,
-                                    audio_session_t session,
-                                    audio_input_flags_t flags) = 0;
+    virtual status_t getInputForAttr(const audio_attributes_t *attr,
+                                     audio_io_handle_t *input,
+                                     audio_session_t session,
+                                     uint32_t samplingRate,
+                                     audio_format_t format,
+                                     audio_channel_mask_t channelMask,
+                                     audio_input_flags_t flags) = 0;
     // indicates to the audio policy manager that the input starts being used.
     virtual status_t startInput(audio_io_handle_t input,
                                 audio_session_t session) = 0;